Who's gonna get rich off precursor crafting?

Who's gonna get rich off precursor crafting?

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Posted by: A OK.8276

A OK.8276

I’m excited to see all the already rich folks speculating and buying up some items that are in limited supply to destroy everyone’s hopes for a precursor.

Hopefully every precursor requires a stack of giants eyes to dance in front of or something.

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Posted by: lordkrall.7241

lordkrall.7241

Which is quite stupid.
Considering we have a grand total of no idea which items will be needed.

The pictures we have seen have been confirmed to consist of placeholder images.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: A OK.8276

A OK.8276

bookmarked…. 15 char

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Posted by: Nike.2631

Nike.2631

We know enough to start making money right now. Amongst other things, this new process only generates PRECURSORS. Its a good enough guess to speculate on big time that the other components (Gifts) still follow the same overall format.

More precursors in people’s hand means the demand for (and price) of T6 materials to complete them is going to skyrocket. Even with map rewards. All the money people were throwing at getting a precursor will now be freed up to target other parts of the ‘journey’.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: J envy.5270

J envy.5270

Its always a race between hoarders and price inflaters against the majority of population when news such as this hits. At the end of the day i hope Anet made sure for the new precursor crafting isnt costly so no TP inflation related to them but rather make it more of a scavenge hunt type to reward people from playing the game not manipulating the market.

Ive always wondered if gold sellers also maipulate the market.

Kamote
Guild Wars Vet since 05
multi-class all game modes

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

I’ve been stockpiling for this for a year, as long as they don’t go and do something unbelievably stupid (like requiring a sam for every precursor) then I don’t think it will be too bad.

I think they hopefully learned their lesson from the treasure hunter collection, and will make these collections more activity based rather than rng item based. Realistically the only items you should need for crafting something are crafting mats. Once you start adding rare drops to things then we might as well just gamble in the MF.

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Posted by: Zaklex.6308

Zaklex.6308

Well, guess I’d have no problem with either then, should I desire to craft both a Precursor and a Legendary since I have a full material storage(1k lvl) of all that T6 that I never use for anything already stored up.

Before anyone asks, no I’m not selling it to anyone, it’s mine, all mine!!

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Posted by: warbignime.4610

warbignime.4610

They are not tradable

Some must fight so that all may be free.

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Posted by: Obtena.7952

Obtena.7952

We know enough to start making money right now. Amongst other things, this new process only generates PRECURSORS. Its a good enough guess to speculate on big time that the other components (Gifts) still follow the same overall format.

More precursors in people’s hand means the demand for (and price) of T6 materials to complete them is going to skyrocket. Even with map rewards. All the money people were throwing at getting a precursor will now be freed up to target other parts of the ‘journey’.

Yeah, I got my pocket of ‘we told you so’ waiting when people start QQing that T6 mats are too expensive now they can craft precursors.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

We know enough to start making money right now. Amongst other things, this new process only generates PRECURSORS. Its a good enough guess to speculate on big time that the other components (Gifts) still follow the same overall format.

More precursors in people’s hand means the demand for (and price) of T6 materials to complete them is going to skyrocket. Even with map rewards. All the money people were throwing at getting a precursor will now be freed up to target other parts of the ‘journey’.

Yeah, I got my pocket of ‘we told you so’ waiting when people start QQing that T6 mats are too expensive now they can craft precursors.

Hopefully the devs have enough foresight to not require T6 mats for crafting the precursors… that could get out of hand quickly regardless of how many T6 you have saved up.

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Posted by: Nike.2631

Nike.2631

Hopefully the devs have enough foresight to not require T6 mats for crafting the precursors… that could get out of hand quickly regardless of how many T6 you have saved up.

I don’t think you’re grasping the concept. This isn’t about crafting the precursor. They could GIVE each and every account in the game a precursor just for buying the HoT box and it would only make what I’m talking about worse: There is NOTHING in the new article to suggest that you won’t still need a Gift of Fortune and the 2,000 t6 mats that requires…

Expect ectoplasm to trend upwards for the same reason.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Killface.1896

Killface.1896

It will cost lot of T6 or even t7/t8 if they add new craft stuff in expansion.

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Posted by: JediYoda.1275

JediYoda.1275

I’m excited to see all the already rich folks speculating and buying up some items that are in limited supply to destroy everyone’s hopes for a precursor.

Hopefully every precursor requires a stack of giants eyes to dance in front of or something.

Some may get rich sure, but destroying everyones chance to get a precursor is huge strecth there. They dont control the the supply of mats in the open world or control the rng of the mystic toilet. Everyones chance remains the same!!

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: Nike.2631

Nike.2631

Yeah, I got my pocket of ‘we told you so’ waiting when people start QQing that T6 mats are too expensive now they can craft precursors.

Oh yes. Precursors are going to go down in value, but the complete product will likely stay the same (if not rise slightly). And all of that value is just sliding around under the umbrella of the finished Legendary. It has to go somewhere and that somewhere is the other components that can be bought from your fellow players.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Lazaar.9123

Lazaar.9123

Map bonuses will give people a guaranteed way to collect required components, including crafting materials. No matter how high someone manipulates the prices on the trading post, it would not affect the people that have no intention of purchasing from the trading post.

The point of the new system is to have the ability to cut out the middle man.

(edited by Lazaar.9123)

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Posted by: Obtena.7952

Obtena.7952

Yeah, I got my pocket of ‘we told you so’ waiting when people start QQing that T6 mats are too expensive now they can craft precursors.

Oh yes. Precursors are going to go down in value, but the complete product will likely stay the same (if not rise slightly). And all of that value is just sliding around under the umbrella of the finished Legendary. It has to go somewhere and that somewhere is the other components that can be bought from your fellow players.

I’ve been in fact, counting on this for a long time. Win Win for me. Get to tell the people that QQed how shortsighted they were AND make a mint off of them.

Map bonuses will give people a guaranteed way to collect required components, including crafting materials. No matter how high someone manipulates the prices on the trading post, it would not affect the people that have no intention of purchasing from the trading post.

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them. Not everyone will be affected but I’m betting those that won’t be aren’t currently in the legendary market right now anyways.

No middle man will be cut for the people that couldn’t obtain a precursor in the current scheme. They couldn’t farm the stuff to buy the precursor… the aren’t going to farm the stuff to make the rest of it with the new scheme. Will be fun.

(edited by Obtena.7952)

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Posted by: Celtic Lady.3729

Celtic Lady.3729

My guess is that the new map rewards will give so little T6 mats that it isn’t going to make any difference to people crafting legendaries at all.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

T6 aren’t that hard to get anymore. for a year or so the only reliable way to get T6 was to go out and farm creature kills just like the old days of SWG or EQ.

Now a days T6 drop like candy. I decided to see how long it would take me to get the 2000 T6 required by doing nothing but playing the game normally… i’m 3 months in right now and I suspect i’ll be done by the end of the month. You get 120 T6 a month just for logging in via laurels.

And that is without spending a single gold. I just played the game, converted T5 to T6, and used laurels to convert to T6. If I had spent my earned gold on T6 I would have been done after a month and a half tops.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

You can convert T5 to T6? In what? The MF? But that’s trading 4 T5s for only a chance at a T6. Most of the time, what you’ll get for your 4 T5s is 1 T5. Right?

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Posted by: Nike.2631

Nike.2631

I have 2 precursors, a gift of mastery, stacks of ecto, 77 clovers, & 100 icy runestones sitting in my bank. While I don’t Dungeon much these days I’ve meticulously amassed dungeon tokens from sPvP for the requisite gifts.

I know full well what’s stopping me from building my first Legendary – I’m not aggressive enough about chasing after t6 mats (and was easily sidetracked by getting grandmaster in all crafts with a 500 cap). I don’t begrudge the prices, but I don’t intend to pay them either. So the other mats sit while the t6s trickle in. I finally felt like I was on top of my Laurel rewards and started cashing out some for the t6 bags.

But I’m in no rush, so I don’t go around fountaining nerdrage. I chose to make Infinite Light and Volcanus over any of the Legendary skins and I don’t regret that.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Lazaar.9123

Lazaar.9123

You can convert T5 to T6? In what? The MF? But that’s trading 4 T5s for only a chance at a T6. Most of the time, what you’ll get for your 4 T5s is 1 T5. Right?

Upgrading mats to the higher tier in mystic forge is guaranteed. The amount of mats you get in return is the RNG part.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

You can convert T5 to T6? In what? The MF? But that’s trading 4 T5s for only a chance at a T6. Most of the time, what you’ll get for your 4 T5s is 1 T5. Right?

