Why elite specs will never work

Why elite specs will never work

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Posted by: lukejoe.1592

lukejoe.1592

Been playing around with HoT since it went on sale. I wish I could find a game with GW2’s fun combat and elevated art style that was actually well thought out as a system. My impression of elites specs, is that they are (as is) fatally flawed and adding additional elite specs won’t fix them. The biggest flaw (besides the crushing effect on build diversity that has been hashed out over and over again) is the weapon scheme. I resent that the mechanic upgrades are mandatory while the specs traits are so tuned to the added weapon or function.

And having each elite spec add a new weapon is never going to work, because professions were built with their trademark or archetypal weapons from launch.

So when are we ever going to get the longbow elite spec for Rangers? The greatsword elite for Guardians? Or the daggers elite spec for thieves? These are the weapons I want to use when I play these classes. They are WHY I play these classes, but now mandatory specs come out that…don’t make my Ranger any better with a bow or offer anything of value to that playstyle.

And it’s only going to get worse. If they add (let’s just spitball and say…) and off hand pistol to a ranger elite… Great…now I have two choices and both of them nerf my longbow!

They should have thought this through more. They should have built a game that was expandable.

My advice for fixing it? Make all the new weapons, utilities, and mechanic options baseline. And instead of adding new weapons in elites…add new options to existing weapons. Let me swap out the GS 5 skill with something else when a play a Guard with no real interest in CC. Evolve the playstyles I come to a Guardian to play instead of nerfing them.

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Posted by: Ayrilana.1396

Ayrilana.1396

Mandatory specs?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

If they put an elite spec on existing weapons for a profession won’t that cause trouble if people use the core spec for the weapon along with the elite spec so that the weapon gets 2 specs being used at once that focus on making the use of that weapon more powerful?

Be careful what you ask for
ANet may give it to you.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

If they put an elite spec on existing weapons for a profession won’t that cause trouble if people use the core spec for the weapon along with the elite spec so that the weapon gets 2 specs being used at once that focus on making the use of that weapon more powerful?

If there was a core spec that had traits which benefit a core weapon, then they could omit traits specific to the weapon and focus on other aspects of what makes the Elite Spec unique. Of course, this would mean that one would have to tie down two trait lines — the elite and the one that feeds the core weapon. That would make for a fair number of complaints, I’d guess. I suspect ANet will dodge the issue for the moment by continuing to add new weapons instead.

As to the OP’s complaint, it is very possible to use existing weapons with the Elite Specs. One example is the condi reaper build which uses Scepter/Dagger + Scepter/Warhorn. It’s kind of out of favor in raids atm after the Jagged Horror nerf, but it is still an effective build, and plays a lot like the old necro condi build, only better. In that build, the only trait that refers to Greatsword is the Adept Minor,, which opens up use of shouts, GS and changes Shroud. The Daredevil trait line has only one option for staff, so one could do a dagger Daredevil build if one wanted. The impediment to that is that Staff 5 does a ton of damage, but that’s not a spec or trait issue, it’s a skill coefficient issue.

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Posted by: Amaimon.7823

Amaimon.7823

1) the archetypal of weapons remains since you can only use one elite spec at a time.
2) the topic is why you dont like elite specs, not why they will never work. From my point of view this works better than releasing complete new classes each time

But your last column is in my favor, i too would like to see the classes’ archetypal weapon as an elite spec.
Warrior’s rampartant as an example, could change all the axe skills

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I’m not against ANet offering an elite class that emphasizes an existing weapon type. However, I far prefer their current approach to offering new weapon options.

The OP might associate rangers with longbows — I can’t argue with their preference. Me? I love the idea of the staff for druids, the shield for chrono is great fun (even though I wanted a new main hand), hammer scrappers are (when played correctly) beasts, and so on. Not all of them are as interesting, which is fine, too; I’m okay with non-GS reaper and non-warhorn tempest.

In addition to what Amaimon says, 6 classes allow for a second weapon, including the OP’s favorite (which is not, imo, the same as an archtypal weapon), revenants don’t really have a history (in this game anyhow), scrappers still have kits and so on, and really, only elementalists are “stuck” with one option — I’m not sure that there’s any archetype that fits a “mage” in a steam-punk style of game.

