Thoughts & Opinions on No Mask Left Behind
in Guild Wars 2: Heart of Thorns
Posted by: ZachAttack.3957
in Guild Wars 2: Heart of Thorns
Posted by: ZachAttack.3957
Just thought I’d see what people think of this, since I haven’t seen any posts on it. The collection itself, while being frustrating at times, was actually a blast to work through, and it felt really nice to be rewarded with the Aurillium node at the end. So, is this the kind of achievement standard you guys would like to see? What do you think of it?
Yeah, it’s definitely one of the better achievement paths out there, well set-up, well communicated, the more of these the better, really. My only minor issue was with ones that are very out of the way, perhaps needing more obvious directions., but what they had was certainly better than nothing. I hate needle/haystack situations. It’d also be nice if they could show a true “X out of Y” display when you collect one, rather than the current “X out of X+1” display (ie 3/25 instead of 3/4 when there are actually 25), but I imagine that’s a necessary evil due to how the achievements are coded if they want to display the clues and such.
in Guild Wars 2: Heart of Thorns
Posted by: sonicsix.5713
I like to do these sort of things but I dislike figuring them out. If it were not for sites like Dulfy, I would not know this even existed nor would I attempt to complete it.
in Guild Wars 2: Heart of Thorns
Posted by: ZachAttack.3957
Yeah, it’s definitely one of the better achievement paths out there, well set-up, well communicated, the more of these the better, really. My only minor issue was with ones that are very out of the way, perhaps needing more obvious directions., but what they had was certainly better than nothing. I hate needle/haystack situations. It’d also be nice if they could show a true “X out of Y” display when you collect one, rather than the current “X out of X+1” display (ie 3/25 instead of 3/4 when there are actually 25), but I imagine that’s a necessary evil due to how the achievements are coded if they want to display the clues and such.
I agree with you. For some of the masks you had to get, the way to get to them started miles away, or were so convoluted that you had to look up how to get there, else you would be stuck for hours trying to figure it out. Overall I think it was fairly well done though.
(edited by ZachAttack.3957)
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