Summary: Everything wrong with the GHs
in Guild Wars 2: Heart of Thorns
Posted by: Levitating Cat.8623
Guild Halls have been a huge disappointment.
In hopes of getting some attention from the Devs I’ll try to point out everything that’s just plain wrong with this system. It also serves as a warning for new/small guilds – think twice before you decide to sink all your thousands upon thousands of gold into this monstrosity.
I’m not going to focus too much on the fact that all the upgrades are way too expensive because we (sadly) got used to that already. What I’m going to point out though is the fact that all the upgrades we build are nowhere near being worth the price we pay for them.
1. Guild Portal
It was supposed to be helpful , epic and fun (as advertised in the GH trailer) to use it to teleport your entire guild to Guild Missions etc. In reality, it serves no purpose at all. It teleports us to Trader’s Forum in Lion’s Arch for WvW missions (not even close to the WvW portals), teleports us to a random waypoint „near” the always contested Puzzle waypoints and so on. We used it once – had a good laugh at where it actually teleported us and then never used it again.
Ideas: It would be great if the Portal could actually teleport us near the starting point of a mission – for example – for Challenges, Races and Puzzles to port straight to the marks on the ground we activate those missions with. Of course, this can’t be done for Bounties, Treks and WvW/PvP missions, but it would at least make the Portal useful for something.
2. Treasury
The interface is really annoying and hard to grasp for regular members, thus making it harder to actually make people donate stuff for upgrades.
Here’s how it goes: You need to port to the Guild Hall > talk to the Treasury NPC > check what’s needed for all upgrades (half of which we’re not even building atm) > port back to LA to reach your Bank/TP and pray you memorized everything > withdraw/collect > port back to GH > Alt+drag the amout you want to deposit > deposit.
That’s way too much work for a regular member who just wants to enjoy the game. As a guild leader I learned it the hard way, having to build most of the upgrades alone or with the help of a few dedicated members who actually care enough to waste their precious time and gold on all this. Alternatively – having to post countless reminders (both in game and on a forum) about what we’re currently building and telling people what materials we need and why we even need them in the first place. Then I even created a special guild rank for those who contribute the most, just to give people a reason to actually do it.
No, my guild is not a bunch of randoms who don’t care. No, having access to the Bank via Scribe is not solving the issue. People are willing to contribute, it’s just that most of the time they don’t exactly know how. (Just for the record: My guild consists of around 100 members and we’re currently at lvl 27, which is still pretty nice for a medium-sized casual guild.)
Ideas: The Treasury interface needs to be redesigned! Leaders should be able to mark priority on certain materials to let people know what’s needed most at the moment. There should be another tab showing how much of what is needed for a certain upgrade. And finally – people should be able to just have access to everything they’ve got in their Bank through Treasury, to deposit stuff right there right now! (Existing examples: a) exchanging Wintersday Snowflakes to higher tiers at an NPC didn’t require us to actually have those Snowflakes in the inventory b) buying Piles of Snow at the decor merchant.)
3. Merchants
The „exclusive” GH merchants are a joke. Especially the Commendations merchant. Why on sweet Earth there’s no regular Commendations merchant in the Guild Hall? I’m talking about the one selling ascended accessories,exotic backpieces, exotic guild weapons etc. That’s what we need in the GH, not in Lion’s Arch. Wasn’t the Guild Initiative Headquarters building supposed to be mostly for guilds that don’t have a Guild Hall?
Not to mention that the „exclusive” merchants – selling minis for absurd amounts of gold, commendations and Crystalline Ore (just why?), bags of junk (it’s a joke, isn’t it?) for commendations – are useless. Nobody ever buys any of their items. The prices are way too high to even consider getting any of this stuff, simply because it’s trash.
Ideas: Add a regular Commendations Merchant to the Guild Hall! Change the prices or add items that are actually worth purchasing or just make the cost of building those upgrades lower as the only purpose they serve is getting GXP (read: gold sink). It also would be a great idea to consider adding merchants that actually sell something nice and useful.
