Verdant Brink - Invert Difficulty

Verdant Brink - Invert Difficulty

in Guild Wars 2: Heart of Thorns

Posted by: Eirdyne.9843

Eirdyne.9843

Hi,

Per usual Verdant Brink is incredibly boring and nothing else is going on in the other maps making leveling grind to a dead stop.

How about instead of the security level decreasing give the option to actually provoke the Mordrim so it doesn’t get safer, but crazier with more events?

I get this this is a really pretty zone, but Le Tour de Bord has been done. People have mastered how to get to Tier 3 now and Verdant Brink is becoming really, really, empty. Auric is good when it can be navigated. Tangled Depths is still very much being learned by all. We need more sources for experience and really just for something to do as well.

Verdant Brink - Invert Difficulty

in Guild Wars 2: Heart of Thorns

Posted by: Fluffball.8307

Fluffball.8307

I half agree with you, VB has become incredibly easy, but I don’t think the open world is the place to bump up difficulty. We’re still having “please nerf HoT” posts pop up even now, although they’ve declined pretty substantially. I think raids is the place to look for more difficult content, at least until 4 hours after their release when they’re on farm-mode.