Suggestion: Ember Bay Jumping Puzzle

Suggestion: Ember Bay Jumping Puzzle

in Guild Wars 2: Heart of Thorns

Posted by: miips.3794

miips.3794

Sorry if this was already posted. I did a search and I didn’t see it if it was. Anyway, I would like to suggest or request that you make the Ember Bay jumping puzzle like the Silverwaste jumping puzzle in that you can change maps or log out and still keep your checkpoints. It’s frustrating to get disconnected or have to map change and end up losing your checkpoint.

Suggestion: Ember Bay Jumping Puzzle

in Guild Wars 2: Heart of Thorns

Posted by: Chrury.4627

Chrury.4627

^This.
Also I’m actually surprised they didn’t incorporate the unique mechanic of Ember Bay a.k.a. Thermal Tubes into the JP. Thermal Tubes could either be a puzzle mechanic (think skritt tunnels in the last bit of the SW JP) or act as checkpoint teleports (like the tunnels you pay for to get you back in if you mess up in the SW JP).
The latter could probably be added without adversely affecting the puzzle as is and might fix some of the bugs the checkpoints have.

Suggestion: Ember Bay Jumping Puzzle

in Guild Wars 2: Heart of Thorns

Posted by: miips.3794

miips.3794

Also, please add an easier way to know if you have the checkpoints. Right now I pretty much just suicide and hope for the best.