Why does earning favor require PvP?
Use the little gear icon at the top to tell the system you only want PvE missions. The next reset it will update and only give you missions of your chosen type.
The default behavior is set to give you missions from all three game types, and letting the system pick at random (and this week it picked randomly a WvW and 2 PvP missions) gives you a 10% bonus of favor earned, but you can set it to only show you one type of missions. One you set that, the system will only give you missions of your preferred type.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
“With the new guild mission system (https://www.guildwars2.com/en/news/guild-mission-changes-and-improvements/), missions each week are randomly generated. There is a toggle you can use to allow your guild to select between PvE, PvP, WvW guild missions, or a mix of all three for more diverse guilds. When you make a change to the toggle, it’ll go into effect during the next week of missions. We’ve defaulted all guilds to the mix of all three mission options for week one, which means every guild will have the mix of missions option selected for week one.
The random roll for this week already happened and we’re seeing on our internal servers that week ones missions rolled a mix of PvP and WvW missions for the first three mission slots that guilds have unlocked once you’re able to access the expansion (as you unlock deeper into your guild hall, you’ll be able to unlock more mission slots). We wanted to make sure everyone knew this information ahead of time."
https://forum-en.gw2archive.eu/forum/game/hot/Handful-of-HoT-Notes/first#post5624038
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