Visual noice, auras and Chaotic release
Anyone here on the forum who wants to share views on this?
That’s how they sold the Revenants. Pathetic, I know.
Is this the “Glint used Gust. It’s Super Effective!” skill that attacks my FPS?
Is this the “Glint used Gust. It’s Super Effective!” skill that attacks my FPS?
Yah! The nerf to aura looks is really saddening… really REALLY. R-E-A-L-L-Y saddening. It’s one of those things they’ll never undo, and will still live on as a great failure on the graphics department. Oh well…
A combination of glass like+transparency+movement+big graphic is a FPS killer. But in terms of code is simple to solve, if its become more “static” like when rev change the “spirits” it will reduce fps consuption a lot.
A big fight in GW2 = a cacophony of sounds and colours all exploding in your face simultaneously.
For the uninitiated this image is just a mess of colours. A veterean GW2 player sees an asura and a char playing tag with a dragon :P
Visual noice, auras and Chaotic release
in Guild Wars 2: Heart of Thorns
Posted by: Dream Shake.8741
Is this the “Glint used Gust. It’s Super Effective!” skill that attacks my FPS?
Yah! The nerf to aura looks is really saddening… really REALLY. R-E-A-L-L-Y saddening. It’s one of those things they’ll never undo, and will still live on as a great failure on the graphics department. Oh well…
IMO not as bad as the ele staff 1 skill Fireball. It’s so maddeningly ugly right now that really messes up my enjoyment from playing the class.
The aura changes were stupid not just because they looked good before and now don’t but for also for the fact it’s hard to tell if someone has an aura on them. Trying guess which one is a pain too; frost/air look similar and so do fire/magnetic.
I’m really sad about chaos armor too, I loved it’s visual.
They should offer an option for players, high/medium/low visual noise that WE can choose.
Kittens, Kittens everywhere!