What happens when spec enters water?
well considering there are only 3 water weapons i cant see that being hard to implement…
Maybe a druid get a trident instead of a speargun so they have to add 5 new abilitys to it or be lazy and let it have same as ranger
Most likely thing that happens: Nothing happens.
they likely keep the traits and utilities they get as a druid but they switch to water weapons which are …. you know their water weapons and yes if a druids class utility is different than a rangers you will keep the druid class utility while in water
they likely keep the traits and utilities they get as a druid but they switch to water weapons which are …. you know their water weapons and yes if a druids class utility is different than a rangers you will keep the druid class utility while in water
So do you believe Druid will get unique under water weapons
Or will specializations only use the new weapon given to the parent class?(in this case, staffs)
What happens when spec enters water?
in Guild Wars 2: Heart of Thorns
Posted by: Konig Des Todes.2086
I’m really hopeful that Anet adds in underwater variants to the specializations.
Why?
Because when we go after the DSD, if they didn’t, they have a lot of work to do. They cannot just remove underwater combat from the game – despite how they’re removed it from sPvP, low level characters, and the importance of it from WvW. It’s too important to the game and too many events (and full personal story steps) rely on it. Including future plots.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
nothing. the specializations will, 99% sure, have the same UW weapons and skills as the base profession.
people are seemingly forgetting that specializations are still 90% the same thing as the original profession.
I linked this on a friend’s wall (as we have a guildie named Spec). Someone posted the best answer:
“They get wet.”
I linked this on a friend’s wall (as we have a guildie named Spec). Someone posted the best answer:
“They get wet.”
Aren’t some specilisations dry-clean only? Can they be tumble-dried? This just adds more questions!!!!11!
I linked this on a friend’s wall (as we have a guildie named Spec). Someone posted the best answer:
“They get wet.”
Only possible answer
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
they likely keep the traits and utilities they get as a druid but they switch to water weapons which are …. you know their water weapons and yes if a druids class utility is different than a rangers you will keep the druid class utility while in water
So do you believe Druid will get unique under water weapons
Or will specializations only use the new weapon given to the parent class?(in this case, staffs)
Why would it get unique underwater weapons? There are only three of them and ANet has basically given up hope on water anything. They’re not going to put any effort into it. Therefore, just like a Ranger a Druid will be sporting a speargun and shooting piranha at everything.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
they likely keep the traits and utilities they get as a druid but they switch to water weapons which are …. you know their water weapons and yes if a druids class utility is different than a rangers you will keep the druid class utility while in water
So do you believe Druid will get unique under water weapons
Or will specializations only use the new weapon given to the parent class?(in this case, staffs)
you seem to be interpreting druid wrong you gain access to staff you can keep the rest of your weapons as well. this would allow us to keep our current water weapons thus be the same old class underwater with a couple new utilities new traits and new class mechanic but our underwater weapons and underwater weapon skills should remain the same
Honestly, we don’t know much about specializations beyond that they get one weapon, new skills and abilities. I imagine when they fight underwater, they will be using the same weapons as their base class (unless an above water and underwater weapon is being added), but they will use whatever underwater weapons they have with whatever underwater skills are equipped.
Well, they HAVE to create underwater skills for the revenant though. So there must be some work done, but I don’t think too much work, since they put that project aside for now. Hopefully with a future expansion (deep sea dragon) they will redesign the whole thing…
‘would of been’ —> wrong