Speculation: Specialization Names?

Speculation: Specialization Names?

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Posted by: Mo Mo.1947

Mo Mo.1947

So I was beating up some Toxic Alliance and I noticed a “Toxic Assassin” spawn and start using a long-charging attack with a bow. And this made me think of the speculation about Thief getting rifle for long range focus. Could thief specialization be called “Assassin”?

Toxic Assassins are ranged specialists belonging to the Toxic Alliance. They are capable of dealing a large amount of damage at a distance.

Then if we look at some of the other Toxic Alliance sylvari:

Warrior -> Knight?
http://wiki.guildwars2.com/wiki/Toxic_Knight

Guardian -> Bulwark?
http://wiki.guildwars2.com/wiki/Toxic_Bulwark

Toxic Bulwarks are sylvari members of the Toxic Alliance that specialize in defensive abilities.

Elementalist -> Sorcerer?
http://wiki.guildwars2.com/wiki/Toxic_Sorcerer

Toxic Sorcerers are Sylvari members of the Toxic Alliance that focus on supporting abilities.

Engineer -> Alchemist?
http://wiki.guildwars2.com/wiki/Champion_Toxic_Alchemist

Thief -> Assassin?
http://wiki.guildwars2.com/wiki/Toxic_Assassin
.
.
.
>>Just a little fun speculating!<<

(edited by Mo Mo.1947)

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Posted by: Bearhugger.4326

Bearhugger.4326

I would love “Knight” for my warrior although that’s not very jungle-themed. I’m expecting “Barbarian” or something like that.

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Posted by: Knighthonor.4061

Knighthonor.4061

Knight and Paladin were original names for the Guardian class.

But I expect the new Guardian specialization to be called Priest and use Longbows like a Priest.

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Posted by: Donari.5237

Donari.5237

I would love “Knight” for my warrior although that’s not very jungle-themed. I’m expecting “Barbarian” or something like that.

I hope they don’t name them or theme them all things to do with the jungle. That will make them less generally applicable in the rest of the game.

Otoh that might commit them to full new themed specs with every new land opened up … hmm …

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Posted by: ALCOLITE.6581

ALCOLITE.6581

This speculation has very little chance of being true I fear. You really need to take into the account the WEAPONS that the new classes get.

For example, If the Engineer gets a hammer, I doubt it will be called an alchemist. Might be more along the lines of ‘Demolitionist’.

Warrior is speculated to have a pistol = Duelist
Thief speculated to have rifle = Marksman
Elementalist with sword = Battlemage
Guardian with bow = ?

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Posted by: McWolfy.5924

McWolfy.5924

Guardian with bow = joke
Nah. Should be good

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: ALCOLITE.6581

ALCOLITE.6581

Guardian with bow = joke
Nah. Should be good

But what do you call it?
Warrior? Lol

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Posted by: Orpheal.8263

Orpheal.8263

Lol sure knighthonor rolleyes

Anet gives a heavy armor wielding class, that is a SOLDIER a Longbow and names it then Priest, sure…

but sorry, in which world do you live, in where Priests are heavy armor wielding bow using soldiers again???

Please guys, if you start speculating about class names, then first ask yourself always first these questions:

  • Does the Weapon that it most likely will receive fit to the Style and Theme of the Class or the Name I am thinking off, that it will receive?
  • Does the Class Type fit to the Specialization?
  • Does the Specialization fit for a Jungle Theme Expansion? (I.E Druids using the Powers of the Jungle/Nature)

If you have 2 or more NO’s here, then scrap the name, as it will be only thoughtless nonsense.

With Druids already been clear, theres no need to talk about them.
Guardians as soldiers receiving Longbows leaves open just this Name:

  • Crusader (Kreuzfahrer) (fits the theme, is a soldier/knightish style and has no fear to crusade the Jungle to slay Mordremoth for the sake of Tyria with its more specializes Zeal and Radiance Skills to be the shining lights at the frotn that guide and protect those who follow them into the dark depths of the jungle)

Necromancers receive Greatswords, they basically don’t have a Spec, that can fit to all 3 questions, maximum 2, Weapon and Theme, or Theme and Jungle do fit, but then not the Weapon.

