State of Mordremoth

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ithilwen.1529

Ithilwen.1529

Current fight time: approximately 3 hours 40 minutes. My Chat log has progressed beyond the beginning. This is my 5th or 6th solo on the Mordremoth fight.

I managed to “one-shot” both Cannach and The Pale Tree. Perhaps they have been nerfed or I understand better or both.

The sound bytes seem to be localized so Mordremoth is inaudible about half the time with his bombastic statements.

My avatar still sounds like a screeching maniac, yelling about how to win while Caithe talks in a normal tone and at a normal volume.

Cannach’s grenades ignored [Smoke Screen] some of the time making defense much more difficult.

Rifts aren’t appearing in mid-air anymore, thankfully. Some of the lengthy sections seem to have been paired down.

That bizzare orb gun thingy ( What’s the logic of that, anyone? ) totally ignores invisibility and sometimes ignores defenses like smoke screen.

Mordremoth ignores stealth gliding and has now used a series of knocks to kill me at the flight section 3 times in a row.

I’d be a lot less unhappy with some aspects of this if I hadn’t been thrown back all the way to the beginning of “recruiting” my illusionary allies. This is a bad decision. I don’t think anyone enjoys repeating a 40 minute fight. It serves no purpose and it’s just kinda lame. Now I’m simply kittened off and going yolo. I don’t care anymore about playing skillfully or achievements or anything else.

Once again, I find myself just wanting to be done.

Good Game ANET, it’s almost ready to be presented as a beta… oh wait.

Mesmerising Girl

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ithilwen.1529

Ithilwen.1529

-edit- Same stupid thing.. Mordremoth blasted me out of the sky right through stealth gliding and hit me again while helpless. Now I get to go all the way through the sequence again.

4 hours … gee what fun. I can’t wait to invite all my friends to do this too.

Mesmerising Girl

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

You could, you know, avoid the rocks he throws at you.

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ithilwen.1529

Ithilwen.1529

Done, 4.5 hours give-or-take. It’s better, but it’s not ready for prime time yet.

Mesmerising Girl

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: synk.6907

synk.6907

Strafe (or full-out about-face) between a couple of updrafts. If he looks like he’s about to toss a rock, you either will already be headed the other way or are already in the habit of making a quick maneuver and can get out of the way.

edit: Congrats on finishing it!

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ithilwen.1529

Ithilwen.1529

Snark is meaningless. Beside that, one of the methods of avoiding the throws would be stealth gliding if in fact it worked.

Mesmerising Girl

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

Snark is meaningless. Beside that, one of the methods of avoiding the throws would be stealth gliding if in fact it worked.

Maybe he has the Nuhoch Mastery too.

Seriously though, you cannot perma stealth during that entire phase so you’d still have to learn to avoid the rocks.

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ithilwen.1529

Ithilwen.1529

You’re side tracking. My points are two-fold;

The instance is unfinished and still has rough sections especially in audio.

The policy of forcing a player to repeat the entire ally fight sequence after a death is a serious mistake. It is pointless, frustrating and adds 30-40 minutes to an encounter.

I’d also point out that it illustrates two new trends I’m seeing;

The game is being bolstered by excessive grinds. It reminds me of making chicken and dumplings to stretch a chicken to cover the family for dinner.

Invisibilty, invulnerability and evades are suddenly having more and more instances where they simply don’t work. When the basic rules are violated too often, the game collapses.

Mesmerising Girl

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

The entire mission instance takes roughly 40 minutes solo. If the ally part is taking you 30-40 minutes then up your DPS by… a lot. Like I said earlier, you’re not going to have perma invisibility when gliding so you’re going to have to learn to dodge the rocks. Even if invisibility did let you avoid rocks, you’re still going to run into the same issues that you are now when you’re not under that effect.

State of Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Chrono.6928

Chrono.6928

The entire mission instance takes roughly 40 minutes solo. If the ally part is taking you 30-40 minutes then up your DPS by… a lot. Like I said earlier, you’re not going to have perma invisibility when gliding so you’re going to have to learn to dodge the rocks. Even if invisibility did let you avoid rocks, you’re still going to run into the same issues that you are now when you’re not under that effect.

Unless you’re a daredevil like in my thief guide I’m posting soon Then you have 3 stealths hehe, Close enough to perma at least