We Need Beta Weekend 4
I recall a developer saying that there will be more testing, either a stress test or a beta. As soon as they kept the raid disabled they choose to do another.
I agree that we need to test specs more, cause the are far from balanced or fair!
Beta weekend 3 is much further away from release ready than either BW 1 or BW2. There definitely needs more testing. Why?
1. Raids: Who knows if these are working correctly? They need to be tested.
2. Squad UI: Same thing. It needs to be tested both in raids as well as in WvW.
3. Class balance: Right now the classes are not very well balanced. There is a good amount of work needed to get them in a good place.
4. Terrain glitches: Rev sword 3 is nice, but less nice when I get stuck in the terrain.
5. Stronghold: Needs some tweaks to make the gamemode more focused on PvP and less on PvE. I haven’t noticed much improvement to the map since BW1. Is this forgotten?
6. WvW map: Are the sides really balanced? No one knows since it hasn’t been available much When it was available, it was only played for a few hours when ANET had an active event. I’m wondering if people will actually find it fun.That’s a good start. Any word on BW4?
No we don’t need a BWE4.
1) Anet has already said they will be doing testing for raids before the release of the game and after this BWE.
2) See 1
3) True class balance will never be there. It’s been unbalanced in GW2 ever since the release and here we are 3 years later with classes still unbalanced. It’s no ones fault really because every game with multiple classes that do different things will always have an inbalance.
4) I have not experienced any terrain glitches but in all honesty it’s not a major thing that requires another beta testing. It’s something that can be taken care of at leisure with hot fixes.
I don’t do WvW or PvP so I can not speak for those modes.
We may not need one. But we wants one.
I played the Druid and Scrapper this weekend. I wouldn’t mind another beta to play a couple of the others.
ANet may give it to you.
I disagree OP. In fact, I strongly disagree.
Raids aren’t coming out on launch day anyway. They were going to give us time to get masteries and such leveled up. At any rate, I’m pretty sure the biggest part of the population isn’t raiding. Delaying a launch for a small percentage of the population is silly.
Guild Wars 2 launched with flaws. Eso launched with flaws. SWToR launched with flaws FFXIV originally launched with so many bugs that they had to close the whole thing down and start over. There were bugs in all these games. In some cases there were bugs that stopped progress. They didn’t stop the release.
The testing we’re doing on BWE are not the main testing and the version of the game we’re playing in the BWE isn’t even the most recent. I wish I could find a dev quote to say that, but it’s definitely been said.
Class balance is an ongoing thing that will never be perfect. Maybe they should delay the game forever.
Your opinion on Stronghold is just that. Your opinion. They may not change it, because it may not be in the best interest of the game. Time will tell.
WvW will be tested live. It’s the best way to test it.
The release of any MMO today is going to be buggy to some degree. When Guild Wars 2 launched the auction house didn’t work, guesting wasn’t available, a good chunk of the events in Orr weren’t working right, plenty of personal story bugs…but it launched. And most of the worst stuff got fixed.
This isn’t 25 zones, it’s 4. That means that most of the bugs should get fixed faster.
There’s no reason to have another BWE. It would only delay the launch.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
Oh totally dude.
Anyone with half a brain can see a trainwreck is coming. I would not be surprised if the whole game goes off-line for a while once the expansion starts because of problems and bugs. Slowdowns and crashes are already happening and I figure it probably will only get worse. This is what happens when you release unfinished unfocused software. I mean where are the dragons, the new stories, another set of lands to explore, new dunguons?? They aren’t even in this so called expansion. I’ll probably stop playing til after Thanksgiving so they can get their stuff together.
Anyone with half a brain can see a trainwreck is coming. I would not be surprised if the whole game goes off-line for a while once the expansion starts because of problems and bugs. Slowdowns and crashes are already happening and I figure it probably will only get worse. This is what happens when you release unfinished unfocused software. I mean where are the dragons, the new stories, another set of lands to explore, new dunguons?? They aren’t even in this so called expansion. I’ll probably stop playing til after Thanksgiving so they can get their stuff together.
