My apologies if this was brought up earlier, I haven’t found anything while skimming/searching through the topics, but maybe I was just blind.
I’ve been to Dragon’s Stand a couple of times, but the experience there is just not good at the moment. There are players standing around, noone seems to know what to do, the first event chain is not started, but the timer is ticking. Often it get’s going with less than 60mins left which is not enough for an unorganized map. The events at the three lanes don’t seem very difficult to me, so it doesn’t seem to need much organization except for three independent groups.
Start the timers only after the first chain is started
That would massively reduce the chance that you end up on a map described above. It’s also rather depressing if you see “30 mins left” when the meta event starts, but it’s virtually impossible to do in that time. Again I’m talking about not completely organized maps.
Remove the timer altogether
That will likely turn the map in a giant warzone with constantly pushing forward and back at the camps. But at least it gets something going and it’s far more likely for people to join in the fight instead of standing at the starting point, waiting for three commanders to appear out of the mists and watching the timer to tick to zero.
Another extremely annoying bug. I was on a map with 1,5 lanes going. Suddenly a “leave for a more populated map” popped up. So why not, maybe it’s better to concentrate the players. I ended up on a completely dead map that hasn’t started the first event yet with about an hour left. That’s when I choose to made this post.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.