Specializations based on Old/Unused GW1 Prof?
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
While watching Wooden Potatoes talking about the newest HoT trailer, he mentioned the possibility of the Shield Mesmer being a take on the never-released Guild Wars Utopia profession Chronomancer, given the clock motif that character posessed.
While certainly not any sort of confirmation, the past professions not currently in game due to the consolidation of abilites into core classes could really work as a specialization.
Here are some GW classes, including the supposed unused classes from Utopia. I’m no expert so if I’ve missed something let me know.
Monk
Assassin
Ritualist
Paragon
Dervish
Chronomancer
Summoner
What would you like to see brought back into GW2 as a specializations?
Specializations
Mesmer > Chronomancer
Guardian > Zealot
Theif > Assassin
Necromancer > Ritualist
imo these are probable
in Guild Wars 2: Heart of Thorns
Posted by: Lazaar.9123
Guardian – Monk
Mesmer- Chronomancer
Revenant- Ritualist
Warrior- Dervish
Thief- Assassin
Can’t think of any others that would fit, but I am a bit biased because I badly want the Necro specialization to have the orders from GW1.
in Guild Wars 2: Heart of Thorns
Posted by: Fashion Mage.3712
^If dervishes are a specialization, I’d expect it to be for elementalists. Maybe something which locks out fire magic and water magic in exchange for more focus in air magic and earth magic.
I’d love to see guardians get a monk specialization. Perhaps something like a “life attunement” could be involved in their profession mechanic.
in Guild Wars 2: Heart of Thorns
Posted by: Jokubas.4265
I really want all of the old classes to feel like themselves as much as possible. If we get a “Monk” Guardian Specialization, but all it does is give them a new weapon with some extra healing skills, then I’d rather them just be a new class, but if it instead retools the class to be more of a caster and bring back some old playstyles and skins, then I think it could work.
Monk: I really can’t say. This one might be better off being its own class, unless there’s something I’m forgetting about them and missing about a current class. Guardian sounds obvious, but it really depends on how the Specializations are handled.
Assassin: Thief – This is one that can definitely be done through a Specialization, at least from how they currently sound.
Ritualist: I’ve been saying Revenant because of their connection to the Mists, but that depends on how much Specializations can change. I don’t want a heavily armored guy running around chopping things up with a huge sword calling himself a Ritualist just because we wanted to check them off. Guardian might work better because of the Spirit Weapon thing, if we’re using an existing class.
Paragon: Guardian – Paragons were originally fairly warrior-like from what I remember, but their light warrior theme seems more appropriate for Guardian now.
Dervish: Revenant – It remains to be seen exactly how they play out, but with their current description, all this Specialization really needs to do is switch “channel legends” with “channel gods.” Well, it also needs access to “whirling” attacks and outfits, but they were certainly fighters, and AoE ones at that, like Rytlock zipping around in the trailer.
Chronomancer: Mesmer – Really just saying it because of the clock. Don’t really know enough about the old class or the clock scene to really make a solid judgment.
Summoner: No ideas. As far as I’m aware, we have no details on what this was going to be. I wouldn’t be surprised to see the name reused, and some of the concept might be, but I certainly wouldn’t know who it would be attached to. By process of elimination, I’d say it probably wouldn’t be Warrior, Thief, Engineer, Ranger, or Mesmer, because it sounds too castery for the first two, it sounds too magical for the Engineer, we already know the Ranger’s, and even ignoring the Chronomancer speculation, it doesn’t sound fancy enough for the Mesmer.
(edited by Jokubas.4265)
in Guild Wars 2: Heart of Thorns
Posted by: MrTJpwnz.4710
Dervish: Revenant – It remains to be seen exactly how they play out, but with their current description, all this Specialization really needs to do is switch “channel legends” with “channel gods.” Well, it also needs access to “whirling” attacks and outfits, but they were certainly fighters, and AoE ones at that, like Rytlock zipping around in the trailer.
So… If I am a charr revenant and I choose to specialize I am channeling to some silly human gods? Realize that Dervish won’t be available in the game as specialisation because the diversity in races (with different beliefs and gods for example Human gods an the spirits of the wild of the Norn) is too big. Maybe a class is able to do so, but a specialisation.. no…
Also there are 6 human gods and only 4 class mechanic abilities, so which ones should they choose.. I don’t think it’s going to happen…
#RitualistAsSpecialisation
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