Things missing from HoT

Things missing from HoT

in Guild Wars 2: Heart of Thorns

Posted by: sazberryftw.3809

sazberryftw.3809

First of all, they didn’t announce every feature. I’m pretty sure what they mentioned isn’t the be-all end-all.

  • Ofc it’s not a Cantha/Elona expansion, the story was CLEARLY never going in that direction. Did anyone really think they were just going to spin us around to Elona at the last minute?
  • Yes, they told us about going into Maguuma, but they didn’t say, “and no where else”.
  • It does contain GvG – that’s pretty much what the PvP announcement was.
  • They very much mentioned raids and made it very clear they’re not doing raids in the traditional sense. But their brief explanation of the direction for the open world content sounded very raid-esque.
  • No new race was written into the story enough. I’m not saying I wouldn’t have liked it but I wasn’t expecting it.
| Lithia |

Things missing from HoT

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Posted by: sonicwhip.9052

sonicwhip.9052

First of all, they didn’t announce every feature. I’m pretty sure what they mentioned isn’t the be-all end-all.

  • Ofc it’s not a Cantha/Elona expansion, the story was CLEARLY never going in that direction. Did anyone really think they were just going to spin us around to Elona at the last minute?
  • Yes, they told us about going into Maguuma, but they didn’t say, “and no where else”.
  • It does contain GvG – that’s pretty much what the PvP announcement was.
  • They very much mentioned raids and made it very clear they’re not doing raids in the traditional sense. But their brief explanation of the direction for the open world content sounded very raid-esque.
  • No new race was written into the story enough. I’m not saying I wouldn’t have liked it but I wasn’t expecting it.

Well I’m hoping they announce new features or release them in the following LS patches.
They should have geared the story to lead into Elona or Cantha I think it would be more appealing to go back to the story and areas of GW1.

Things missing from HoT

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Posted by: sonicwhip.9052

sonicwhip.9052

But seriously…guild capes…how could they forget that especially when they are now focusing on more guild related content?

Things missing from HoT

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Posted by: sonicwhip.9052

sonicwhip.9052

First of all, they didn’t announce every feature. I’m pretty sure what they mentioned isn’t the be-all end-all.

  • Ofc it’s not a Cantha/Elona expansion, the story was CLEARLY never going in that direction. Did anyone really think they were just going to spin us around to Elona at the last minute?
  • Yes, they told us about going into Maguuma, but they didn’t say, “and no where else”.
  • It does contain GvG – that’s pretty much what the PvP announcement was.
  • They very much mentioned raids and made it very clear they’re not doing raids in the traditional sense. But their brief explanation of the direction for the open world content sounded very raid-esque.
  • No new race was written into the story enough. I’m not saying I wouldn’t have liked it but I wasn’t expecting it.

I’m not sure if the new pvp mode was formally referred to as GvG. Does it allow a guild leader or another high ranking member to officially pick out another guild and challenge them to a war or perhaps an open world war in certain maps with certain limitations such as only one guild war per map?

(edited by sonicwhip.9052)

Things missing from HoT

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Posted by: Trouble.3859

Trouble.3859

But seriously…guild capes…how could they forget that especially when they are now focusing on more guild related content?

The fact that it wasn’t announced doesn’t mean that it’s not in the expansion (maybe as an upgrade from the guild hall?) but even if it isn’t in the expansion I don’t think it’s something they can’t eventually implement through a simple patch

(edited by Trouble.3859)

Things missing from HoT

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Posted by: TheDaiBish.9735

TheDaiBish.9735

They should have geared the story to lead into Elona or Cantha I think it would be more appealing to go back to the story and areas of GW1.

Except Maguuma was part of GW1 map, and a pretty big part of the story…

Life is a journey.
Time is a river.
The door is ajar.

Things missing from HoT

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Posted by: sonicwhip.9052

sonicwhip.9052

They should have geared the story to lead into Elona or Cantha I think it would be more appealing to go back to the story and areas of GW1.

Except Maguuma was part of GW1 map, and a pretty big part of the story…

But places like the Crystal Desert are more memorable to veteran GW1 players and would have probably had the best impact for the first expansion to revisit areas from Prophecies.

Things missing from HoT

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Posted by: sonicwhip.9052

sonicwhip.9052

But seriously…guild capes…how could they forget that especially when they are now focusing on more guild related content?

The fact that it wasn’t announced doesn’t mean that it’s not in the expansion (maybe as an upgrade from the guild hall?) but even if it isn’t in the expansion I don’t think it’s something they can’t eventually implement through a simple patch

If they announced a small feature like hang gliders from Archeage and didn’t announce guild capes in the same speech means it’s probably not in the works for this expansion.

