Story "Bitter Harvest" [feedback]

Story "Bitter Harvest" [feedback]

in Guild Wars 2: Heart of Thorns

Posted by: Gabe.3426

Gabe.3426

Hey Anet. I’m in the camp of people who enjoy the new content’s difficulty, but I have a minor complaint. In the story “Bitter Harvest”, a group of Mordrem Guard Desolators is difficult in the wrong kind of way.

My biggest issue is their “tell” is way too short for the amount of damage they do. Other enemies feel in a good place; Snipers do actually very similar amounts of damage, and you see it coming from a mile away. I really think adding even as little as an extra ~0.25s to their animation would go a long way in not making them feel cheap. In group content, Desolators are interesting and well tuned to fight in my opinion. But when there aren’t other bodies around to take their aggro, it can be frustrating to try to outlive 6 big bursts of damage in quick succession. Thanks for listening!