Suggestion: Enhancing Armor/Trinkets
Its bad because it completely negates the advantage that legendary armor gives you. While yes legendary armor would have more than 2 or 3 stats to choose from, realistically the average player won’t use more than 5 stat sets ever unless they like to theorycraft.
Free stat swapping should remain a legendary only option
Well this system would have the same problem as legendary have right now. Stats swapping without runes/sigils swapping is almost completely useless.
Now there is the argument that OriOri made that stats swapping is a current advantage of Legendary over ascended. Tbh there is no objective answer to that. At launch legendary used to have 1 stats per legendary and you couldn’t change it. So for exemple, my Sunrise was Soldier stats and I was stuck with that for a long time. But people were still willing to make the effort to get the legendary even that would make their build less efficient. So the stats swapping doesn’t need to be limited to legendary. It usually don’t factor in the decision of a player to get or not a legendary.
That said, I personnaly believe that stats swapping should remain a specific advantage of legendary over ascended. If only they could had rune/sigil swapping too. But I wouldn’t be mad if they added that swapping capability to ascended. Especially if you need to craft each stats to enchant it, while Legendary have access to all stats for ’’free’’.