Suggestion - Guild Raid Bosses

Suggestion - Guild Raid Bosses

in Guild Wars 2: Heart of Thorns

Posted by: Kainis.9475

Kainis.9475

One thing I’d like to see is an option for guilds to summon/put raid bosses in walled off sections of the guild hall where the raid boss does all of their mechanics but doesn’t do very much damage. This would allow training on boss mechanics in a faster, low-risk environment. Make it kind of like the holodeck in star trek, all the adventure, none of the risk (or reward).

Suggestion - Guild Raid Bosses

in Guild Wars 2: Heart of Thorns

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Sure, until somebody takes off the safety interlocks and the holograms become solid and start busting up your guild hall and smashing your decorations.

Suggestion - Guild Raid Bosses

in Guild Wars 2: Heart of Thorns

Posted by: Ardid.7203

Ardid.7203

Sure, until somebody takes off the safety interlocks and the holograms become solid and start busting up your guild hall and smashing your decorations.

Amazing.
Anet, please take my money and give us that.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks