break. I feel like they should be back by now..”
Trait update
break. I feel like they should be back by now..”
If you are talking about specializations and HoT, they should be removing some traits/heals/utilities/elites/trait line from the core class and adding in something new for the spec. I believe a dev has stated during an interview about the traits/heals/utils/eilte, I think the traits were never mentioned explicitly, but most of us think some will also be taken away. And I think most of agree that all of a certain “type” of util will be removed for each spec (like signets, traps, glyphs, etc.).
The base class will “hopefully” get some kind of update (dishing out resistance and slow where applicable). Otherwise, as many people have stated, they will feel completely lackluster compared to the base rev. And if only the specs get the shiny new bits, it really makes playing the base classes feel lame crappy by comparison. But all of that’s just player speculation.
Guess I’ll have to stay tuned till release. Trying to keep up to date but 90% of what I read is either speculation or “we will release details later”. Not to put the balance team down but in the meantime, pvp is still a thing that could be addressed as far as diversity assuming they have a plan on which traits will be changed. I’d hate to wait till the expansion to see another big balance update.
break. I feel like they should be back by now..”
(edited by NinjaEd.3946)
They’ve already stated in a couple of interviews that they do plan on going back and looking at the old traits and skills and sprucing them up for HoT.
Exactly how much they’re going to change is up in the air, but we know they’re going to be looking at them at least and not just doing specs and Rev and that’s it.