This might help you find them:
http://heartofthorns.guildwars2.com/?_ga=1.184480165.269470065.1437118424
good luck
I disagree OP. In fact, I strongly disagree.
Raids aren’t coming out on launch day anyway. They were going to give us time to get masteries and such leveled up. At any rate, I’m pretty sure the biggest part of the population isn’t raiding. Delaying a launch for a small percentage of the population is silly.
Guild Wars 2 launched with flaws. Eso launched with flaws. SWToR launched with flaws FFXIV originally launched with so many bugs that they had to close the whole thing down and start over. There were bugs in all these games. In some cases there were bugs that stopped progress. They didn’t stop the release.
The testing we’re doing on BWE are not the main testing and the version of the game we’re playing in the BWE isn’t even the most recent. I wish I could find a dev quote to say that, but it’s definitely been said.
Class balance is an ongoing thing that will never be perfect. Maybe they should delay the game forever.
Your opinion on Stronghold is just that. Your opinion. They may not change it, because it may not be in the best interest of the game. Time will tell.
WvW will be tested live. It’s the best way to test it.
The release of any MMO today is going to be buggy to some degree. When Guild Wars 2 launched the auction house didn’t work, guesting wasn’t available, a good chunk of the events in Orr weren’t working right, plenty of personal story bugs…but it launched. And most of the worst stuff got fixed.
This isn’t 25 zones, it’s 4. That means that most of the bugs should get fixed faster.
There’s no reason to have another BWE. It would only delay the launch.
It was from Collin somewhere in ranger community.
They changed things before BW3 already but couldnt be included in this weekend cuz it was written on original code soo we will see that the 23 october.
-(EvE ~ EU)-
Be realistic. We are less than 3 weeks to ship. At this point you are not making major changes to a product but putting the final touches on it. Say they had it next weekend … less than 2 weeks by the end of it. Then give them some time to analyze the data and collate feedback, at least another few days, by the time they are ready to make changes they will have what, a week?
" WvW map: Are the sides really balanced? No one knows since it hasn’t been available much When it was available, it was only played for a few hours when ANET had an active event. I’m wondering if people will actually find it fun."
It is a map for the borderlands. They have never been balanced. The “home server” always will and always should have an advantage.
It have been available for quite a bit actually, the last closed beta for it was several days long. And yes, it is rather fun. It is a large map with plenty of new things to discover and will change quite a bit how WvW is played.
Krall Peterson – Warrior
Piken Square
Be realistic. We are less than 3 weeks to ship. At this point you are not making major changes to a product but putting the final touches on it. Say they had it next weekend … less than 2 weeks by the end of it. Then give them some time to analyze the data and collate feedback, at least another few days, by the time they are ready to make changes they will have what, a week?
Precisely, I’m sure they already know about more defects than they realistically can fix in the next three weeks. A further beta would only distract from that effort.
I’d rather they spent more time on those than on cherry picking commits to cobble together a further beta.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
I am so excited to see what I have not bought yet.
At all that does not sound good
Fight the queens
No, what we need is a time machine so it can be October 23rd. right. now.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.* A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.I am so excited to see what I have not bought yet.
At all that does not sound good
If you read Tests previous posts on you’ll see he is negative about the expansion. I’d take what he says with that in mind.
ANet may give it to you.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
I love how you twist facts to try to make a point. Guild Wars 2 didn’t go free to play. They offered the base game for free, but HoT is still buy to play. Which is quite a bit different from most free to play games. They did it to compete with other triple A games going free to play.
Most of the time, almost always, when a company goes free to play it’s because they had a subscription and no one was subscribing. This is a completely different instance. What happened here was that HoT was coming out and by going free to play Anet can keep the old world areas populated while also keeping paying players moving into new areas. It’s called good strategy.
The profits are still strong and according to NCsoft, Guild Wars 2 is still performing to expectation. There have been no lay offs. Anet is hiring. I know you have something against the game, but that doesn’t really justify these types of posts.
