What do you want the most to know about?

What do you want the most to know about?

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Posted by: Test.8734

Test.8734

Q:

If ArenaNet said today, “We will let the community pick which aspect of HoT we will talk about next week”, what would you pick?

  • More Revenant skills/traits/legends?
  • More about Masteries, as in, what will all of them be, how will people begin to unlock them, what do the core game Masteries do?
  • Specializations, which new skills they will introduce, how they will be unlocked?
  • The open world PvE content in HoT, as in, exactly how many new areas we will get, and what will they be about?
  • “End game” PvE content, as in, if the game will have more dungeons/raids/whatever for when people aren’t doing open world content?
  • The new WvW map and incoming changes to WvW as a whole?
  • More about the new PvP mode, Stronghold?
  • About if ArenaNet will make changes to current professions beyond specializations, and if yes, what those changes will be?
  • The new Legendaries? What will they look like, how will they be earned, more about precursor hunt?
  • Something else? What?

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Posted by: Ralanost.8913

Ralanost.8913

Specializations. No contest.

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Posted by: Electro.4173

Electro.4173

Specializations. Specifically which weapons they unlock for each class. So I can start getting my weapon skins ready.

For example, my Guardian uses a crystal theme for her weapons and I just recently got another Zenith weapon achievement chest, and I’ve been leaving it sit down there so I can pick whatever the new Guardian weapon is. Its slightly annoying sitting down there bouncing around though, I’d love to take the reward and get rid of the chest.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

  1. Guild Halls
  2. Specializations
  3. WvW – new map and overall mode changes
Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: dietzero.3514

dietzero.3514

Specializations. No contest.

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Posted by: Diovid.9506

Diovid.9506

Specializations. And I don’t mean what each class’s specialization is either. Instead I mean how specializations are going to work exactly.

Admittingly this is followed closely by knowing more about which maps we will go to and what we will find within those maps.

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Posted by: Sagat.3285

Sagat.3285

Changes to current professions then specilizations.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Belzebu.3912

Belzebu.3912

Specializations. No contest.

This.

And about Guild Halls as a close 2nd place.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

Specializations. No contest.

A billion times this!
I was rather disappointed with today’s article.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: Test.8734

Test.8734

I would like to know about specializations, too.

Does someone else have the feeling that it’s the last thing ArenaNet will tell us about?

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Posted by: Lazaar.9123

Lazaar.9123

We already have a lot of information about Stronghold, even videos of people playing it.

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Posted by: Donari.5237

Donari.5237

I’d like to know specializations and guild halls. On the latter I know Colin was grinning like a little boy at Angry Joe and saying that once the info can come out, the Angry army will love it. And today I saw a forum comment that large numbers of people will be needed to unlock guild halls — this concerns me as a member of a smallish guild. So I really want to hear more about whether my nearly 3 years old guild (we started pre-launch) will be frozen out of getting a space to call our own simply because we’ve stayed small enough to know and trust everyone with our tag.

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Posted by: Levetty.1279

Levetty.1279

Specializations, which new skills they will introduce, how they will be unlocked?

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Posted by: Vayne.8563

Vayne.8563

Anything that gives guilds more to do as guilds. Guild Halls and anything else along those lines.

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Posted by: Atherakhia.4086

Atherakhia.4086

Specializations and more information on how they’ll actually impact the host class would be great to know. Even just their names and an official statement of the weapon each will use would tide me over for a little while.

I’d love to hear how ANet plans to improve the under performing main classes as well considering some have gone years with no improvement. It honestly would be really great to know if we should be preparing to drop certain classes from the game entirely because they’ll be so significantly overwhelmed by their specialization (or the specialization of others).

Some information about how guild halls will work would also be nice. Will they allow for individual player housing as well (will players get a room in their guild hall etc). There just isn’t enough importance placed on guilds overall right now to even warrant the use/need for a guild hall. I’m curious what they’re going to be adding to make guilds meaningful to warrant such an investment as a guild hall.

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Posted by: Simon.3794

Simon.3794

1. revenant sword/ power dps build
2. Specializations
3. legendary

i don’t care about anything else.

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Posted by: MarkPhilips.5169

MarkPhilips.5169

1. Specializations

2. New legendaries.

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Posted by: MaXi.3642

MaXi.3642

1. Specializations for sure, more in-depth analysis what will be changed and what kind of change can we expect… because I can’t really imagine an alternative Elementalist class mechanic which would be different (not better, because specs are horizontal change, not vertical upgrade) and still allowed use of old skills with attunements, maybe it will be a bigger rework, that’s what makes me curious about it

2. Guild Halls, I’m quite curious how will they progress in size and look and what features they will provide to the guild

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Posted by: Sarif.1827

Sarif.1827

Finish the Revenant (Weapons, Legends, Traits)

Specializations for EVERYONE, a complete view.

legendaries, and how this Precursor system will work in it’s entirety.

The running theme here is give us ALL the info regarding the expac, we will fuel the hype train just fine without this drip feed BS.

Leader and Founder of the Shattered Sky Community.
Guild Leader of Covenant of the First Flame [Soul].

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Posted by: Mara.6782

Mara.6782

Revenant and melee staff? ,now we know its not hammer what we see on trailer and we dont get spears.

specializations, im curious how they change elementalist.

release date, before summer would be nice.

new legendary weapons

guild halls

Tengu and Cantha?

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Posted by: Andred.1087

Andred.1087

Very interested in specializations as well, although another top pick for me is WHY NOT BUILD SAVER kitten

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

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Posted by: Hylgeriak.8250

Hylgeriak.8250

I love GW2 more than I’ve ever loved any other game…yet I still want to see instanced raids for 10+ ppl.

Kyrgyz Manas – Gandara[EU]

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Posted by: thefantasticg.3984

thefantasticg.3984

1) “End game” PvE content, as in, if the game will have more dungeons/fractals
2) ????
3) Profit.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: darkprecure.6129

darkprecure.6129

Specialization. Especially the Mesmer-Specialization.