[Suggestion] Elementalist Permanent Summon
in Guild Wars 2: Heart of Thorns
Posted by: bmountjoy.1423
in Guild Wars 2: Heart of Thorns
Posted by: bmountjoy.1423
I think the tempest should be an enhanced conjurer with a permanent summon. Having a permanent summon would drastically change the way the class is played.
The way I see it the tempest should captivate a chromatic elemental that that takes on different attributes depending on attunement. The war horn is perfect because it’s easy to imagine how the music of the horn could captivate the elemental and allow the Elementalist to commune with it. Attunement overcharge could be reworked to become an elemental action, different for each attunement. The weapon skills associated with the war horn should serve to command the elemental .
Does anyone else think the tempest would be better as an enhanced conjurer?
in Guild Wars 2: Heart of Thorns
Posted by: Ariurotl.3718
I’m just trying to imagine the almighty rage that would undoubtedly ensue from both Eles and non-Eles if that happened. Ele with a pet. That’s scary on so many levels.
If the conjure has flappy wings I vote hugely no. I get motion sickness from those in my screen, but at least most people don’t bother conjuring fire elementals in cities.
in Guild Wars 2: Heart of Thorns
Posted by: videoboy.4162
I’ve always thought our Elementals should stay until killed, just like Necro minions.
in Guild Wars 2: Heart of Thorns
Posted by: Hyper Cutter.9376
I’ve always thought our Elementals should stay until killed, just like Necro minions.
All summons should, really.
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