Things missing from HoT

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Posted by: Trouble.3859

Trouble.3859

But seriously…guild capes…how could they forget that especially when they are now focusing on more guild related content?

The fact that it wasn’t announced doesn’t mean that it’s not in the expansion (maybe as an upgrade from the guild hall?) but even if it isn’t in the expansion I don’t think it’s something they can’t eventually implement through a simple patch

If they announced a small feature like hang gliders from Archeage and didn’t announce guild capes in the same speech means it’s probably not in the works for this expansion.

I don’t think gliders are a small feature, neither something cosmetic like capes. Gliders show a completely different way of traveling and exploring, they show the new verticality of the maps and also how the mastery system will change the gameplay. On the other hand capes don’t effect gameplay in any way.

Things missing from HoT

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Posted by: BilboBaggins.5620

BilboBaggins.5620

They already confirmed that they’ve announced all the features that are in the expansion. We will be getting more details, but not more features.

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

guild capes are dumb IMO. It reminds me of The Incredibles movie and how there are many disadvantages to having a cape.

for your viewing pleasure.

Things missing from HoT

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Posted by: Carlin Sanders.3587

Carlin Sanders.3587

This is not a complaint thread but here are some things I feel that are missing from the upcoming expansion and why I feel like it could have been something bigger.

-Cantha and/or Elona
-Unlocking critical areas of the map(Crystal Desert, Ring of Fire,etc)
-Guild capes(Seriously….)
-Guild vs Guild
-New dungeons
-Pet battles
-Underwater combat overhaul
-New additions to currently existing WvW maps.(New structures,new siege weapons,new objectives, new depth to current structures instead of just running up a stairs and kill an npc.)
-Open world dueling
-Mounts,flying mounts
-Raids(20-40 man)
-A new race(Kodan,Tengu,etc)
-Finally activating the Divinities Reach shooting range and other activities talked about during the pre launch PR hype(30+ activities/minigames promised by ArenaNet)

Not that I’m not happy about an expansion but I was kind of hoping they would focus less on all the Sylvari themed lore and take us to places like the Crystal Desert and take us back to the GW1 lore/areas.

*I imagine these will be later. creating an expanded map area is one thing – creating an entire new continent is another.
*Crystal desert will likely be unlocked as we get to killing Kralky, as for ring of fire who knows. it’s likely still erupting for all we know.
*I’d rather have capes that act correctly than capes that act more like scarfs (e.g. flapping everywhere like a panicked pigeon every time a charr gets on all fours). i imagine guild halls were just the easier of the two.
*already included in HoT
*we might get at least one dungeon with HoT, since the new area would be large enough. they might also use it for killing mordy. who knows?
*seriously? =_=" mini pet battles i can see – called polymock. but ranger pet battles? nah.
*this i can agree on but i doubt it will come until we focus on bubbles.
*they did announce new content for WvW, you might get your wish when they clarify
*this has been asked since GW1 – not happening at this point
*no, no and no. about the most would be airship-like WP transportation but that’s it. hang gliders are the closest ‘mounts’ we’ll get.
*already mentioned for open world content
*neither of those races are associated with Mordremoth. Once we face other dragons we might get these races.
*haven’t heard anything about these nor are they related to HoT. it’d be nice if they added it in last minute though.

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Posted by: Vix.6730

Vix.6730

First of all, they didn’t announce every feature. I’m pretty sure what they mentioned isn’t the be-all end-all.

  • Yes, they told us about going into Maguuma, but they didn’t say, “and no where else”.

“I do want to be clear, we are not being coy today, we’re not saying, “Oh, here’s a tease of Heart of Thorns, but there are other things.” Our players were very patient waiting for today, and we announced every major feature of Heart of Thorns today.”
- Mike ’OBrien

http://www.mmorpg.com/gamelist.cfm/game/473/feature/9340/Our-PAX-South-Interview-With-Mike-OBrien-and-Colin-Johanson.html/page/1

Don’t expect anything more than what’s already been revealed. You can expect to hear more details about said features.

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Posted by: Silvercyclone.1462

Silvercyclone.1462

They don’t need to announce mounts because we already have them. They may not be traditional mount but they are mounts. If u want a speedy one equip a mount and use a WP. I also doubt they have released all the features since the Storyline is a major feature and hasn’t been mentioned at all. We don’t even know if we will be fighting an elder dragon.