Why Anet did u made mobs easier . WHY!!

Why Anet did u made mobs easier . WHY!!

in Guild Wars 2: Heart of Thorns

Posted by: xadine.7069

xadine.7069

I didn’t notice it being any easier than the last beta.

The one thing that was annoying….things were way too easy in a zerg. Stuff just melts like butter. I’m not sure if that’s a scaling issue or what. Solo, on the other hand, I think was fine.

Diarmid was perhaps bugged when I did that fight. He just stood around and didn’t really do anything. Everyone was able to melee him with no problem. I don’t think I even had to dodge once.

Personnaly I did have the feeling that it was easier to roam. I think it is not only because mobs are easier but also because elite spec have been tuned up and we were more “aware” of them than in BWE1.

But bullfrogs are terrible, so easy to avoid (no need to dodge half of the time) and they are basically just big hp bag that wait for you to kill them. Especially the ones with hammer… c’mon all you have to do is to stand behind them and they won’t hit you and they are so slow you have enough time to walk through them before they end their animation.

Indeed zerg make things easier, always have and always will. But if you think of VB size I think it’ll be hard to have more than 10 players in each events. Imo It’ll fix that issue.

Diarmid bugged a lot during this BWE. But when it doesn’t it is quite a nice boss. Except maybe for the GS part that sucks a lot. But dual axes and that spining thing are deadly if you don’t pay attention. LB could use some work too. But I fight it a lot and most of the time it was bugged.

PS: the wyvern was broken and the eventwas doable withouth moving… but that’s a bug too.

Why Anet did u made mobs easier . WHY!!

in Guild Wars 2: Heart of Thorns

Posted by: Slagheap.9350

Slagheap.9350

Player quality was pretty poor. I was forever having to rez people. I was wearing pvp gear and using a pvp spec which helps when you don’t know what to expect. A lot of players I guess were wearing berserker gear and no defensive traits. So it’s difficult to judge what level of AI is appropriate when there’s such a wide skill/gear/trait mix.

Personally I didn’t die much, found the mobs reasonably challenging and could cope with multiple adds without too many problems.

Why Anet did u made mobs easier . WHY!!

in Guild Wars 2: Heart of Thorns

Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

Go do raids and fractals when they come out. That’s what is designed for you. Leave casual open world pve as is

Go play Hello kitty online