Why do we need profession icons?
PvP.
more characters
A mesmer playing the new traitline is still a mesmer, so why the new icon? I don’t understand the need for these new profession icons. Especially in pvp, they actually remove an element of gameplay I like: the element of surprise. Sure, there are some traitlines in the game you can identify just by selecting the player (Marksmanship because of Opening Strike, for example), but in most cases, you can not. Discovering too late that a thief plays Critical Strikes, or that a mesmer plays Illusions can lead to a rapid death.
Guild Wars 2 always had this idea of forcing players to pay attention to what’s going on in the fight, to read their opponent. To be honest, I don’t like this extra pre-fight information. What do you think?
The new elite specializations are almost like getting a new profession. So they probably felt it was wise to give them their own icons. There is still the element of surprise because you don’t know what role that elite spec is specializing for. I’m fine with either with or without icons, since I don’t know how the player set their build.
So every time someone joins a party you don’t need to ask if they are on elite specizalation or not
Pvp
Wvw