In short, it seems as if they OP would have preferred a different system rather than that there’s a fundamental gameplay issue with the current setup.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: maddoctor.2738

maddoctor.2738

And having each elite spec add a new weapon is never going to work, because professions were built with their trademark or archetypal weapons from launch.

You can use the elite specs without touching the weapon they offer. If you use Tempest on an Elementalist you don’t have to use a Warhorn, you can play a Reaper just fine without using a Greatsword or a Dragon-hunter without touching a Longbow.

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Posted by: Doam.8305

Doam.8305

All new elites will get a new weapon until they’ve filled all available options simply because their would be outrage with other methods.

If mesmer got mainhand pistol or warrior reused an existing weapon then that means those would be two classes that don’t get access to a new legendary weapon and additional weapons skins. Those classes will be missing out and will make the issue known.

However this is Anet they never use anything twice and no doubt elites will probably be scrapped and we’ll be fed the new systems line in addition to the next expac being scrapped because hey were doing something new. Whether they actually do it or not Anet is known to skimp on actual content by instead revamping things.

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Posted by: Obtena.7952

Obtena.7952

This is funny considering elite specs have worked for the last 1.5 years.

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Posted by: Amaimon.7823

Amaimon.7823

All new elites will get a new weapon until they’ve filled all available options simply because their would be outrage with other methods.

If mesmer got mainhand pistol or warrior reused an existing weapon then that means those would be two classes that don’t get access to a new legendary weapon and additional weapons skins. Those classes will be missing out and will make the issue known.

However this is Anet they never use anything twice and no doubt elites will probably be scrapped and we’ll be fed the new systems line in addition to the next expac being scrapped because hey were doing something new. Whether they actually do it or not Anet is known to skimp on actual content by instead revamping things.

There are a lot of weapons, and we technally only have 4 more expansions coming giving the elders. I think the bloodstones, Palawa Joko and maybe an invasion of Cantha can get their own expansions

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Posted by: Sigmoid.7082

Sigmoid.7082

And having each elite spec add a new weapon is never going to work, because professions were built with their trademark or archetypal weapons from launch.
So when are we ever going to get the longbow elite spec for Rangers? The greatsword elite for Guardians? Or the daggers elite spec for thieves? These are the weapons I want to use when I play these classes. They are WHY I play these classes, but now mandatory specs come out that…don’t make my Ranger any better with a bow or offer anything of value to that playstyle.

The main point of elite specs was to change how the class plays not make it better at something it already does which for the most part they actually do. Necro more melee cleave, engi more melee, ranger support and healing etc etc

My advice for fixing it? Make all the new weapons, utilities, and mechanic options baseline. And instead of adding new weapons in elites…add new options to existing weapons

I case you didnt know there is a clear reason why they have chosen this method. Cross pollination, redundancy and balancing issues. Just look at the skills from GW1.

With the way they have it with elite specs this is not a problem. They only every have to balance the elite spec traits + skills and weapon with the core spec. This makes designing and balancing future elite specs much much smoother and easier.

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Posted by: Drakz.7051

Drakz.7051

They need to make it so that there is more synergy between the elite specs and more than 1 or 2 vanilla trait lines.

They really need about 3 elite specs out and hopefully one won’t stand out above the rest.

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Posted by: lukejoe.1592

lukejoe.1592

The main point of elite specs was to change how the class plays not make it better at something it already does which for the most part they actually do. Necro more melee cleave, engi more melee, ranger support and healing etc etc

Yea, exactly. When is it ever going to work to have Rangers, for example, forced into specs that have no synergy with back line damage? That’s bull. It flat out doesn’t work. Keep liking the game if you want, but as a system it’s a flop.

So I have to wait for them to churn through specter and focus wielding elite specs for Rangers before we get an elite build that supports low/shortbow play? Doesn’t work. Won’t ever work.

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Posted by: Pifil.5193

Pifil.5193

Declaring that it won’t work isn’t the same as it not working. An elite spec for ranger that has back line damage? Well I suppose rifle could do that, might even work well with longbow. But why bother with that right now when ranger already has longbow and good back line damage through the base class?

The point is to give you options you didn’t have in the base class. In that the system succeeds.

