221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Unacceptable Issue- Chat Suppression
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
What exactly are you saying that is being suppressed?
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What exactly are you saying that is being suppressed?
I believe if you chat too much in map over a short period of time, your messages will eventually be suppressed.
We’re gonna need a screenshot to see what he’s talking about. I’ve seen some rapid fire conversations happen in Map Chat and never been suppressed myself. I’m guessing his “massive coordination” is real similar to spamming maybe?
Suppression usually only kicks in if you are repeating the same thing over and over, at least in my experience.
It’s mail and not chat, but my guild leader got a suppression message the other night after sending out ingame mails with rewards from our Halloween costume contest to members of his own guild.
Suppression usually only kicks in if you are repeating the same thing over and over, at least in my experience.
Problem with this is that when you are trying to coordinate something you usually end up saying similar things couple of messages in a row. Stuff like “x move to y”, “b move to z”, “z needs help, x move to z” gets suppressed very quickly but if someone decides to discuss a sex life of someone’s mother it gets through all filters and can continue for hours even if reported.
The current spam system does a repetitive check… so if you link more then 3 things in a row, you get surpressed… even linking waypoints or POIs that people need to go to does this. anything repeated more then 3 times within 5 minutes gets this treatment. It makes it hard to organize mapwide events when you cant speak to the public to issue quick, general orders or locations… It should be changed.
Unacceptable Issue- Chat Suppression
in Guild Wars 2: Heart of Thorns
Posted by: Just a flesh wound.3589
It doesn’t take much to trigger chat suppression. I was trying to get a group together for a Teq defense and after about 3 messages of SHills needs X more, even though I varied it each time, I was chat suppressed and has to get a party nember to continue.
ANet may give it to you.
Agree with this. Been commanding for years and it’s always been a problem.
The current spam system does a repetitive check… so if you link more then 3 things in a row, you get surpressed… even linking waypoints or POIs that people need to go to does this. anything repeated more then 3 times within 5 minutes gets this treatment. It makes it hard to organize mapwide events when you cant speak to the public to issue quick, general orders or locations… It should be changed.
Or you could just learn how to short hand it, like most good commanders should.
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I agree with OP the chat suppression in GW2 is obnoxious, there need to be some tweaks made to it so the people trying to organize or lead don’t get suppressed.
Unacceptable Issue- Chat Suppression
in Guild Wars 2: Heart of Thorns
Posted by: Anakita Snakecharm.4360
The current spam system does a repetitive check… so if you link more then 3 things in a row, you get surpressed… even linking waypoints or POIs that people need to go to does this. anything repeated more then 3 times within 5 minutes gets this treatment. It makes it hard to organize mapwide events when you cant speak to the public to issue quick, general orders or locations… It should be changed.
Or you could just learn how to short hand it, like most good commanders should.
But that can cut out new players or players who are trying the event for the first time – you shouldn’t have to be able to decipher a commander’s shorthand to participate meaningfully in a large public event. Those events are supposed to be for everyone, not just players who are already clued in on what they’re supposed to do and understand the code.
The current spam system does a repetitive check… so if you link more then 3 things in a row, you get surpressed… even linking waypoints or POIs that people need to go to does this. anything repeated more then 3 times within 5 minutes gets this treatment. It makes it hard to organize mapwide events when you cant speak to the public to issue quick, general orders or locations… It should be changed.
Or you could just learn how to short hand it, like most good commanders should.
But that can cut out new players or players who are trying the event for the first time – you shouldn’t have to be able to decipher a commander’s shorthand to participate meaningfully in a large public event. Those events are supposed to be for everyone, not just players who are already clued in on what they’re supposed to do and understand the code.
I actually disagree. As someone who rarely knows what’s going on, I would say that’s exactly what you should have, as long as it’s common. The best short hands will become the standard for the event, and so everyone will end up learning them anyway.
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and then what happens when you repeat the shorthand 3 times….
The current spam system does a repetitive check… so if you link more then 3 things in a row, you get surpressed… even linking waypoints or POIs that people need to go to does this. anything repeated more then 3 times within 5 minutes gets this treatment. It makes it hard to organize mapwide events when you cant speak to the public to issue quick, general orders or locations… It should be changed.
Or you could just learn how to short hand it, like most good commanders should.
But that can cut out new players or players who are trying the event for the first time – you shouldn’t have to be able to decipher a commander’s shorthand to participate meaningfully in a large public event. Those events are supposed to be for everyone, not just players who are already clued in on what they’re supposed to do and understand the code.
I actually disagree. As someone who rarely knows what’s going on, I would say that’s exactly what you should have, as long as it’s common. The best short hands will become the standard for the event, and so everyone will end up learning them anyway.
This is not Stenography Wars 2…
Your solution is silly.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Unacceptable Issue- Chat Suppression
in Guild Wars 2: Heart of Thorns
Posted by: Anakita Snakecharm.4360
I actually disagree. As someone who rarely knows what’s going on, I would say that’s exactly what you should have, as long as it’s common. The best short hands will become the standard for the event, and so everyone will end up learning them anyway.
That completely defeats the purpose of an open world dynamic event, though. (As opposed to a dungeon or raid.) Yes, some people will want to try it over and over to figure out how to do it “right,” but some will only want to try it once or will see an event pop up in their bar and go give it a try… and all of those are equally valid ways to get involved. Participation in an open world event should be accessible to everyone on the map with some basic instruction from the commander(s), not limited to those who are willing to learn all the event-specific jargon, or else the whole point is lost.