That’s not how mat conversion works:

https://wiki.guildwars2.com/wiki/Mystic_Forge#Materials

I would recommend understanding these conversions before HoT releases, it keeps T5 and T6 prices linked, so if you know the price of 1 you automatically know the price of the other.

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Posted by: Nike.2631

Nike.2631

Upgrading mats to the higher tier in mystic forge is guaranteed.

Please allow me to complete that statement~

“Upgrading t5 mats to the higher tier in mystic forge is guaranteed to net you fewer than if you’d sold them and spent the resulting coin on buying t6s…”

Between the terrible return ratios, burning a t6 mat AND t6 dust as part of the inputs, and the skill point item fee, its a thing, but its not a good thing.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Lazaar.9123

Lazaar.9123

Upgrading mats to the higher tier in mystic forge is guaranteed.

Please allow me to complete that statement~

“Upgrading t5 mats to the higher tier in mystic forge is guaranteed to net you fewer than if you’d sold them and spent the resulting coin on buying t6s…”

Between the terrible return ratios, burning a t6 mat AND t6 dust as part of the inputs, and the skill point item fee, its a thing, but its not a good thing.

What you quoted is incomplete, I added the rest of my post before you posted. Maybe you should jump the gun less.

(edited by Lazaar.9123)

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Posted by: Nike.2631

Nike.2631

What you quoted is incomplete, I added the rest of my post before you posted.

Ah. But the joke still stands. In truth, as other have mentioned, the long term averages create a hard link between the prices of the two tiers.

I’ve done it a number of times, and a great roll can be pretty exciting, but for the most part its a brutal, soul-crushing road.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Nike.2631

Nike.2631

What you quoted is incomplete, I added the rest of my post before you posted. Maybe you should jump the gun less.

Now wait a second… I couldn’t have quoted you unless you had hit ‘post’.

Who jumped the gun here?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Maybe you should jump the gun less.

To be fair, no one could possibly have known you were going to edit your post. lol

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Posted by: Lazaar.9123

Lazaar.9123

What you quoted is incomplete, I added the rest of my post before you posted. Maybe you should jump the gun less.

Now wait a second… I couldn’t have quoted you unless you had hit ‘post’.

Who jumped the gun here?

I edited my post right after I posted it, hence why it does not show an edited time. Anywho, this is getting off-topic now.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Get rich? Not likely lol

Go broke? Oh hell yes. I’ve put off making a legendary repeatedly because of precursors, but the collections have me stoked. Combined with the new map bonuses….let the grind begin!

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Astralporing.1957

Astralporing.1957

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them.

You might have a point if you had a point. Unfortunately (well, “unfortunately”, because there’s nothing unfortunate about it) most of the "qq"ing was not about cost of the legendary crafting, but about the rng-based precursor acquisition. Yes, the end cost of legendaries (and effort required to craft them) will likely stay the same, but that was not what most people wanted to change at all.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Invictus.1503

Invictus.1503

Which is quite stupid.
Considering we have a grand total of no idea which items will be needed.

The pictures we have seen have been confirmed to consist of placeholder images.

I’m not saying you are wrong, but haven’t seen this confirmation and have been looking. Can you link where this was confirmed?

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: lordkrall.7241

lordkrall.7241

Don’t worry a whole lot about the icons shown, they are all placeholder.

and

I hooked them all up. Not sure why my account isn’t showing as a dev account, but I am in fact, Linsey Murdock.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Obtena.7952

Obtena.7952

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them.

You might have a point if you had a point. Unfortunately (well, “unfortunately”, because there’s nothing unfortunate about it) most of the "qq"ing was not about cost of the legendary crafting, but about the rng-based precursor acquisition. Yes, the end cost of legendaries (and effort required to craft them) will likely stay the same, but that was not what most people wanted to change at all.

Yes, and the alternative to that was NOT RNG precursor purchasing on the TP, which the same QQer’s about the RNG didn’t like either …

Doesn’t matter, when Legendaries double in price to create, I’ll be profiting from the same people, pointing out to them they got exactly what they asked for.

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Posted by: mtpelion.4562

mtpelion.4562

I expect there to be an early jump in T6, followed by a sharp decline.

I am not buying up any T6 at this time, but am instead unloading mine to the speculators.

Server: Devona’s Rest

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Posted by: Caelus.7139

Caelus.7139

>craft mystic clovers
>wish for mystic clovers
>get t6 mats instead
>????

GW2 has taught me that being a Mesmer is about..
..being a cynical forecaster.
..being a doom-monger….and being a hopeless jinxer.

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Posted by: Mar.4839

Mar.4839

Map events rewarding T6 mats (among other mats) is going to drive the cost of T6 mats down, not up. This is due to the fact that we’ll get more supply in the end than the demand for it.

I mean just look at every other item that’s currently in the game where when supply was scarce – price was high, but once supply became routine then prices came way down.

I think the only things that will raise the price would be things that will stay scarce in supply, while demand increases.

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Posted by: Essence Snow.3194

Essence Snow.3194

Upgrading mats to the higher tier in mystic forge is guaranteed.

Please allow me to complete that statement~

“Upgrading t5 mats to the higher tier in mystic forge is guaranteed to net you fewer than if you’d sold them and spent the resulting coin on buying t6s…”

Between the terrible return ratios, burning a t6 mat AND t6 dust as part of the inputs, and the skill point item fee, its a thing, but its not a good thing.

One of the fun things about crafted pres is that demand and therefore price of pres will decrease. This will in turn reduce one of the main creators of t5 demand (flushing rares in the toilet). So forging t5 to t6 might actually become a thing worth doing for a brief stent once this all sorts out.

Serenity now~Insanity later

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Posted by: Vix.6730

Vix.6730

I’m excited to see all the already rich folks speculating and buying up some items that are in limited supply to destroy everyone’s hopes for a precursor.

Hopefully every precursor requires a stack of giants eyes to dance in front of or something.

Quite the opposite. If what Anet laid out rings true there will be more legendaries being flung around than ever. All maps ( aside from SW and Dry Top) will shower players with the necessary mats. And to top it off, the weapons will be account-bound, so no more kittenbag power traders.

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Posted by: Zenith.7301

Zenith.7301

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them.

You might have a point if you had a point. Unfortunately (well, “unfortunately”, because there’s nothing unfortunate about it) most of the "qq"ing was not about cost of the legendary crafting, but about the rng-based precursor acquisition. Yes, the end cost of legendaries (and effort required to craft them) will likely stay the same, but that was not what most people wanted to change at all.

Yes, and the alternative to that was NOT RNG precursor purchasing on the TP, which the same QQer’s about the RNG didn’t like either …

Doesn’t matter, when Legendaries double in price to create, I’ll be profiting from the same people, pointing out to them they got exactly what they asked for.

You don’t get it, do you?

Let me offer an example that might hopefully help you.

I’ve been playing since closed beta. I grinded to craft the only 2 legendaries I like because despite the average 3+ hour l;ogin on a daily basis since closed beta all the way to now, I’ve NEVER received a precursor.

So I grinded gold for my 2 precursos for ~3-4 months each. I only like doing dungeons in this game, I hate open world zerg farms, so my time was slower.

On the other hand, on the first month of release, a guildie got A dusk on a temple of grenth in one week, and the legend dropped for him a week later, funding the complete craft of his Twilight. He quit the game a month later.

So I, the loyal customer who’s spent hundreds of dollars on their gemstore on account upgrades and minis an dye packs and character unlocks and bank tags, done months of fractal 50, got to fractal lv80 befor4e fractal revamp, completed all my dungeon paths and did copious amounts of WvW.

What did I get for my time? Oh, to grind for a quarter of a year for something that my guildie who quit in the second month of the game’s release got for FREE, INSTANTLY WITHOUT MERIT.

Precursors in this game have been the equivalent of world of warcraft randomly dropping 500k gold to someone. It’s that obscene an amount of wealth to gift to someone on a random basis and a total disrespect for the time investment of your players.

It also made my blood boil that while I tackled the hardest group content in the game, some schmuck who couldn’t even get past fractal 38 before fractal revamp could play the auction house and buy his way to 5+ legendaries.

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Posted by: maddoctor.2738

maddoctor.2738

First of all, I don’t give a kitten of how expensive Legendaries are going to be in the end. Precursors are items that are obtained through RNG, a very very low RNG at that. They don’t have to be expensive and I hope with the precursor crafting system their price drops considerably, nothing should cost 1k+ gold when it is obtained through luck and luck alone.