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Posted by: zealex.9410

zealex.9410

Okay let me make your post invalid real quick ahem elite spec were created to further enhance a class by adding skills and traits that further help the class shine in specific scenarios for example rev’s elite spec makes his really good for dmg supporting and rangers elite spec makes him a dps support and healer and their elite spec weapons tent to compliment said specific playstyles in no way shape or form these weapons are mandatory or overshadow other option and with the amazing feature that gw2 has which is called weapon swap you can have a second set of weapons in your off hand to fill other needs for example ranger in specific power druids use longbow sword axe ( wheres the staff? I DON’T KNOW).

Revs use sword axe (or sword sword in fractals ) and staff (where the shield? I still DON’T KNOW) now sure these elite specs do use the elite spec bind weapons but in diff builds that fill diff niches and or are for diff scenarios (example being (i think not following the pvp rev builds) they use shield /sword and staff and druid use the cancerous staff).

now it might come off as a surprise but some classes have completely abandoned the elite specs and weapons in order to fulfill other niches and play styles prime examples being condi mesmer or condi ranger which both run elite specless (isn’t that wonderful :’) ) .

I’ll say this again in case i haven’t mentioned it and i’m too bored to go back and look the class comes with existing specs that fills certain niches and have buffs for certain weapons these weapons being the base weapons each class had in vanilla elite specs are a trait line you unlock through training (the rpers will tell you).

The base specs and weapons are there as an introduction and choice for the the player who hasn’t unlocked his elite spec ( through the rp process ) so they can play the game and they stay relevant post elite spec. (elite specs is a fancy name for new specs that require more work and bring a new weapon to the list of weapons a class can use.(also its catchy and makes ppl buy their expacs )

Now the reason they don’t need elite spec is: wouldn’t it be confusing to a new player if he goes in a fractal with base longbow (lets say he play ranger ) and his team tells his to use his lb 5 thinking he has the lb elite spec and he without knowing uses the default lb skill set which would lead to needless salt.

Another one is these weapons already had their specs and trait lines which buff them so in theory each weapons already had its spec.

And another one is that that would require to make x new elite specs for all the classes to have an elite spec for their base weapons which i don’t know if its developement time i want to see been done over just adding entirely new stuff and i’m not sure anet even has the budget to make this a reality.

1 more thing id like to add is that making all the elite specs that will come in the game baseline spepcs would be that you would be able to equip multiple at once and that is a big nono for balancing reasons

(here are some further examples of classes using base weapons over elite spec ones :
power ps warr
-condi mess
-condi druid
-standard rev in raid (2k17LUL) and fractals
-guards (the dont use lb in raid what so ever lb is good for wvw and maybe pvp and even sometimes for pve but in general in pve its replaced)
-engi (lul they dong run elite spec in pve ) xDDDD ( i think)
-(place a random thief build that doesn’t use staff, if none is found “you got me there”)
-standard dps ele in pve they most likely will be running staff (but there is the dagger/warhorn build so we could argue about the eite spec weapon overshadowing -other base off hands)
necro (both builds are dead in raids (jk) condi doesnt use gs / power uses gs and honestly im glad they do coz gravedigger spam is fun).

lastly future elite spec (if all goes well will fill other niches and will not overshadow the other weapons unless they are another powercreep like the first elite specs).

uff t.l d.r no you are wrong.

(edited by zealex.9410)

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Posted by: Doam.8305

Doam.8305

All new elites will get a new weapon until they’ve filled all available options simply because their would be outrage with other methods.

If mesmer got mainhand pistol or warrior reused an existing weapon then that means those would be two classes that don’t get access to a new legendary weapon and additional weapons skins. Those classes will be missing out and will make the issue known.

However this is Anet they never use anything twice and no doubt elites will probably be scrapped and we’ll be fed the new systems line in addition to the next expac being scrapped because hey were doing something new. Whether they actually do it or not Anet is known to skimp on actual content by instead revamping things.

There are a lot of weapons, and we technally only have 4 more expansions coming giving the elders. I think the bloodstones, Palawa Joko and maybe an invasion of Cantha can get their own expansions

I highly doubt we’ll get anywhere near four expansions or travel outside the main map we have now. Four dragons at first glance sure however we have are doing two dragons at once currently and one of the remaining four is the underwater dragon. Underwater is the most neglected part of the game in over four years they haven’t even attempted to make incremental fixes to balance it.

In addition the Warrior is only missing four weapons the Short bow, Staff, Pistol, and Scepter. A big bulky warrior spinning a staff like a monk or using magic for a scepter doesn’t seem to fit that well with the class and it already has the long bow so what would a short bow bring to another elite. Which leaves just pistol which is better than the other three but unless its pirate or something I don’t see it fitting that well either.

