The new abilities are too flashy.

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: Dead.5829

Dead.5829

I think they all look great!

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: Mitch.4781

Mitch.4781

Jesus …what next…

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: ImTasty.2163

ImTasty.2163

Jesus …what next…

Well seeing as how Anet said they plan on doing additional testing for raids before release, I’m expecting there will be people who will complain about the loading screen for raids saying that is clashes with the style of the game.

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: Zalani.9827

Zalani.9827

Sorry,but I like my lazer shooting stick.

Jadis Narnia-Sylvari Ranger of [EDGE]
Dragonbrand

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: Sylent.3165

Sylent.3165

Omg I couldn’t see a thing in new map during events.

For over 3 years we have been asking for the ability to turn off other players effects and we got nothing. It’s too difficult to see what’s going on half the time. I have no idea why anet has yet to fix this.

I’m afraid of seeing legendary armor to. We have to much flashy stuff going on as is

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Reaper animations are all pretty subdued. Not sure what you’re talking about there.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: IndigoSundown.5419

IndigoSundown.5419

For over 3 years we have been asking for the ability to turn off other players effects and we got nothing. It’s too difficult to see what’s going on half the time. I have no idea why anet has yet to fix this.

If the Op is to be believed, they’ve apparently not only NOT fixed “it,” they’ve made it worse.

The new abilities are too flashy.

in Guild Wars 2: Heart of Thorns

Posted by: lilypop.7819

lilypop.7819

“nauseating swath of color”

Pretty much sums up any group fighting in GW2 – you get to take on the boss or the champ and the result is you see SFA till it’s dead. What is designed for 10-man PvP spectator viewing sucks mightily in group PvE. This is particularly bad in HoT as the backgrounds can be extremely dull, the contrast is often jarring.

They should have an option in PvE to display only your and the mobs color spews.

The developers need to seriously attend to this problem, as the start of HoT will be continuous hours of zerg-splat after zerg-splat after zerg-splat as peeps grind up masteries.

(edited by lilypop.7819)