Will HOT give us a "new" Orr?

Will HOT give us a "new" Orr?

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Posted by: Twonineone.3490

Twonineone.3490

I don’t think that there are many players who still don’t know the end of the Personal History, in any case, if you are one of these players don’t read the text below.


We spent two years and a half playing in Tyria and fightign to reach a single goal: kill Zhaitan and purify Orr from its dragon-curse. We went through a lot of missions and finally we reached the heart of Orr letting Trahearne to end his Wild Hunt and cure the land.

Don’t you think that giving us a new reborn Orr would be great? Do you think that this would be possible?

Besides I think that giving us a revamped map could satisfy the wish of players to see some new areas except for the jungle.

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Posted by: tekfan.3179

tekfan.3179

Honestly, with the current overflow-system I wonder why Anet didn’t already put up a slightly revamped Orr for players who finished the storyline.
Once you completed the main story arch, you would be loaded onto a map with some slight texture-changes and maybe a spot of green here and there.

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Posted by: AlphaDelilas.2873

AlphaDelilas.2873

I hope so. It would be really nice to see Orr evolve like the rest of the world.

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Posted by: DBZVelena.5186

DBZVelena.5186

I agree. i was always disapointed that after the PS ended Orr was still the same.

Proud Medic of the Splinter Warband. PM me to know more.

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Posted by: Pandaman.4758

Pandaman.4758

Only problem is that instances load the current map instead of the time-appropriate map. It was weird when Destiny’s Edge met up in toxin-and-Aetherblade-filled LA during Scarlet’s attack, think about how weird it would be to go through the last arc of the personal story with people going on about how everything is corrupted and needs to be restored… when everything is already restored.

ANet really needs to make the personal story load its own maps instead of whatever is currently live.

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Posted by: Twonineone.3490

Twonineone.3490

Only problem is that instances load the current map instead of the time-appropriate map. It was weird when Destiny’s Edge met up in toxin-and-Aetherblade-filled LA during Scarlet’s attack, think about how weird it would be to go through the last arc of the personal story with people going on about how everything is corrupted and needs to be restored… when everything is already restored.

ANet really needs to make the personal story load its own maps instead of whatever is currently live.

The problem is that even the Revenant class will start in the same “old” way, there will be always people that need to see Orr infected and people that want to see Orr cured. So yes, ANet neet to create a new map to load just for people that already ended their PS

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I will only accept a cleansed Orr if:

  1. It’s new zones, rather than the three pre-existing ones. Easiest and best solution. But why would we want to go to a risenless (or less risen-filled) cleansed Orr? What would the events be? What would be the story of those zones? Unlikely, solely due to “lack of purpose”.
  2. They make a phasing situation where those who haven’t completed the Personal Story get the “old Orr” while those who did get the “new Orr” – and this is per character. But this would go against what ArenaNet claims to want – non-divided playerbases.

It would be jarring to go through the personal story with cleansed Orr maps – and even if they make it so that the story instances use a specific non-open world map, it’d be jarring to go from open world cleansed Orr to instanced corrupted Orr.

And definitely no to cutting the Personal Story. Look what happened when they changed things around for the NPE – the removal of the Greatest Fear arc should prove that players do NOT want the PS removed. Even if it isn’t the best it can be.

So in all, I’d say no thank you.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: yanipheonu.5798

yanipheonu.5798

With the implication of new masteries around the world, not just in Maguuma, I’d think it’d be safe to say we’ll have at least a minor update.

Frankly I’d just be happy if we had some minor changes show that the undead are beginning to wane, maybe change the amount of mobs, have them perhaps hunker down in one area of Orr as a last stand.

A “Retaking of Orr” patch after Heart of Thorns’ could be cool, once the pact has regrouped and dealt with the immediate Mordey threat.

And yeah, they really need to work on phasing in this game.

(edited by yanipheonu.5798)

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Posted by: oneply.9586

oneply.9586

seems lame that they would alter Lions Arch to fit the story, but not Orr.