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Posted by: Amaimon.7823

Amaimon.7823

All new elites will get a new weapon until they’ve filled all available options simply because their would be outrage with other methods.

If mesmer got mainhand pistol or warrior reused an existing weapon then that means those would be two classes that don’t get access to a new legendary weapon and additional weapons skins. Those classes will be missing out and will make the issue known.

However this is Anet they never use anything twice and no doubt elites will probably be scrapped and we’ll be fed the new systems line in addition to the next expac being scrapped because hey were doing something new. Whether they actually do it or not Anet is known to skimp on actual content by instead revamping things.

There are a lot of weapons, and we technally only have 4 more expansions coming giving the elders. I think the bloodstones, Palawa Joko and maybe an invasion of Cantha can get their own expansions

I highly doubt we’ll get anywhere near four expansions or travel outside the main map we have now. Four dragons at first glance sure however we have are doing two dragons at once currently and one of the remaining four is the underwater dragon. Underwater is the most neglected part of the game in over four years they haven’t even attempted to make incremental fixes to balance it.

In addition the Warrior is only missing four weapons the Short bow, Staff, Pistol, and Scepter. A big bulky warrior spinning a staff like a monk or using magic for a scepter doesn’t seem to fit that well with the class and it already has the long bow so what would a short bow bring to another elite. Which leaves just pistol which is better than the other three but unless its pirate or something I don’t see it fitting that well either.

> and dagger. Papaya leak is currently the 'lead leak' saying warrior well get the Spellbreaker with the dagger, but thats' just that, a rumor

They Might still make underwater content, but it would be an expansion on its own as they have to completely redesign it. I think they can do it if they’re given the time and resources. As for the number of expansions, thats all just speculation. I think 4 is a fair number for it’s remaining lifespan. As for the rest, Joko, Cantha, Bloodstones, I fear those are abandonded concepts, but hey, a man can hope

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Posted by: Buran.3796

Buran.3796

lastly future elite spec (if all goes well will fill other niches and will not overshadow the other weapons unless they are another powercreep like the first elite specs).

Future specs will for sure get power creeping and overshadow both the core classes and the current specs.

I known that in Fractals/PvE raids after a year of nerfs isn’t exactly the case, but in PvP and WvW roaming current specs are in the 90% of the classes well ahead of the core builds.

If you ship an expansion in which the new specilizations only provides a side way to play a class without enhancing their value in the game you probably will lose a sale for the people which main that class.

And that provides an interesting feature: currently PvE raids demands a relevant degree in team coordination, build selection and roles to fit if one want to success, because raids were designed with the current specializations in the background. But in the future is most likely that the power creep will trivialize both PvE raids and high level fractals, and for sure the current PvP meta will change and become obsolete.

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

And that provides an interesting feature: currently PvE raids demands a relevant degree in team coordination, build selection and roles to fit if one want to success, because raids were designed with the current specializations in the background. But in the future is most likely that the power creep will trivialize both PvE raids and high level fractals, and for sure the current PvP meta will change and become obsolete.

Since the “meta” is largely built around players zooming in until noise between specs overtakes signal, it’s really not that much of a big ol’ thing to say that it will change.

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Posted by: Crinn.7864

Crinn.7864

So when are we ever going to get the longbow elite spec for Rangers? The greatsword elite for Guardians? Or the daggers elite spec for thieves? These are the weapons I want to use when I play these classes. They are WHY I play these classes, but now mandatory specs come out that…don’t make my Ranger any better with a bow or offer anything of value to that playstyle.

Especs don’t mandate their respective weapons. All the Especs work without there respective weapons.

Also seriously weapon swap is a thing.

Sanity is for the weak minded.
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Posted by: Harvestr.6052

Harvestr.6052

OP, while there is logic in your questioning why elite specs focus on weapons that aren’t at the core of a profession (like why not have GS for Guard elite spec?), I think the counter to that argument is the ability to swap weapons. So, you are not forced to use the weapon to take the elite spec. At most it is 1 of 2 of your weapons. Even then, you don’t have to take it at all, opting to only use some of the 6-0 abilities from the elite spec, as some builds I have seen do.

