[Suggestion]Elite Spec = 2 Minor?
I agree the system of Minors is a bit redundant now that we automatically get all of them when picking a trait line. They only have any relevance while levelling.
Most minors staple their effects directly on each other, like a pyramid or chain.
Whether or not they are displayed in the traitlines’ description or not, doesn’t change what they do.
Anyways, minors are there to signalize that some of your mechanics are permanently changed when picked. So while one could argue that they don’t improve anything, others would perceive the unlocking of a complete new weapon-set + revamp / addition of the class-mechanic as the most powerful trait possible.
Sure, having a extra minor to improve the elite specs would be awesome, but from what I’ve seen most of them are already decently balanced and don’t really need any extras to work with the other trait-lines…