  • Ritualists = Fits to the Theme and Weapon, but not to the Jungle really
  • Shaman = Fits to the Theme and Jungle, but not the Weapon really

The only name I could think of that fits 3 all criterias would be

  • Witcher
    But I don’t know, if this might lead perhaps to problems with CD Projekt Red, if we would have here a Class thats called Witcher.

The Mesmer is known to get the SHield by the trailer and from what we see in the Trailer, them using a Time Magic Spell, that creases a big clock animation to slow down foes and knowing, that with Hot we will get a new Slow Condition as counterpart to Quickness, I think its absolutely sure, that Mesmers will become

  • Chronomancers

It fits Mesmers the most, as they already showed from begin on with Skilsl like Time Warp or Temporal Curtain, that they show Signs of using the mightiest form of illusions – Chronomancy, which is the Illusion of Reality between the past, the present and the future, creating with the help of Chaos Magic distortions into their made Illusions to change the reality and the ultimale goal to turn the illusion into reality with that method. Shields are there the best option if anet changes the F-Skills from Shatter Skilsl to four Time Aspects of being Past, Present, Future and Chaos.

Engineers with Hammers, most people specualte that they become “Demolitioners”, because of the “cool sounding pronunciation”

But in fact there are also other names, that could be possible like

  • Saboteur (would fit the Weapon, the Theme and the Jungle by setting up the jungle in flames with their improved Grenades and Bombs dropping flying Drones that can be used also to espionage the depths of the jungle unseen, whiel they smash with their fiery hammers Mordrem to dust if they get too near to them
  • Pioneer (would be just the alternative name in the case, Anet wants to keep Saboteur as possibkle Thief Spec for later) Pioneers ar at the front and explore new lands to make the paths free for those, that follow, they scout (with their flying drones) for dangers, to find also traps and disable them, before they can become dangerous.
    They are highly technical advanced and specialized compared to Engineers in the expertise of scouting and finding invisible threats
Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Orpheal.8263

Orpheal.8263

Elementalists that receive Swords from what we know of data mining so far, will most likely be called Arcanists

Simply, because thats what Battle Mages are called when they combine their arcane powers with the elemental attunements to use the elemental powers in an arcane way together with their weapons to bind the elemental powers to the weapon to use them that way in melee combat. Ist the most locial name for aClass, that specializes on Arcana, what is the Elementalists neutral Main attribute with an spec, that allows to keep the elemental attunement system with the four elements (perhaps also adding a 5th one, like Ether for having a Neutral Attunement that lets the Arcanists fighting style in melee combat resemble a bit of that of a Psionic with lots of push and pull skills using gravity as base of those neutral arcane powers)

Jungle wise it would naturally make more sense to see something like “Pyromancer”, but limiting down the Elementalists under this spec woudl feel more like a gameplay downgrade and not like some kind of Character Progression to me. Gong for bigger expertise changing Specializations with the elementalists, like Arcanist, Summoner, or Runologist are the kind if thing, that allows ANet to do greater and more fun changes with the class, without that the results feel like some kind of gameplay downgrade to Elementalists, while gettign simply their attunements improved.

Warriors are a tough speculation. Theoretically they can receive Torch, Dagger and Shortbow most likely, other weapons make no sense here like Scepter or Focus.
If we look at these options theme wise, the Torch makes the most sens,e as a symbol of fire, which represents best the god of War Balthazar, which is the God of Fire.
But Warriros already have the Longbow for that, as its a heavy fire based Weapon Skill Set shotting fire arrows shooting with its 6 possible skills 4x fire arrows.
However the Torch could be used for that as a melee combat counterpart, allowing it warriros to get one of their most iconic GW1 skill back – Dragon Slash by using the torch like a sword creating with it a fiery blade in that moment that could hit multiple foes in line of sight perhaps and burn them.

If they would get Torches, i’d speculate the name to be = Legionnaire, as Legionaires is something that I would think of as advanced soldiers with more specialized experience inm leadership (tactics), using the Torch as Symbol of War to give their “Legions” morale to fight with them at the side at the front.
Thinking on this, ive to think on the old PS2 Game “Chaos Legions” and how a Warrior Speculation could work like, that gets like all other classes some gameplay around summonable “Minions”, because the warrior so far is the only class, that can summons nothing to help them fight at their side, they have their banners, but these help nothing for damage and aggro control – they are pure support.

