[UI Suggestion] Cast bars
No
Tekkit’s Workshop
I would certainly appreciate cast bars on enemies.
ArenaNet is diligently working to hone an ideal balance between core class specializations before HoT is released, because of the advent of the ability to implement new specializations. The addition of a feature like enemy skill cast bars, would have a massive impact on balance. The actual effects of such a thing can not be accurately predicted, so ArenaNet would have to rely on player feedback to gauge that impact. This would greatly increase the amount of work needed to achieve an ideal balance between core class specializations, thus potentially causing a long delay to the highly anticipated release of HoT.
I would agree that a lack of resources on the part of ArenaNet would warrant not spending any time on this feature for the release of HoT, if they think it doesn’t deserve priority attention. But does that mean to say it’s a feature not worth considering at all for the future?
The addition of a feature like enemy skill cast bars, would have a massive impact on balance.
But I would disagree that this feature would have any detrimental impact on balance, care to elaborate?
Being able to see a channeling bar would allow you and your group to coordinate interrupts to completely turn off an enemy. Even a break-bar wouldn’t help to combat this issue because if everyone knew exactly when to CC spike an enemy, there would be no risk of failing to do so. Unless you want to turn all of the enemies into useless meatsacks that you break open for XP and loot, this is a bad idea.
Co-Leader of the Get Fresh Crew
Being able to see a channeling bar would allow you and your group to coordinate interrupts to completely turn off an enemy. Even a break-bar wouldn’t help to combat this issue because if everyone knew exactly when to CC spike an enemy, there would be no risk of failing to do so. Unless you want to turn all of the enemies into useless meatsacks that you break open for XP and loot, this is a bad idea.
Sorry, as I mentioned in the OP, this thread is mainly about enemy players (PvP/WvW). Besides, in PvE you can coordinate this anyway if everyone knows the tells since mobs are a lot slower paced, unless I misunderstood what you meant?