As for the price of materials, I think Arenanet already accounted for it with the map rewards. Are these rewards going to be enough for players to get their legendary? Probably not, however they are going to increase the Supply by a lot and make the community as a whole focus more on specific materials.

Zones that reward Charged Lodestones or Silk will be packed full of players. It’s a good thing that the rewards are rotating otherwise only those zones will be filled and the others will be empty. I hope the rewards are quick enough to force the prices to go down.

In the end it’s only the TP manipulators that destroy the economy, if they lose enough money from their precursor and material “investments” it will be a very good thing for the game.

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Posted by: Berelious.3290

Berelious.3290

I’m going to throw something else into this murky mix… Precursor crafting will still have an effect on T6 prices, and for one reason. People will still craft the 1st gen precursors, sell them off, and use the money to buy T6 mats for the legendary weapons they do want. The hoarders may make some money initially, but in the end the market will balance and most likely we’ll still end up paying the same prices for T6 that we always have.

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

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Posted by: Qraitz.5792

Qraitz.5792

Really hope that NONE of the precursors from crafting will be tradable. If they let the old ones from collections be tradeable there might be a insane overflow of people running around with 1st gen legendarys. We should not be able to make money out of precursorcrafting.

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Posted by: Plesniak.5273

Plesniak.5273

Do you people even read blog posts before posting ? Christ, they clearly said that precursors obtained by collections will NOT BE TRADEABLE, as well as thing needed to complete them.
You’ve just had useless argument about thing that was explained long ago.
Good job.

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Posted by: Lazaar.9123

Lazaar.9123

Do you people even read blog posts before posting ? Christ, they clearly said that precursors obtained by collections will NOT BE TRADEABLE, as well as thing needed to complete them.
You’ve just had useless argument about thing that was explained long ago.
Good job.

“The final collections in these precursor journeys return to the themes of their respective legendary weapon. For the Moot, this is where the celebrating starts. Since the Moot’s theme is all about partying, you’ll participate in a range of activities that include dancing with world leaders, setting off fireworks for the Spirits of the Wild, and sampling delicacies and libations from around Tyria. This final collection unlocks the recipe to craft the polished final iteration of the precursor. For all of our existing precursors, this is a tradable exotic weapon, but they will all be updated to use new skins that look much like the legendary weapons they’ll one day become. We like to think of these new precursor skins as the legendary weapon before it is embodied by its soul. Unlocking one of these new skins in your wardrobe will also unlock the two previous tiers of skins. So, should you get lucky and find a precursor out in the world, you won’t miss out on the skins.”

Do you?

In case you are confused about the terminology used, here is a reference in the blog post about the mastery system:

““Master Legends: Train in legendary crafting to learn to create all existing legendary weapon precursors and new legendary weapon precursors introduced with Heart of Thorns.””

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Posted by: Obtena.7952

Obtena.7952

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them.

You might have a point if you had a point. Unfortunately (well, “unfortunately”, because there’s nothing unfortunate about it) most of the "qq"ing was not about cost of the legendary crafting, but about the rng-based precursor acquisition. Yes, the end cost of legendaries (and effort required to craft them) will likely stay the same, but that was not what most people wanted to change at all.

Yes, and the alternative to that was NOT RNG precursor purchasing on the TP, which the same QQer’s about the RNG didn’t like either …

Doesn’t matter, when Legendaries double in price to create, I’ll be profiting from the same people, pointing out to them they got exactly what they asked for.

You don’t get it, do you?

Let me offer an example that might hopefully help you.

No thanks … I’ve seen it already.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

People have some crazy ways of thinking in this thread…

The map bonuses are clearly Anets way of offsetting the huge demand spike for mats. They have done similar things for silk, linen, and wool. The idea that enough mats will drop from map bonuses to actually overcome the increased demand is fairly silly. Everyone is going to want new shiny skins, not everyone is going to want to work for those new shiny skins, therefore they will buy them in any way they can. Whatever mats are used for the new legendary weapons WILL rise in price, map bonuses or not.

Old legendary’s will lose a fair bit of value, since everyone is going to have the exact same idea… do the precursor collection to fund their new legendary… except everyone will be working on the new legendary not the old ones, so there will be a huge flood of supply and a huge drop in demand. This will have a ripple effect on the economy which is where things get complicated.