I actually disagree. As someone who rarely knows what’s going on, I would say that’s exactly what you should have, as long as it’s common. The best short hands will become the standard for the event, and so everyone will end up learning them anyway.
That completely defeats the purpose of an open world dynamic event, though. (As opposed to a dungeon or raid.) Yes, some people will want to try it over and over to figure out how to do it “right,” but some will only want to try it once or will see an event pop up in their bar and go give it a try… and all of those are equally valid ways to get involved. Participation in an open world event should be accessible to everyone on the map with some basic instruction from the commander(s), not limited to those who are willing to learn all the event-specific jargon, or else the whole point is lost.
These are not random event chains in open world. Nor Dynamic Events. This is Zone Meta Events in End Game areas we’re talking about here. So actually yes it is like Raid or Dungeons, if to a lesser and different extent. People are expected to know what to do, or to learn it very quickly. Otherwise stay out of the way. If you can’t deal with that you really shouldn’t be involved in it in the first place.
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These are not random event chains in open world. Nor Dynamic Events. This is Zone Meta Events in End Game areas we’re talking about here. So actually yes it is like Raid or Dungeons, if to a lesser and different extent. People are expected to know what to do, or to learn it very quickly. Otherwise stay out of the way. If you can’t deal with that you really shouldn’t be involved in it in the first place.
And learning the events, of course, requires understanding what’s going on and how to coordinate efforts, which cryptic or nonexistent communication prevents.
Kafka eat your heart out.
Always follow what is true.” — Sentry-skritt Bordekka
These are not random event chains in open world. Nor Dynamic Events. This is Zone Meta Events in End Game areas we’re talking about here. So actually yes it is like Raid or Dungeons, if to a lesser and different extent. People are expected to know what to do, or to learn it very quickly. Otherwise stay out of the way. If you can’t deal with that you really shouldn’t be involved in it in the first place.
And learning the events, of course, requires understanding what’s going on and how to coordinate efforts, which cryptic or nonexistent communication prevents.
Kafka eat your heart out.
Correct, which is why no one would adopt cryptic short hand. You apparently think shorthand means writing in code only you can decipher, but all it means is using abbreviations for things in place of the whole thing. Every time someone says PoI they’re using short hand. When someone in Tarir says North needs more, West stop DPS, that is technically short hand. And it is short hand that doesn’t require linking or anything. It’s just about being smart about how you say stuff.
Basically it seems that if you feel you need to repeat yourself so often you’re probably already in trouble.
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It doesn’t take much to trigger chat suppression. I was trying to get a group together for a Teq defense and after about 3 messages of SHills needs X more, even though I varied it each time, I was chat suppressed and has to get a party nember to continue.
That’s exactly what they want you to do, Flesh, get people in each area to organize the small stuff, and 2 or 3 people to organize the over all map. Doing that should eliminate or dramatically reduce the chances of chat suppression(i.e. in your specific example, the person in charge of S. Hills is the one that should have been calling out for the number of people still needed while you organize the entire defense structure…sort of like a chain of command, an amazing concept I know).
There’s a perfect way around the chat suppression function that everyone should really think about when organizing large scale events like this(and I’ve seen plenty do it). You assign specific people to be responsible for each little area and getting the bodies they need for their specific area of coverage, it works wonders, a chain of command where you have 2 or 3 people overseeing the direction of the entire event with each little sub-event being handled by a local person.
The way Anet does the message suppression is absolutely the worse and laziest solution to a non-problem. It’s definitely one of the most annoying aspects of this game, It’s insanely heavy-handed.
And learning the events, of course, requires understanding what’s going on and how to coordinate efforts, which cryptic or nonexistent communication prevents.
Kafka eat your heart out.
Correct, which is why no one would adopt cryptic short hand. You apparently think shorthand means writing in code only you can decipher, but all it means is using abbreviations for things in place of the whole thing. Every time someone says PoI they’re using short hand. When someone in Tarir says North needs more, West stop DPS, that is technically short hand. And it is short hand that doesn’t require linking or anything. It’s just about being smart about how you say stuff.
Basically it seems that if you feel you need to repeat yourself so often you’re probably already in trouble.
Yet you never made that clear until just now, which made your point hard to decipher and led to misunderstanding.
Oh the irony.
Always follow what is true.” — Sentry-skritt Bordekka
And learning the events, of course, requires understanding what’s going on and how to coordinate efforts, which cryptic or nonexistent communication prevents.
Kafka eat your heart out.
Correct, which is why no one would adopt cryptic short hand. You apparently think shorthand means writing in code only you can decipher, but all it means is using abbreviations for things in place of the whole thing. Every time someone says PoI they’re using short hand. When someone in Tarir says North needs more, West stop DPS, that is technically short hand. And it is short hand that doesn’t require linking or anything. It’s just about being smart about how you say stuff.
Basically it seems that if you feel you need to repeat yourself so often you’re probably already in trouble.
Yet you never made that clear until just now, which made your point hard to decipher and led to misunderstanding.
Oh the irony.
Well, I never said I was a good commander.
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Well, I never said I was a good commander.
I doubt you’re a bad one, either.
Always follow what is true.” — Sentry-skritt Bordekka
And each day I will post here when I get suppressed from chat…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.