Here’s the thing, yes lots of stuff is broken and out of whack.
But I am so. freaking. tired. of playing, doing, exploring, unlocking stuff that’s going to get wiped in a week.
I’m done with betas, the grind is bad enough without having it all taken away over and over.
I have a couple games I made the mistake of playing the early access betas for, after the 3rd total wipe I couldn’t bear to log back in. I’ve literally never played the game after launch because I lost so much progress.
There is absolutely no evidence to support that it would.” -AnthonyOrdon
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
I love how you twist facts to try to make a point. Guild Wars 2 didn’t go free to play. They offered the base game for free, but HoT is still buy to play. Which is quite a bit different from most free to play games. They did it to compete with other triple A games going free to play.
Most of the time, almost always, when a company goes free to play it’s because they had a subscription and no one was subscribing. This is a completely different instance. What happened here was that HoT was coming out and by going free to play Anet can keep the old world areas populated while also keeping paying players moving into new areas. It’s called good strategy.
The profits are still strong and according to NCsoft, Guild Wars 2 is still performing to expectation. There have been no lay offs. Anet is hiring. I know you have something against the game, but that doesn’t really justify these types of posts.
To add to this post, if anyone makes a new char nowadays, the starter instance has people in it 24/7 now that the game has gone free to try. No matter what time I make a char, there are 3 to 6 people at the boss when I get there and more people running around the rest of the map. Before this and even after they megaserved the starter instances I rarely saw anyone in there. I’ve stopped using my key running gear with max power stats in the instance because the boss is usually down by the time I can get over there.
A substantial number of people are wary of paying for a game then finding out they don’t like it and that money going to waste. Making the core game free to try was one of the smartest things ANet did. It’s pulling in a lot of people and I would bet that a fair percentage are taking the next step and buying after they try the game and see how it plays.
ANet may give it to you.
They should, of course, OP.
But really, does anyone even doubt that HoT is a rushed product?
All signs are there, really:
- ArenaNet had said that, if they did the Living World right, they wouldn’t do expansions. Yet here we are, showing that something went wrong.
- Reiterating that, the GW2 earnings kept falling through both Living World seasons. They failed to increase earnings the way an expansion do.
- GW2 went free to play. Is there any MMORPG that changed its business mode to free to play because the previous model was successful?
- At the same time, NCSoft began distancing itself from GW2, despite how it own 100% of ArenaNet; they will not publish the game anymore, which is a way to soften their losses if the game tanks.
- Meanwhile, the former Lead Designer, Eric Flannum, has just left ArenaNet. The signs are all there that there’s something wrong in Denmark.
- And let’s take a look at HoT? Four maps. Just four. All this time, and they can’t make more than that.
- “Two new armor sets”. They release more content into the Gem Store than this and yet the expansion will have only two armor sets.
- A few legendary weapons with more to come “later”. The last time ArenaNet said we would get more legendary weapons “later”, it took them 2 years to talk about the subject again.
- No raid at release. A very vague promise of releasing one wing of one raid some unspecified moment after release.
- A massive amount of bugs on HoT, despite how we’re at one month before release.
- Very poor balance between specializations. ArenaNet made a lot of changes to the previous specializations after the previous betas, showing how little they had been tested, but there has been nowhere similar time to test the last two.
And so on, and so on and so on.
It’s clear that HoT is ArenaNet’s last chance and they are in a hurry to release it soon. I wonder if said hurry won’t be their downfall, when the expansion arrives filled with bugs and lacking content.
Thanks for the laughs dude. See you at launch!
Yea, push release back another month so we can do another beta weekend, way better then having the full expansion.
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]
What game are you playing?
all your complaints except raids specifically have existed in some shape or form since release.
Like it or not, guild wars 2 is getting released october 23. They are not going to change their plans just because you are not happy about the current state of a custom made map. The beta you play is not the live beta but a specially made version.
Something something I can have my druid back something.
I AM ALL FOR THIS! Let’sa goo~!