Specializations and the New Legendary Weapons

Specializations and the New Legendary Weapons

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Posted by: Kaamau.5341

Kaamau.5341

I think the appearance of each legendary weapon will be based specialization that gets it, such as a druid themed staff for ranger, or a reaper or what ever themed great-sword for necromancer.

Its not baseless, as there is a skin for a staff that could be legendary that looks rather “druid” themed, but also it would make sense for Anet to use the specializations to give them a theme to work with when creating the new legendary weapons. Plus I may or may not be drooling over the thought of the necromancer great-sword legendary…

You guys think they would do this? Have ideas a cool legendary weapon based on what we know or could speculate about?

Feel free to share

Fort Aspenwood
PRAISE GEESUS

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Posted by: nuno.7834

nuno.7834

I would like a decent shortbow. Something thief themed because thief is like the only class that shortbow is good for. (Ranger can easily swap out shortbow for longbow, specially with the read the wind trait, so yeah.)

I can’t wait for new GS and Staff though, maybe…..

And since mesmer might get shield we could have some illusionary shield thingy that gives our character a ghost-like aura (purple ofc, bcus mesmer xD)

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Posted by: Astralporing.1957

Astralporing.1957

I’d rather have a staff that my Necromancer can use – so no shining rainbows, and no living plant motifs. It’s okay if it’s something more generic, as long as it does not directly clash with class aestethics.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Lily.1935

Lily.1935

There are 19 different weapon types in the game currently. With this expansion we will be getting 19 different legendaries if they include the underwater legends. Which I personally hope they do but wont be disappointed if they don’t.

But considering that, that’s enough legendary weapons for each profession to have 2 designed to fit their theme with 1 left over.

Now what I’d really REALLY like to see is the aquatic weapons become terrestrial weapons and a few terrestrial weapons become aquatic compatible. Part of the reason underwater combat is so stale is because of the lack of options. There are plenty more reasons as well.

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Posted by: Iretha.7625

Iretha.7625

I think the appearance of each legendary weapon will be based specialization that gets it, such as a druid themed staff for ranger, or a reaper or what ever themed great-sword for necromancer.

Its not baseless, as there is a skin for a staff that could be legendary that looks rather “druid” themed, but also it would make sense for Anet to use the specializations to give them a theme to work with when creating the new legendary weapons. Plus I may or may not be drooling over the thought of the necromancer great-sword legendary…

You guys think they would do this? Have ideas a cool legendary weapon based on what we know or could speculate about?

Feel free to share

If you’re referring to the Raven Staff that was datamined well over a year ago. (In November of 2013) and ever since it’s been re-mined over and over again under the guise of it being a ‘new legendary’. It’s not IMPOSSIBLE that they decided to make the legendary and put it in the files back in 2013 – well over a year before they were going to release the expansion. I just find it to be… improbable. Imo people just like to be the ones that datamine the next big thing, so they keep bringing that up. :/

In terms of specializations affecting which precursor you could craft.. I doubt that will happen too, since each class is getting 1 new weapon, that would mean one extra legendary skin for each weapon. (Unless I’m reading it wrong – you mean druids can craft X legendary staff, then everyone else can craft Y legendary staff, right?)

It sounds nice but thinking in therms of giant material and time sinks, all of those skins seems.. tedious.

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Posted by: psizone.8437

psizone.8437

If you’re referring to the Raven Staff that was datamined well over a year ago. (In November of 2013) and ever since it’s been re-mined over and over again under the guise of it being a ‘new legendary’. It’s not IMPOSSIBLE that they decided to make the legendary and put it in the files back in 2013 – well over a year before they were going to release the expansion. I just find it to be… improbable. Imo people just like to be the ones that datamine the next big thing, so they keep bringing that up. :/

In terms of specializations affecting which precursor you could craft.. I doubt that will happen too, since each class is getting 1 new weapon, that would mean one extra legendary skin for each weapon. (Unless I’m reading it wrong – you mean druids can craft X legendary staff, then everyone else can craft Y legendary staff, right?)

To be fair it sounds like things they said they were working on years ago are being put in with the expansion so the raven staff being a legendary even though it was datamined so long ago is more probable that improbable at this stage, especially considering how nice it looked.

I doubt the legendaries will be tied to specific specialisations though, if some fit in with the design of one then it will be purely coincidental I’d imagine.

Brotherhood of Blub [blub]

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Posted by: Iretha.7625

Iretha.7625

To be fair it sounds like things they said they were working on years ago are being put in with the expansion so the raven staff being a legendary even though it was datamined so long ago is more probable that improbable at this stage, especially considering how nice it looked.

I doubt the legendaries will be tied to specific specialisations though, if some fit in with the design of one then it will be purely coincidental I’d imagine.

I agree that they have been working on this project for a long time, and I won’t deny that they have most likely been working on drafting up or conceptualizing these new legendaries for even as far as two years back. But, with that said, I still find the Raven Staff to be highly improbable as a legendary candidate.

The fact that the skin itself was ‘found’ in the game files well over a year ago – and since then there have been no changes to it, nor have people datamined any other potential ‘legendary skins.’ Why just the staff, and none of the other weapons? Also, it looks more likely to be a weapon from a personal story step that got scrapped – or a gemstore weapon that never made it in than a legendary. (However that’s subjective)

But talking about how probable or improbable that staff being a legendary is kind of moot – also a bit derailing.