People will probably stop forging rares since they don’t need the precursors anymore, which will cause a decrease in precursor supply, offsetting the new rush of supply. The lack of forging will cause mithril, and T5 mats to plummet in price, lowering T6 mats along with them. This will offset the T6 mat price increase, but probably not for a few weeks after launch since it will take people time to finish the new collections.

There will be a whole bunch of secondary effects which will leave many current markets in shambles, but those will be offset by whatever new crafting recipes are introduced. Long story short.. a lot of people are going to come out of this very rich, and a lot more people are going to come out of this very poor.

Who's gonna get rich off precursor crafting?

in Guild Wars 2: Heart of Thorns

Posted by: tigirius.9014

tigirius.9014

They are not tradable

Exactly so how these people think that they’ll get rich off of it is beyond me. I’m also seeing an effort on Anet’s part to allow the acquisition of T6 mats for the use in the crafting. Who needs to buy it from the TP when you can do jump puzzles etc and get enough mats, that actually allows for some kind of farming to be involved instead of being locked out of farming them entirely like it is now! A good move in the right direction AWAY from the TP finally.

Even Woodenpotatoes mentioned how you can’t farm for the mats in it’s current design which is weird for an MMORPG, it’s the only one of it’s kind right now in that respect.

We’ll see if they actually offer enough of a reward to get you on the road to completion with the new rewards system. If not I don’t think I’ll be wasting my money frankly.

Balance Team: Please Fix Mine Toolbelt Positioning!

Who's gonna get rich off precursor crafting?

in Guild Wars 2: Heart of Thorns

Posted by: BrotherBelial.3094

BrotherBelial.3094

Yeah, I got my pocket of ‘we told you so’ waiting when people start QQing that T6 mats are too expensive now they can craft precursors.

Oh yes. Precursors are going to go down in value, but the complete product will likely stay the same (if not rise slightly). And all of that value is just sliding around under the umbrella of the finished Legendary. It has to go somewhere and that somewhere is the other components that can be bought from your fellow players.

I’ve been in fact, counting on this for a long time. Win Win for me. Get to tell the people that QQed how shortsighted they were AND make a mint off of them.

Map bonuses will give people a guaranteed way to collect required components, including crafting materials. No matter how high someone manipulates the prices on the trading post, it would not affect the people that have no intention of purchasing from the trading post.

Sure, but the point is that people were QQing about how precursor crafting would ‘fix’ their issues with the cost of a legendary when in fact, those same people who couldn’t hack a precursor aren’t going to be able to hack the other mats for the legendary process, especially now we can anticipate increased demand for them. Not everyone will be affected but I’m betting those that won’t be aren’t currently in the legendary market right now anyways.

No middle man will be cut for the people that couldn’t obtain a precursor in the current scheme. They couldn’t farm the stuff to buy the precursor… the aren’t going to farm the stuff to make the rest of it with the new scheme. Will be fun.

You are talking complete rubbish. I’ve been saving the mats to make a legendary weapon for awhile now. And I was never going to save the gold to buy a pre of the TP, as I could think of a lot of other things id use that gold for. Since anet said way back when they where looking at another way to get a pre, I’ve been holding out for that. And if I wanted a legendary that badly and didn’t want to do the new system, that’s what my credit card is for. But that’s not going to happen, as I think I’ll enjoy this. Just like the black moa chick in GW.

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Who's gonna get rich off precursor crafting?

in Guild Wars 2: Heart of Thorns

Posted by: Obtena.7952

Obtena.7952

If I was talking about you specifically, you might be right. But I’m not, so you aren’t.

Who's gonna get rich off precursor crafting?

in Guild Wars 2: Heart of Thorns

Posted by: Neoyoshi.4136

Neoyoshi.4136

All i know is i love the idea of the new Legendary weapons being Account-bound to preserve Prestige; because honestly, it should have been that way from the very beginning.

The Journey involved isn’t something that should be deviated away from, otherwise there is not much point anymore.

The Precursor crafting system is something i am highly looking forward to.

I don’t know what to specifically think about what rich folk may be thinking at this moment, but i am certain it isn’t what i care all that much about, because right now, all i care about is working with my fellow-community to secure land for the new guild castles.

«Neoyoshi Kaligawa • Gaiscioch • Sanctum of Rall»
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