[Suggestion] There's still time!
While I agree that it is a very hard decision to sacrifice a trait line that you really like in favor of another that enables you to use an exclusive weapon or feature (I’m looking at you, Berserker! I can’t have fast weapon swap AND faster adrenaline gain without sacrificing some might and damage!), that is what makes it elite. It is supposed to be a hard decision to make. If they simply gave the players the new weapons without them being tied to the trait line, people would just use the weapon w/out the traits that go with them. It is supposed to feel like a whole new profession. Dragonhunter, for example, feels like a very different class from the default guardian, for me at least. That longbow with those traps made me feel like a ranger of sorts without a pet (which is what I always wanted from a ranger). The bottom line is that it is more options for the class, just another way to play.
To be honest.
I thought the elite specialization would work more like a fork, instead of an semi upgrade to the class.
Like it gives and takes at the same time to suit a certain role.
Gives a weapon, takes a weapon.
Gives traits and utilities, takes them as well.
The way it is right now, you just have to sacrifice “one” of your traitlines to get a big upgrade to the class, without any other downsides.
Sure, a traitline can affect a gamestyle, but the elite so far are a great stand in for it.
You guys have to remember that elite specializations will, for the most part, never be finished. We will get more in the future. When you have to start choosing between lets say Reaper, Defiler, Wraith or some crap like that then it starts to seem a lot more balanced.
They’re harder to get, that makes them elite :p It’s not like you have to use them, I might end up not using the Reaper spec, I almost certainly won’t be using the Dragon Hunter, but they’re still something you have to work at rather than something you can just pick like any other and advance like any other.