Legionnaires with their Torches could command up to 3 Legions that they can command to be either aggressive or defensive via F1 and in regard if their are either defnesive or aggrssive, they use different skills and act differently around you.

If its Shortbow, I’d speculate the name to be = Reaver following the gameplay inspiration of the Dragon Age Reaver Class, just that it will fight here with the Shortbow in a more mid range style that the Warrior is missing, because so far the Warrior has only Melee Combat, or Long Range Combat. Shortbow would fill the gap of Mid Range Combat perfectly as Reaver. reavers would basically be the more heavy armored version of a shortbow thief with giving the Reaver also partwise the option to use Stealth using a more health draining style of combat with that they heal and cure themself while they deal damage to you, while sacrificing health to perform stronger more deadly skills

If its Dagger, I’d be speculating the name to be = Myrmidon
Myrmidons would be specialized dual weapon wieldiers that use the offhand dagger for a quick combat style that is faster than any of the other combinations of S/S, M/S/ S/M, A/S, /S A, A/M or M/A. The light and smaller dagger is simply made for quicker fightign styles with it, especialyl when combined with swords.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Orpheal.8263

Orpheal.8263

and the last of the existing classes to speculate, the Thief, cause the have the most options free – they possibly can get either Rifle, Torch ,Axe, Mace, Longbow. Other stuff like scepter, warhorn, focus makes here no sense.

Most people want to see the silly Rifle, just so that they can get their game ruining “Snipers” Thieves have alot of specs that fit will to their weapon.

Mace = either Saboteur or Rogue
Axe = Rogue
Longbow = either Rogue or Infiltrator
Torch = Infiltrator or Saboteur
Rifle = :/ Sniper /meh..forget that quickly please Anet never think about it even better….
Offhand Sword = either Strider, *Rogue or Assassin

For Revenants I have no clues, just too much speculation around them anyways so far.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Bearhugger.4326

Bearhugger.4326

but sorry, in which world do you live, in where Priests are heavy armor wielding bow using soldiers again???

Minor nitpick but I’m pretty sure Clerics can wear mail armor in Dungeons and Dragons as well as in old-school computer RPGs such as Might & Magic. So the Guardian specialization being called Priest or Cleric isn’t that out of place to me. Although it would be weird if that specialization did not have a stronger focus on support because I can’t picture a Priest being on the front line.

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Posted by: Teletric.1980

Teletric.1980

You can already be an alchemist as an Engineer by using elixir skills, so that wouldn’t work.

This is a signature. You have read this because
you thought there would be something “clever”
or “funny” in this signature. You thought wrong.

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Posted by: Ghotistyx.6942

Ghotistyx.6942

but sorry, in which world do you live, in where Priests are heavy armor wielding bow using soldiers again???

Minor nitpick but I’m pretty sure Clerics can wear mail armor in Dungeons and Dragons as well as in old-school computer RPGs such as Might & Magic. So the Guardian specialization being called Priest or Cleric isn’t that out of place to me. Although it would be weird if that specialization did not have a stronger focus on support because I can’t picture a Priest being on the front line.

This is true. Clerics could wear Heavy Armor from the get go, and with some feats (Zen Archery in particular) could become formidable archers. It’s been said during development of the game years ago that Guardians played much like how the designers thought Clerics should be played.

But lets remember, just because you think something is a certain way, doesn’t mean it actually is that way, nor does it have to make any sense to you

Fishsticks

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Posted by: Orpheal.8263

Orpheal.8263

Priests are not = Clerics. He has clearly written Priests and under a Priest I understand a Scholar that wears light robes, having a book or staff in his hands and praying to some gods or other divine entities.
Thats a Priest to me, and a priest is exactly that in the most MMO’s that I do know.
A suishy support class that uses books or staves/scepters and which supports its allies from the back line with healing and protective spells and smites foes with holy/light magic based spells.

A Cleric instead is a heavy armored middle thing between a Warrior and a Paladin, but more support orientated than a Paladin. They don’t use Bows, they fight with Swords and Shield, or with Maces and Shield. That are the main weapons of a Cleric.

