Suggestion: Mob Effect to overcome
Definitely sounds like something to make things take longer to kill, so… no. Bad idea on those grounds. Things don’t need to take longer to kill than they already do.
RNG is a bell curve. Better hope you’re on the right side.
- very complicated mechanic
- forcing you to get gear / traits to reach a specific cap of some attribute
- no benefit for gameplay
sorry but definitively no
things like your slime barrier or reflection aura are good mechanics for bosses if you can remove them by doing something specific like using some lasers at the same time or whatever but not if you remove them just by having some attribute of a certain level.