This has been answered so many times as it is now ridiculous to even think about bringing up something that was just a “this is what we would like” and as things change and grow things get cut and added.
As for the grinding …… I have been playing since head-start/beta and I have yet to grind. Not once have I grinded and I have played just about every day. I am not only doing the old Bolt but also every other new legendary weapon in the game at the moment. I am collecting as I go and not worrying about how fast I get them done. For me it is not a contest to see how fast I get them done. I am just letting the pieces come when they come. Having too much fun just playing to think about “oh crap I don’t have this legendary yet”You may remember that just before release, the company making GW2 was taken over by another one, who had a bit of a reputation for being cash hungry. They made all kinds of assurances that they would stick to the original vision of the developers, but pretty much the first thing they did at launch was to start break promises.
Let’s just say I don’t think the original vision for this game is being adhered to anymore.
NCSoft bought Arenanet long before GW2 was released, I think when GW1 was in its prime. And Nexon never took over NCSoft just bought a stake in it which they sold a few months ago.
See this is what I thought, oh well easier to blame scary old NCSoft then lay any blame with actual developers.
Yep I think the change came with the 2 founders leaving and Mike O’Brien being left in charge.
I dont’ know, one of those developers went to Tera, and the other opened a studio making a Zombie MMO, neither of which is considered to be particularly runaway successful. It’s easy to say stuff like this, but it’s harder to acknowledge the real issue.
Too many different groups compete for what you want in an MMO. If you target a niche, you end up with a niche. If you target everyone, most of the harder core groups aren’t satisfied.
My guess is the people who are most satifised in this game are people who are more tolerant of deviation from what they require.
If all you play is WvW, this game is horrible right now, but it’s not horrible for me to occassionally jump into WvW. If all you play is PvP and that’s all you do, of course the flaws will stick out.
If you’re a hard core PvE player that knows every exploit of every dungeon and fractal and you only run that kind of content, of course the fractal rewards suck.
But if you’re like me and you play a bit of everything, ,and you’re not casual enough to worry about how hard HoT is and you play with people because you’re social, you’re going to have more fun, because it’s easier to shift about to fun content.
I’m not worried about WvW that much, because I can wait till they fix it. I’m not playing in a PvP tournament so the balance is less of an issue for me (and no game is balanced anyway). I’m not worried about dungeons and fractal rewards, because I’m not only running them and I still run the ocassional dungeon or more frequently fractal. The rewards aren’t that important to me, because I don’t plan on living in fractals.
The reason that the game has some many complains is because the fan base has so many requirements. If Anet released HoT with the same difficulty level as core tyria, and made it so you could solo,. we wouldn’t hear solo people and casuals complaining at all. They’d be playing the game they loved.
If they didn’t nerf dungeons the dungeon crowd wouldnt’ be complaining. They knew that would happen and did it anyway, for what they consider the good of the game. I’m sure many people are ticked off about it, but I doubt it’s 30% of the game’s population. But you’ll hear about it from the 5-10% (guessing here) that are absolutely affected.
This game isn’t in the current situation because a couple of guys left years ago, since so many people liked the core game anyway. It’s in this situation because so many small groups are so demanding and pleasing one absolutely means disappointing another in so many instances.
If Anet had simply not nerfed dugneon rewards and they gave small guilds a smaller guild hall, we’d hear less complaints.
But if they nerfed HoT, we’d here a lot of complaints. It would just be different people complaining.