4. Lack of TP and Personal Bank
Yes, I know the reasoning behind it. We don’t want the major cities to depopulate. Except, it makes no sense. I know a lot of people just bitterly accepted it over time but I still consider it a D-move, it’s unacceptable.
Because of this sole reason barely anyone visits the Hall. „There’s no point, there’s nothing in there” – they say. So it stays empty most of the time, even though we invested thousands of gold into it. We built a huge jumping puzzle to make people visit and it somewhat helped. Other than that, we just gather for Guild Missions there or occasionally duel on an eternally bugged Arena.
Let’s be honest and admit what it means. People who pay with gems (Royal Terrace Pass) are allowed to „depopulate” the major cities, but those plebians who pay with thousands of gold and countless hours of in-game effort are noth worthy, they don’t deserve the slightest bit of comfort (even though they also leave a lot of money in your pockets through the Gemshop).
This also causes people to not want to contribute to the upgrades – because they simply don’t get anything out of it. Why on Earth would you create Guild Halls in the first place if there’s absolutely no use for them? The „depopulation of major cities” argument is invalid. People would still do all their crafting in the cities. Plus not everyone would choose to Bank and pick up their TP purchases in the GH. Personally, I’d rather stand next to and chat with my guild mates than random people in Lion’s Arch. Nobody cares about how many people there are in the cities, trust me. Except maybe the loading screens would be less ridiculous if there were less people there and you’d be exposed less to trolls on map chats.
Ideas: Maybe try to temporarily enable TP and Personal Bank in the GH and see if the cities actually depopulate? I’d love to have an actual proof that Anet’s fears are reasonable.
I’m not going to just eat your argument trustfully and believe that what you say makes sense if you won’t prove it. And I’m asking everyone to fight for what we want – for as long as we need! (Don’t let your dreams be dreams – DO IT!)
5. Scribing
It’s sad that we can’t afford to have more than one, maybe two Scribes in a guild. Being a guild’s Scribe is a very frustrating task – totally dependent on the mindfullness and mercy of other guild members. Usually, Scribes end up spending 90% of their time in game farming ridiculous amounts of materials to advance in their craft. Thus, they’re also more prone to eventually getting tired of all the effort and quitting the game. When a Scribe quits, the whole guild is screwed.
You guys know how it is anyway. It should just be a regular crafting discipline that everyone can level up without spending ridiculous amounts of gold on – it would be fun to be able to craft your own decorations whenever you please.
6. Time-gated resources
Personally, I’m fine with Aetherium and its design. I’m not fine with the fact that we need so many other time-gated resources – especially talking about huge amounts of Charged Quartz that is needed for Celestial Insignias and Ley-Line Infused Tools, as well as ascended materials (Elonian Leather, Spiritwood Planks etc). It just takes ages to build these upgrades and people are not really that keen on donating them. Ascended gear is practically mandatory these days, thus people would rather craft ascended materials for their personal use (especially since the droprate of ascended gear in Fractals became so low). As for the Charged Quartz – it also takes effort and a good memory to remember to mine your home nodes every day and buy Quartz Crystals on TP to craft those Charged Quartz crystals. So every upgrade requiring Celestial Insignias and other time-gated acc-bound stuff turns out to be a weeks-long project that slows down the entire progress and effectively strips all the fun, making it an unpleasant daily chore instead.
Ideas: Lower the amounts of time-gated resources needed for certain upgrades.
That’s it from me for now. If anyone’s got any other ideas of what’s wrong with the Guild Halls and how it potentially could be changed, please let me know. And please, please – let’s fight for what we want to be changed! Let’s not accept the things that annoy the heck out of us! If we keep voicing our opinions loudly enough we might actually cause a change. If we give up and accept things as they are nothing’s going to change.
(edited by Levitating Cat.8623)