We are here not in China, where Monks practice “Zen Archery”, so don’t think, only because there exist in Rl some monks, that practice archery, that this belongs to classic priests automatically or even clerics, which are no ranged combatants, they fight at the frontline and support from the the wounded with their blessings.
And thats basically exactly, what we already have with the Guardian.
So Cleric would be essentially nothing else, that a fitting good Guardian Specialization, but none, that I see with using Longbows.
If Guardians get a Cleric Specialization, then I think, it would be Shields as Main Hand Weapon as thats what I would see a Cleric using in GW2, to use the Shield more offensively, while still having with these skills at the frontline some supportive side effects that help keeping allies alive or cure them from conditions, while you fight agaisnt something and they are in the near around you.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Fashion Mage.3712

Fashion Mage.3712

If guardians got a “priest” specialization, it’d almost certainly be called “Monk”. Considering how many throwbacks they’re doing to Guild Wars 1 with the Revenant’s legends, I wouldn’t be surprised if that’s what the Guardian’s specialization is called.

Priests are not = Clerics. He has clearly written Priests and under a Priest I understand a Scholar that wears light robes, having a book or staff in his hands and praying to some gods or other divine entities.
Thats a Priest to me, and a priest is exactly that in the most MMO’s that I do know.
A suishy support class that uses books or staves/scepters and which supports its allies from the back line with healing and protective spells and smites foes with holy/light magic based spells.

A guardian is almost exactly that, especially certain guardian builds. In fact they’re the only class in the game that can use “books”. With the longbow they’ll also get a lot more backline support capability. So “priest”, or “monk” rather, would actually be fitting names for their specialization.

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Posted by: Ghotistyx.6942

Ghotistyx.6942

Like I said, just because you think something should be a certain way, doesn’t mean it is, nor will it be. You’re attempting to discredit someone’s ideas based off of your personal speculation only.

I never even referenced Monks. I was specifically talking about DnD Clerics, which I stated were an inspiration to GW2 Guardians. DnD Clerics do wear heavy armor, and definitely can make great use of bows. I am merely listing what is possible, and giving precedent for those possibilities. You probably shouldn’t try and say what is possible or impossible, especially if you likely aren’t involved directly with the development process.

Fishsticks

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Posted by: Donari.5237

Donari.5237

The thing is ANet has a history of giving everything a bit of a twist. Mesmer GS for a prime example, but none of the professions and their skills are what you might expect based on other MMO’s except in the broadest sense. Eg yes, a warrior is a heavy armor class using lots of weapons — but banners? How common are those in the genre?

So they could call something a “Priest” and have it be, I don’t know, a gibbering lunatic who chaotically shifts between aspects of various gods and wears scale mail with each scale bearing a different holy symbol.

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Posted by: Knighthonor.4061

Knighthonor.4061

Priests are not = Clerics. He has clearly written Priests and under a Priest I understand a Scholar that wears light robes, having a book or staff in his hands and praying to some gods or other divine entities.
Thats a Priest to me, and a priest is exactly that in the most MMO’s that I do know.
A suishy support class that uses books or staves/scepters and which supports its allies from the back line with healing and protective spells and smites foes with holy/light magic based spells.

A Cleric instead is a heavy armored middle thing between a Warrior and a Paladin, but more support orientated than a Paladin. They don’t use Bows, they fight with Swords and Shield, or with Maces and Shield. That are the main weapons of a Cleric.

We are here not in China, where Monks practice “Zen Archery”, so don’t think, only because there exist in Rl some monks, that practice archery, that this belongs to classic priests automatically or even clerics, which are no ranged combatants, they fight at the frontline and support from the the wounded with their blessings.
And thats basically exactly, what we already have with the Guardian.
So Cleric would be essentially nothing else, that a fitting good Guardian Specialization, but none, that I see with using Longbows.
If Guardians get a Cleric Specialization, then I think, it would be Shields as Main Hand Weapon as thats what I would see a Cleric using in GW2, to use the Shield more offensively, while still having with these skills at the frontline some supportive side effects that help keeping allies alive or cure them from conditions, while you fight agaisnt something and they are in the near around you.

well you are wrong.
kikyo from Inuyasha was a Priest and she fought primarily with Bow….
http://www.angelfire.com/creep/inuyashafriends/kikyo.jpg

Also Clerics in Table Top RPG can also use Bows…

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Posted by: Mo Mo.1947

Mo Mo.1947

Oh god if the guardian specialization is called Monk I’d be so happy because I named my guardian after my GW1 monk!

