Why can't you deposit some of the new mats?
in Guild Wars 2: Heart of Thorns
Posted by: Vague Memory.2817
in Guild Wars 2: Heart of Thorns
Posted by: Vague Memory.2817
I’ve noticed that some of the new mats in verdant brink can’t be deposited in your mats bank. Is this intentional?
(Some of the items)
Crafting mats:
Pouch of black pigment (scribe)
Piece of mother of pearl (for most craft profs)
Stabilizing matrices (ascended – for most craft profs)
1 jewel (so far):
Agate orb
in Guild Wars 2: Heart of Thorns
Posted by: Paulytnz.7619
My guess is because they haven’t bothered to add slots for them in the collectables section yet. Another oversight that will no doubt be sorted out in time. :P
Heck they don’t even have slots for doubloons yet and they have been in the game for 3 years!
Perhaps if you “deposit” them they go into the guild treasury, since the Scribe is a guild thing? If you don’t have a hall yet, maybe you couldn’t do that yet? It is kind of annoying though. I also have some flax or something that does that.
I’m also wondering
You can’t deposit materials for upgrades your guild doesn’t meet the prerequisites to start. If you want to be able to deposit tons of mats you will want to open up multiple buildings etc.
So many items that have to stay in the inventory :/
in Guild Wars 2: Heart of Thorns
Posted by: Jornophelanthas.1475
There is also a set of crafting materials from the core game that also does NOT have collectible bank slots, even though I believe they should:
- Copper Doubloon
- Silver Doubloon
- Gold Doubloon
- Platinum Doubloon
Even though these are rare crafting materials (slivers/fragments/cores/lodestones), and should be treated as such.
in Guild Wars 2: Heart of Thorns
Posted by: Reverielle.3972
Yes, let’s hope they’re added in future, and that future is very soon.
It’s just more of the lack of polish ArenaNet is becoming known for.
Be happy that this time they have at least added the new currencies into the wallet, when they released the Silverwastes and Dry Top they didn’t even bother doing that (and it took them a long, LONG time to fix it).
HoT should have been in development for quite some more time, but I guess ArenaNet’s finances wouldn’t allow them to wait any longer.
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