By adding a new weapon (which oftentimes requires adding in one that doesn’t quite fit the theme of a profession), elite specs don’t just give us a new 6-0, but also a new 1-5 (or more in the case of ele, or classes that have F1-F? such as guard and engi).

(edited by Harvestr.6052)

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Posted by: Ashantara.8731

Ashantara.8731

So when are we ever going to get the longbow elite spec for Rangers? The greatsword elite for Guardians? Or the daggers elite spec for thieves? These are the weapons I want to use when I play these classes. They are WHY I play these classes, but now mandatory specs come out that…don’t make my Ranger any better with a bow or offer anything of value to that playstyle.

I believe Lukejoe has a valid point there.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

So when are we ever going to get the longbow elite spec for Rangers? The greatsword elite for Guardians? Or the daggers elite spec for thieves? These are the weapons I want to use when I play these classes. They are WHY I play these classes, but now mandatory specs come out that…don’t make my Ranger any better with a bow or offer anything of value to that playstyle.

I believe Lukejoe has a valid point there.

I play Dragonhunter with greatsword now. I admit to using Druid with Longbow (obviously non-meta, but it served its purpose for a time).

There are no “mandatory” specs.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Rod.6581

Rod.6581

I like his idea. I’d prefer them adding new types of weapon (Halberd – since name spear is taken for uw weapon, Greataxe, Sai or any other people have suggested) or new mechanics to existing weapon once they add weapons that make sense to each class and it no longer makes sense. (Greatsword thief, Scepter warrior …)

Since we know swapping utility bar with selectable skills is possible (Revenant), option to change single weapon skill could be added.

So with just two added skills you will now have 4 possible layouts for your weapon.

This is easier than new weapons since they don’t need to add skins, animations or anything else this would of require.

Further, adding 2 or 3 new skills could be less trouble than adding 5 and we get to keep weapon type we like to play.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t feel elite specs are a failure in the least. Nor do I feel they can’t do much of what many of you have brought up – introducing new weapons, as well as improving existing archetypal weapons.

As we’ve seen, Anet is focusing on giving us elite specs that expand what our classes do. giving us elites for specific uses (ie – Druid and healing), which have been bringing with them new weapons. Thier next step may be introducing elite specs that bring entirely new weapons to the game, such as a two handed great axe, or to make water based weapons usable on land. After that I could seen them experimenting with making elites that use ‘core’ weapons, and giving us a ‘new’ set of attack skills on a core weapon when that elite is equipped. There are several things they ‘can’ do, it will just take time to do it all.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: silvermember.8941

silvermember.8941

This is why we need Dhuum to prevent reviving the dead.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Ashantara.8731

Ashantara.8731

This is why we need Dhuum to prevent reviving the dead.

LOL! I didn’t even notice this thread had been necro’d, but even if so, it’s a hot topic again with the upcoming expansion. So why not use an “old” thread rather than creating the millionth one on the same topic?

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Id noticed that it was an old thread, but since the conversation seemed to simply pick up where it left off and kept going, I joined it.

It does make sense to simply reuse a relevant old thread rather than having 3 or 6 new ones made for the same topic.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Tseison.4659

Tseison.4659

Elite specs do work, I would just prefer newer weapons to be tied to them. I would much rather them release a bunch of new weapons for each class to wield, with new sets of skills etc… then going forward they can just focus on creating new elites for more options on play styles and that’s it.

A part of me has a feeling that down the road they might allow us to equip 2 elites at the same time OR they might just increase the trait lines to 4, one of them being a slot for elites.

But who knows what will happen

Edit: As a Mesmer, it kinda sucks having to get rid of my inspiration tree to replace it with something else or replace it with an elite specialization. Especially if it’s a trait line that houses my condition cleanses etc… so the additional traitline would be great!

(edited by Tseison.4659)

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Posted by: PsiQss.6927

PsiQss.6927

Well there are core specs that benefit core weapons (not sure if there is one for longbow)

But I still like the general idea. Say, they added an Elite Spec that would focus on longbow. To not make it to powerful, it would not add much new functionality to the class, just focus on buffing the longbow OR add new functionality to the weapon. With this spec you’d get traits that benefit that specific weapon, along with non weapon specific traits to choose from. Instead of getting a new weapon with the Elite Spec you would..
Get a different set of weapon skills! Preferably a set that changes the way you use the weapon. No, not using bow in melee..
What I’m thinking is, for example Gunslinger spec for a thief would change pistols so that instead of focusing on one target, your pistol skills now work more on aoe and have interruption skills maybe.

