Still won't preorder HoT...

Still won't preorder HoT...

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Posted by: misterman.1530

misterman.1530

So, am glad they are offering a character slot…and it has nothing to do with price or value or anything else but the atrocity they have committed to Necros. For those of you who don’t run Necros, or do so only casually, it will now be possible to commit suicide just by popping your own elite skill (Plague) after a popping a couple of other skills that immediately apply conditions on yourself…even one of your own healing skills.

In fact, Necros are so bad in this upcoming patch that it appears an engi can spam 1 for more damage in 5 seconds that a Necro can do in 30. Some balance.

So, after the patch hits tomorrow…and I assume no one could be clueless enough to expect there won’t be a dozen or so patches between now and when HoT drops…will be a telling period to see if Anet can fix what appears, on paper, to be the utter destruction of an entire class’ viability in every aspect of the game.

I could be wrong, but the theorycrafting going on in the Necro forum is frightening.

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Posted by: Daddar.5971

Daddar.5971

I have 2 lv. 80 Necros. I’m going to wait and see what works. If it really is that bad for Necros, I’m sure they’ll apply an adjustment pretty quickly.

‘Elite’ in all 9 professions. I take mediocrity seriously!

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Posted by: misterman.1530

misterman.1530

I have 2 lv. 80 Necros. I’m going to wait and see what works. If it really is that bad for Necros, I’m sure they’ll apply an adjustment pretty quickly.

I hope so. Man, it appears (again, on paper…will wait and see) that Necros are damaged so badly with this patch.

Reaper will be…interesting…but not sure if we all want to play Reaper all the time. Might be the only viable spec, however.

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Posted by: narwhalsbend.7059

narwhalsbend.7059

There actually was a suicide skill for necros in GW1. Unfortunately, they reduced it to only 50% health in 2009.

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Posted by: misterman.1530

misterman.1530

There actually was a suicide skill for necros in GW1. Unfortunately, they reduced it to only 50% health in 2009.

Wow. Had no idea. Well, at least they are consistent in their approach. I can’t think of any other class that can do more damage to itself than an opponent can do to it than the Necro. It truly is a work of art.

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Posted by: Daddar.5971

Daddar.5971

I’d use a suicide skill in WvW if I could take a whole zerg-ball down with me …evil grin!

‘Elite’ in all 9 professions. I take mediocrity seriously!

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Posted by: Entenkommando.5208

Entenkommando.5208

I don’t feel like necro beeing nerfed. (I play well ’o mancer)
I get all the traits I had before, even some more with 3 trait lines, a buffed staff and even stronger Lich form.

The only thing I really dislike is the healing skill…but we’ll see.

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.

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Posted by: nSan.4251

nSan.4251

I’d use a suicide skill in WvW if I could take a whole zerg-ball down with me evil grin

Ironically a cmdr tried to do that last night. But hilariously he was the only one that jumped off the side.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

I have to say I’m a little tepid about the Necro changes. I’ve mained a necro since the start. I can’t agree with the change to consume conditions. It feels really like necros are just constantly kitten for no reason. I really hope they re-balance these balance changes if needed. I’ll keep playing my Necro, regardless, but only because I don’t sPvP or do dungeons with her. People who do either or both of those will be pretty kittened I’m sure.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: DaShi.1368

DaShi.1368

I’m not pre-purchasing because I just don’t like the model. Pre-order, maybe, if I had more information about the game.

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Posted by: misterman.1530

misterman.1530

I’m not pre-purchasing because I just don’t like the model. Pre-order, maybe, if I had more information about the game.

That too, for me anyways. Really, I hate jumping on a game, any cost, without knowing what is in store. Though, I still will probably buy Fallout 4 sight-unseen