Stomping in PVE?

Stomping in PVE?

in Guild Wars 2: Heart of Thorns

Posted by: Riranor.6315

Riranor.6315

I know they dabbled with stomping in PvE in the past, I was curious if anyone else thought that they’re bringing it back for HoT? My only reasoning behind this is because of the thiefs new elite skill from their new elite specialization, if they don’t add stomping then it only helps in a PvP situation. I’m not against stomping in PvE but what does everyone else think?

Crystal Desert Server, one of each classes at 80
Main Mesmer PVE, Necro and Engineer PVP

Stomping in PVE?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Maybe they will. Who knows at this point.

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Stomping in PVE?

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Posted by: DevilLordLaser.8619

DevilLordLaser.8619

All for it. I liked that twist with the Toxic Alliance, and it gives PvE players a reason to bother with/show off finishers.

No idea if they’re doing it or not, but I’d smile if they did.

Stomping in PVE?

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Posted by: uhohhotdog.3598

uhohhotdog.3598

I’d like to see stomping in pve. It’s rare I even get to stomp in pvp because many times you just have to damage them to death.

Stomping in PVE?

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Posted by: Arioso.8519

Arioso.8519

Toxic Alliance might even be a preview.

There are going to be more humanoid mordrem and some of them might basically be the same thing as the toxic knights. Mordremoth’s specialty is warping people’s minds, so even the hallucinations might make a comeback.

There might even be other similar mechanics, like perhaps disabling possessed sylvari and curing them of mordremoth’s influence. Like, what if you could knock them out like any other enemy, but they’re rezable as friendly NPCs once they’re downed.

What if that was a two-way mechanic where a mordrem could rez fallen allies to their side? So you’d have to CC mordrem away from bodies and make sure to rez them yourself to keep control of the battlefield?

Either way, enemies that have to be stomped, enemies that are smart enough to rez each other or prevent stomps and enemies that can stomp players might be interesting mechanics to explore. Mordremoth is supposed to be one of the more intelligent dragons. (Dominion is mind) and it would make sense for more of his higher level minions to have more advanced tactics than Zhaitan’s zombie hordes.

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Posted by: Captain Unusual.9163

Captain Unusual.9163

I absolutely loved stomping the toxic sylvari. It was wonderful to see that mechanic brought into pve. It added more decision making to combat, upped the difficulty, and let us show off our neat finishers. I desperately hope they have some of that in HoT.

We did get to stomp the dragon at the end of Point of No Return, so maybe that’s a sign of things to come.

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Posted by: Curunen.8729

Curunen.8729

Yes please, along with smarter npcs who try to res their allies and also stomp you if they down you. More like the HotM profession npcs, just better.

It’s no fun mowing through mobs without needing to stomp anything.

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Posted by: Killyox.3950

Killyox.3950

Most likely.

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