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Posted by: Abdulaziz.1496

Abdulaziz.1496

I would love a mesmer-themed shiled.
But if I make that, I want to use it on my other characters, so I don’t want it to be “too mesmer-ish”

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Posted by: Auesis.7301

Auesis.7301

I’m just looking for a Legendary Pistol and Shortbow that aren’t jokes. Rainbows and confetti were fun for a while but now I’d like to see serious looking ones.

Gnome Child [Gc]
Resident Thief

Specializations and the New Legendary Weapons

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Posted by: Kaamau.5341

Kaamau.5341

I think the appearance of each legendary weapon will be based specialization that gets it, such as a druid themed staff for ranger, or a reaper or what ever themed great-sword for necromancer.

Its not baseless, as there is a skin for a staff that could be legendary that looks rather “druid” themed, but also it would make sense for Anet to use the specializations to give them a theme to work with when creating the new legendary weapons. Plus I may or may not be drooling over the thought of the necromancer great-sword legendary…

You guys think they would do this? Have ideas a cool legendary weapon based on what we know or could speculate about?

Feel free to share

If you’re referring to the Raven Staff that was datamined well over a year ago. (In November of 2013) and ever since it’s been re-mined over and over again under the guise of it being a ‘new legendary’. It’s not IMPOSSIBLE that they decided to make the legendary and put it in the files back in 2013 – well over a year before they were going to release the expansion. I just find it to be… improbable. Imo people just like to be the ones that datamine the next big thing, so they keep bringing that up. :/

In terms of specializations affecting which precursor you could craft.. I doubt that will happen too, since each class is getting 1 new weapon, that would mean one extra legendary skin for each weapon. (Unless I’m reading it wrong – you mean druids can craft X legendary staff, then everyone else can craft Y legendary staff, right?)

It sounds nice but thinking in therms of giant material and time sinks, all of those skins seems.. tedious.

No, I mean that would be the specific theme of the legendary, if a an elementalist decides to craft a staff it looks exactly the same as if a druid did the same, however the theme of the weapon, aka it effects and appearance are geared towards the same theme as a druid.

No legendary X or Y just new legendary X.

But we have seen that Anet have put things in a year or more before they are used and considering how long they have worked up to this I don’t think its that out there that specific staff could be the druid legendary, or maybe just the precursor that they put into the game before deciding to with hold new legendarys from us till HoT.

Fort Aspenwood
PRAISE GEESUS

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Posted by: dadoppelny.7945

dadoppelny.7945

Yes, legendary weapons that correspond to the specialisation themes would be great. The druid staff could be the very gnarled root of an ancient tree…
But I guess this threat won’t get us really far as long as we only know about the Druid for sure, the fact that Necros get GS, Mesmers having Shields and Engi getting hammers.

But, as for new designs: No more Moots, no more Dreamer, no more Quip, no more Eternity.
I would love more “realistic” designs, like the Juggernaut. Sure, it’s huge, but it looks like a weapon that wouldn’t be impossible to wield, if you are strong enough. Also, the details, like the men holding up the glass ball filled with quicksilver is great. Another realistic design would be Howler. That is just an overdesigned warhorn, and I freaking love it. That is a weapon, or rather an instrument that the person building it put a lot of love and thought into – a warhorn designed like a wolf howling at the moon.
Then, I like weapons that have “lore” – The Flameseeker Prophecies, something that has lore carried over from Guild Wars 1. The turning oages are awesome, and the light up effect when you wield the shield is great. The other lore legendary is Rodgort. It’s a reference to two elementalist skills from gw 1.

And then, I like Kraitkin. That is a weapon that has a day-night-change done well. too bad it’s an underwater, otherwise I’d have built it long ago

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Posted by: BrunoBRS.5178

BrunoBRS.5178

i just want something that’s not stupid and over the top for the thief.

LegendaryMythril/Zihark Darshell

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Posted by: Iretha.7625

Iretha.7625

No, I mean that would be the specific theme of the legendary, if a an elementalist decides to craft a staff it looks exactly the same as if a druid did the same, however the theme of the weapon, aka it effects and appearance are geared towards the same theme as a druid.

No legendary X or Y just new legendary X.

But we have seen that Anet have put things in a year or more before they are used and considering how long they have worked up to this I don’t think its that out there that specific staff could be the druid legendary, or maybe just the precursor that they put into the game before deciding to with hold new legendarys from us till HoT.

Thanks for the clarification, it can be hard for me to get what people mean sometimes. If that’s what you meant though, then it would be pretty cool for some of the legendaries to have the looks of a corresponding specialization. Hopefully no two professions get the same weapon unlocked.

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Posted by: Foefaller.1082

Foefaller.1082

As someone who mains Engineer, I really want to see a pistol that isn’t a joke weapon
and a rifle that isn’t a sniper rifle (hip-firing a sniper rifle is kinda neat for a one-off attack, but not for all your attacks)

I can see the desire for a new techy hammer legendary(assuming that the hammer-wielding norn in medium Magictech armor in the trailer was an engi) but I think Juggernaut fits with Engineers fairly well, or at least better than the current legendaries we can use do.