What makes Waypoints contested?

What makes Waypoints contested?

in Guild Wars 2: Heart of Thorns

Posted by: mauried.5608

mauried.5608

Was wandering around in Dragons Reach this morning just farming stuff, and every waypoint in the zone bar one was contested.
I went to a number of the contested waypoints and there was no fighting taking place, no mobs nearby, or indeed anything I could see that would make the waypoint contested.
So what else is there that makes them contested.
Really makes getting around the zone hard.

What makes Waypoints contested?

in Guild Wars 2: Heart of Thorns

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Depends on the map. WPs become contested when there’s fighting nearby, notably when an event chain failed to protect/reclaim some land. In Dragon Stand, each period of time, the game acts like the fight against Mordremoth is taking place for the first time, so WPs start contested and only free up as the Pact reclaims parts of the jungle.

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What makes Waypoints contested?

in Guild Wars 2: Heart of Thorns

Posted by: IndigoSundown.5419

IndigoSundown.5419

Depends on the map. WPs become contested when there’s fighting nearby, notably when an event chain failed to protect/reclaim some land. In Dragon Stand, each period of time, the game acts like the fight against Mordremoth is taking place for the first time, so WPs start contested and only free up as the Pact reclaims parts of the jungle.

That’s the immersion answer. The meta answer is that freeing the WP’s so you can explore more readily is a means to entice players to participate in the events that unlock them — making it easier to get around. The same reason apples to areas other than DS. A third reason is that one can look at a zone map and see areas where there might be something to do without being close enough to see the event indicators.

What makes Waypoints contested?

in Guild Wars 2: Heart of Thorns

Posted by: mauried.5608

mauried.5608

Well, was on again last night, and same deal, all but 2 were contested.
No major events occurring and no fighting around the waypoints.
Getting around in Dragons Stand is tuff by yourself , and at 10 PM Australian time there are very few people in the zone so any events that do occur always fail.
Would seem to be a bit more logical to have the Waypoints contested only when events are occurring which are near the waypoints.

What makes Waypoints contested?

in Guild Wars 2: Heart of Thorns

Posted by: Lone Wolf.4129

Lone Wolf.4129

From the Wiki (Dragon’s Stand)

“Upon entering Dragon’s Stand, characters automatically discover all the Waypoints in the area. Most of them remain contested until the meta event has reached that stage.”

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