But this was just an instant idea, needs some thinking into

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Posted by: xXMapcoXx.9614

xXMapcoXx.9614

The issue with elite specs is a contradictory one by anet themselves. Now before I get into this I know already the kinda comments i will be getting already saying I’m worng. They never wanted them to be upgrades to the core class, however they clearly were/are clear upgrades to the core classes. The made the elite more powerful then the reagular class. The only ones I see run their core classes anymore are people who don’t own hot, or people who are not level 80. Now this wouldn’t be an issue if the elite spec filled a particular role. Like saying you want to be a support role then you pick an elite spec that centers around that particular. The only problem is that we have to wait another 5 years to get another elite spec before this idea can be made, because they are only going to give us the elite spe with xpacs. So you going to pick the the elite spec over you core class any day of the week.

This won’t stop being an issue till we get a few elite spec release, but the only way thats gonna happen is years years away.

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Posted by: Linken.6345

Linken.6345

The issue with elite specs is a contradictory one by anet themselves. Now before I get into this I know already the kinda comments i will be getting already saying I’m worng. They never wanted them to be upgrades to the core class, however they clearly were/are clear upgrades to the core classes. The made the elite more powerful then the reagular class. The only ones I see run their core classes anymore are people who don’t own hot, or people who are not level 80. Now this wouldn’t be an issue if the elite spec filled a particular role. Like saying you want to be a support role then you pick an elite spec that centers around that particular. The only problem is that we have to wait another 5 years to get another elite spec before this idea can be made, because they are only going to give us the elite spe with xpacs. So you going to pick the the elite spec over you core class any day of the week.

This won’t stop being an issue till we get a few elite spec release, but the only way thats gonna happen is years years away.

True from the start it was intented to just be a side grade, but that dident happen I guess the investors wanted monies so they put pressure and got it changed to elite spec=more power to sell more boxes.

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Posted by: Astralporing.1957

Astralporing.1957

The only ones I see run their core classes anymore are people who don’t own hot, or people who are not level 80. Now this wouldn’t be an issue if the elite spec filled a particular role.

There are also condi rangers. Not so incidentally, Druid is the one elite spec that does fulfill a very specific role. Though i can’t shake the feeling that in this case it worked out more or less by accident, not by design.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Panda.1967

Panda.1967

The issue with elite specs is a contradictory one by anet themselves. Now before I get into this I know already the kinda comments i will be getting already saying I’m worng. They never wanted them to be upgrades to the core class, however they clearly were/are clear upgrades to the core classes. The made the elite more powerful then the reagular class. The only ones I see run their core classes anymore are people who don’t own hot, or people who are not level 80. Now this wouldn’t be an issue if the elite spec filled a particular role. Like saying you want to be a support role then you pick an elite spec that centers around that particular. The only problem is that we have to wait another 5 years to get another elite spec before this idea can be made, because they are only going to give us the elite spe with xpacs. So you going to pick the the elite spec over you core class any day of the week.

This won’t stop being an issue till we get a few elite spec release, but the only way thats gonna happen is years years away.

True from the start it was intented to just be a side grade, but that dident happen I guess the investors wanted monies so they put pressure and got it changed to elite spec=more power to sell more boxes.

It was actually more along the lines of self entitled players in the HoT beta complained that elite specs were too weak until ANet bufferd them then continued to complain until they got buffed even more… there was no investor push to “sell more boxes” by maki g elite specs stronger, this is evident by the simple fact that they STILL claim elite specs to be sidegrade. Seriously, go watch the PoF announcement video and listen to what they say when they start to talk about the elites, they clearly call them sidegrade and an alternative way to play the class and in the same breath they deny that they are an upgrade.

Please stop assuming I’m a guy… I am female.

Why elite specs will never work

in Guild Wars 2: Heart of Thorns

Posted by: Sartharina.3542

Sartharina.3542

It really bothers me how heavy they go into their Espec weapons, at least graphically. And then they nerfed the few that actually functioned without their Espec weapon (Greatsword, Axe, and Rifle Berzerkers used to be incredibly powerful and fun).

Soulbeast looks like it’s going to have amazing Greatsword support, and some of that might leech over to Longbow.