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Posted by: Orpheal.8263

Orpheal.8263

And what does she wear? A light robe and not heavy armors :P
We won’t see Monks back, thats so guaranteed, like that the sun goes up daily.
There has Cleric a much better chance then.
Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Knighthonor.4061

Knighthonor.4061

And what does she wear? A light robe and not heavy armors :P
We won’t see Monks back, thats so guaranteed, like that the sun goes up daily.
There has Cleric a much better chance then.
Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

in Warcraft universe RPG Clerics are a type(rank) of Priest, and can wear heavy armor or not if they chose. so you still are wrong.

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Posted by: Neox.3497

Neox.3497

This speculation has very little chance of being true I fear. You really need to take into the account the WEAPONS that the new classes get.

For example, If the Engineer gets a hammer, I doubt it will be called an alchemist. Might be more along the lines of ‘Demolitionist’.

Warrior is speculated to have a pistol = Duelist
Thief speculated to have rifle = Marksman
Elementalist with sword = Battlemage
Guardian with bow = ?

And what if you use the old weapons with the new spec??
It’s not only the new weapon but probably the new “Profession mechanic” that decides the name.

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Posted by: Fashion Mage.3712

Fashion Mage.3712

And what does she wear? A light robe and not heavy armors :P

I doubt heavy armor would stop the devs from naming it that. The devs usually don’t let small abnormalities get in the way of things, fortunately (like with the mesmer’s ranged greatsword, the revenant’s ranged hammer, etc). Although, it’d be interesting if specializations let characters equip a different armor class.

We won’t see Monks back, thats so guaranteed, like that the sun goes up daily.
There has Cleric a much better chance then.
Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

That’s not guaranteed at all. Half of guardian abilities are already named after monk abilities, and considering the throwbacks they’re making to GW1 with the revenant, their specialization being called “monk” is certainly not out of the picture. The lore surrounding how “monks” work could also change, so they don’t necessarily need to rely on the human gods.
I doubt it’d be called “Cleric” since an amulet already uses that name (unless they’re naming professions after amulets). Clerics usually rely on divine power anyway, so…

(edited by Fashion Mage.3712)

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Posted by: TheDaiBish.9735

TheDaiBish.9735

Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

How are Monks a human only thing?

Monks in the GW universe don’t get their power from worshiping but being attuned to one of the Bloodstones.

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Ehecatl.9172

Ehecatl.9172

Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

How are Monks a human only thing?

Monks in the GW universe don’t get their power from worshiping but being attuned to one of the Bloodstones.

This is true. Even the charr had monks way back in Prophecies. They weren’t even a rare thing, charr monks were as common as any other class.

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Posted by: Fashion Mage.3712

Fashion Mage.3712

Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

How are Monks a human only thing?

Monks in the GW universe don’t get their power from worshiping but being attuned to one of the Bloodstones.

Didn’t know that. Guess that argument is out of the way then.

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Posted by: Diovid.9506

Diovid.9506

Monks are basically a Human only thing… thats why Cleric would definetely be the better choice.

How are Monks a human only thing?

Monks in the GW universe don’t get their power from worshiping but being attuned to one of the Bloodstones.

Didn’t know that. Guess that argument is out of the way then.

To humans monks were often associated with gods or at least with religion. And that is also true for charr monks (who were obviously shamans). However there were even non-sentient monks in GW1 and mursaat monks (who I do not take to be very religious, even if they are seen as being divine by others).

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Posted by: Avador.8934

Avador.8934

my idea:

warrior – crusader
guardian – mystic
engineer – mechanic
thief – (really don’t know )
elementalist – arcanist/wizard
necromancer – reaper
mesmer – chronomancer

I am lazy to write it over and over. So sorry for my English.

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Posted by: flipyap.5789

flipyap.5789

Warrior – Crusader
Guardian – Monk
Revenant – Ritualist
Ranger – Druid
Thief – Assassin
Engineer – Demolishonist
Necromancer – Warlock
Mesmer – Chronomancer
Elementalist – Mage