Stronghold, not GvG afterall
Transcript of the relevant portion.
Now, Stronghold may sound a little familiar to some of you, going back to the days of Guild Wars. It may sound a little bit like an evolution, maybe, of something that you once experienced. So what do you do in a Stronghold map? Well, you and your team fight for control of supply, you spend supply to hire troops, and you (and the troops that you hire) assault the enemy’s stronghold. You destroy the gates to battle inside their stronghold, you find their guild lord, you kill their guild lord to win. Along the way, you’re going to find heroes that you can win onto your side that join you, and join the assault on the enemy’s stronghold, to help you win and destroy their guild lord.
So we feel like if we’re going to give you this experience, this next step in what people might remember from the original GW there’s another component that needs to come along with this game mode, to provide the entire experience.. and that’s the ability to know which guild is the best at PvP in the world. So when you battle in our brand-new Stronghold game mode, you’re going to be able to form guild teams. Guild teams are teams of players that represent a specific guild, and they register on a guild leaderboard, and as they battle against one another, the guild teams move up the leaderboards, so you can once and for all prove who are the best guilds in the world.
No it didn’t. Watch the livestream again. Colin said it was a new pvp mode, that had guild ladders. That doesn’t mean the mode is actually called GvG, it just has guild ladder support.
I see this ^not GvG and even if it was called GvG It would be like the GvG from guild wars 1, which from what i hear they are testing, its very similar too that. In GW1 it was two teams of 8, in this its two teams of 5, but i hear they are testing teams of 10 too.
“So when you battle in our brand-new Stronghold game mode, you’re going to be able to form guild teams.”
You can form them, it does not mean you have to to play the game mode however.
Guild teams are teams of players that represent a specific guild, and they register on a guild leaderboard, and as they battle against one another, the guild teams move up the leaderboards, so you can once and for all prove who are the best guilds in the world.
So if you register a guild team, you will have the ability to move up a leader board, and those guilds will be able to prove how good they are, but again it isnt required to be in a guild to do these.
To me at least, if you register a guild team, it sounds so much like GvG from guild wars 1 that this is a good thing, its different yes true but thats a good thing because not evolving this to be more interesting after having the same thing in GW1 would be bland.
(edited by Dante.1763)
No it didn’t. Watch the livestream again. Colin said it was a new pvp mode, that had guild ladders. That doesn’t mean the mode is actually called GvG, it just has guild ladder support.
Find me a quote of them calling the new mode GvG.
So what happens when players start calling it GvG (because it’s shorter than stronghold)? Which game mode will have more legitimacy? Your unofficial deathmatch or supported by anet esport? Or maybe dungeon tournaments between pve guilds which happens from time to time?
I’m happy to see the sort or GvG from Guild Wars 1 returning to Guild Wars 2.
I’m in 3 different guilds and all 3 of them don’t have more than 8 active members.
Not everyone has a 500 man guild that wants to zerg another 500 man guild.
They are making the content available for many more guilds to participate having it on 5v5.
Transcript of the relevant portion.
Now, Stronghold may sound a little familiar to some of you, going back to the days of Guild Wars. It may sound a little bit like an evolution, maybe, of something that you once experienced. So what do you do in a Stronghold map? Well, you and your team fight for control of supply, you spend supply to hire troops, and you (and the troops that you hire) assault the enemy’s stronghold. You destroy the gates to battle inside their stronghold, you find their guild lord, you kill their guild lord to win. Along the way, you’re going to find heroes that you can win onto your side that join you, and join the assault on the enemy’s stronghold, to help you win and destroy their guild lord.
So we feel like if we’re going to give you this experience, this next step in what people might remember from the original GW there’s another component that needs to come along with this game mode, to provide the entire experience.. and that’s the ability to know which guild is the best at PvP in the world. So when you battle in our brand-new Stronghold game mode, you’re going to be able to form guild teams. Guild teams are teams of players that represent a specific guild, and they register on a guild leaderboard, and as they battle against one another, the guild teams move up the leaderboards, so you can once and for all prove who are the best guilds in the world.No it didn’t. Watch the livestream again. Colin said it was a new pvp mode, that had guild ladders. That doesn’t mean the mode is actually called GvG, it just has guild ladder support.
I see this ^not GvG and even if it was called GvG It would be like the GvG from guild wars 1, which from what i hear they are testing, its very similar too that. In GW1 it was two teams of 8, in this its two teams of 5, but i hear they are testing teams of 10 too.
“So when you battle in our brand-new Stronghold game mode, you’re going to be able to form guild teams.”
You can form them, it does not mean you have to to play the game mode however.
Guild teams are teams of players that represent a specific guild, and they register on a guild leaderboard, and as they battle against one another, the guild teams move up the leaderboards, so you can once and for all prove who are the best guilds in the world.
So if you register a guild team, you will have the ability to move up a leader board, and those guilds will be able to prove how good they are, but again it isnt required to be in a guild to do these.
To me at least, if you register a guild team, it sounds so much like GvG from guild wars 1 that this is a good thing, its different yes true but thats a good thing because not evolving this to be more interesting after having the same thing in GW1 would be bland.
Guild wars 1 had 8 players due to monks being required, gw2 no longer has such a limitation and the combat system becomes poor with greater than 10/players total.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
basically its exactly what they announced at PAX not more not less
They don’t call this mode GvG, but it’s very reminiscent of GW1 GvG. The core concepts are there. However, instead of just static NPCs now (in and around one’s base), they’ve built some additional ‘features’ on top of the core idea.
I’m not 100% sure on the whole addition of supply and such to the mode, but it depends on how fluid the play actually is. I’ll try to reserve judgement until I can see some matches for the mode.
Hmm sounds like Legacy of the Foefire + League of Legends. I don’t know if it will be good or not. It doesn’t really sound like GvG but it does remind me of Fort Aspenwood/Jade Quarry.
aww… only reason to buy hot is gone…
Hmm sounds like Legacy of the Foefire + League of Legends. I don’t know if it will be good or not. It doesn’t really sound like GvG but it does remind me of Fort Aspenwood/Jade Quarry.
i think it’s like FA, if FA was more symmetrical in terms of team objectives.