(edited by WingLegacy.7159)
Superb Mobs skills in beta maps!!!!
I agree, mobs feel like they are fairly unique and have a meaningful purpose of being somewhere. Alot of the old mobs are pretty much carbon copies with different looks, but the new ones all have different attacks that make you think about how to take them down. Some are definetely more deadly than others but that will give certain mobs a reputation which is a positive thing in my opinion.
The first time I encountered a veteran of those smoker beasts (I don’t recall the exact name now) I got torn to bits. Something that would never happen in old content and I like it. The next time I encountered one I knew I had to prepare some form of damage reduction such as dodge/blocks/blind. Mobs aren’t as deadly as in a game such as Dark Souls for example but for an MMO they are definetely interesting to fight.
(edited by Lethalvriend.1723)
Ya the mobs are very fun actually and require at least a modicum of thinking.
Indeed!
My first meeting with a Veteran Smokescale (that teleporting abominations in a smoke field…) was very painful but fortunately only lasted for a few seconds
It just ate me for breakfast without going lower than 80% of the HP.
And man those Mordrem Archers with their rocket launcher…
I like this design! Bring some abilities to actually SURVIVE in the jungle otherwise it swallows you at whole.
The mob’s abilities are diverse and strong. The best thing is that they are not OP once you learn the mechanism but I see pure damage builds get rekt really hard in the jungle.
For example you need some toughness/vitality to survive more than 2-3 hits from the archers otherwise you got killed the second you run out of dodges. And this feels EPIC!
Agreed. The art and design is amazing!!!
All the mobs are different somehow, and you have to adapt.
Beautiful design and very visual skills. it’s pleasure for the eyes.
The skills the mobs did were rarely the problem – it’s the AI that makes them too easy.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
The skills the mobs did were rarely the problem – it’s the AI that makes them too easy.
Agreed. But the problem is not the mobs got dumber is that the Ai can’t handle more than a very few adversaries.
Read my explanation here: https://forum-en.gw2archive.eu/forum/game/hot/Why-Anet-did-u-made-mobs-easier-WHY/5459076
I have some videos recorded with those examples of good when you are alone – bad when there are more than 2-3 in the area fighting with you.
To the point that even the ninja frogs stop shadow step…