One Ply To Rule Them All
Bring PPK back to WvW!!!

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Posted by: Aethelbert.1497

Aethelbert.1497

Only problem is that instances load the current map instead of the time-appropriate map. It was weird when Destiny’s Edge met up in toxin-and-Aetherblade-filled LA during Scarlet’s attack, think about how weird it would be to go through the last arc of the personal story with people going on about how everything is corrupted and needs to be restored… when everything is already restored.

ANet really needs to make the personal story load its own maps instead of whatever is currently live.

The problem is that even the Revenant class will start in the same “old” way, there will be always people that need to see Orr infected and people that want to see Orr cured. So yes, ANet neet to create a new map to load just for people that already ended their PS

And what do you propose they do there, exactly? These players, I mean. There is a plenty of content in the current state of Orr. If it is removed completely, there must be other means to aquire rewards for priest events and so on. Even in current state of the game, it sometimes hard to find people to do Balthazar priest. Will it become harder if there will be two “states” of Orr? Maybe. So, as a developer, you need to fill it with content, which is very time-consuming to create. I would rather have more areas in Maguuma and Magus Falls than revamped Orr that I will visit once in a new moon. Unless they will make it relevant and make phasing a thing.

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Posted by: Twonineone.3490

Twonineone.3490

I will only accept a cleansed Orr if:

  1. It’s new zones, rather than the three pre-existing ones. Easiest and best solution. But why would we want to go to a risenless (or less risen-filled) cleansed Orr? What would the events be? What would be the story of those zones? Unlikely, solely due to “lack of purpose”.
  2. They make a phasing situation where those who haven’t completed the Personal Story get the “old Orr” while those who did get the “new Orr” – and this is per character. But this would go against what ArenaNet claims to want – non-divided playerbases.

It would be jarring to go through the personal story with cleansed Orr maps – and even if they make it so that the story instances use a specific non-open world map, it’d be jarring to go from open world cleansed Orr to instanced corrupted Orr.

And definitely no to cutting the Personal Story. Look what happened when they changed things around for the NPE – the removal of the Greatest Fear arc should prove that players do NOT want the PS removed. Even if it isn’t the best it can be.

So in all, I’d say no thank you.

I don’t know how developers can solve the problem of “instanced” Orr, I’m not a programmer so I have no idea. But about events we can just use imagination and some information that we already have. For example all the undeads that now “live” in Orr were pirates, so why don’t create events with pirates, in a similar way of Gendarran Fields? Not the same, obviously, but hypothetically LA could be taken and controlled by Black Lion Trading Company and push all pirates to Orr.
Obviously all players who complete the PS will not go back to the old Orr.

Besides Orr is an old 80 level map, the same level of the new Maguuma, so why people, apart from the ones who need to finish their personal story, would play again in the same old Orr? Will not it became even more empty than now?

In Any case the PS wont be eliminate, it would be a huge mistake surely.
The main point is just that aNet build all GW2 game on evolving the world, on a LIVING world, I think that changing old maps could be a great way to emphasize this aspect of their brand.

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Posted by: Rognik.2579

Rognik.2579

There is one part of Orr that is still unmapped, just past Arah and south of Fort Trinity. If you really want to prove that the land has been cleansed in some way, I would make a city there, or some basic settlement. Maybe there would be events like risen still trying to tear the structures down, despite everything else. Maybe it’ll be locked to all who haven’t finished the personal story, or even in one of the expansions. It’s an idea, though, and one that doesn’t ruin Schrodinger’s Cat nature of the land itself.

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Posted by: Belenwyn.8674

Belenwyn.8674

First Areannet has to find a way to give the story instances their own maps. At the moment the instances are using the most current ones. This is causing the bizarre situations that the story placed in the past is taking place in maps of the present. Remember the story instances in LA using the current destroyed map as the stage instead of the old undestroyed ones. I found the scene very weird where the kids played in the burning LA attacked by Scarlet where also Destiny’s Edge met in front of the destroyed fountain.

As soon as this problem is solved. Arenanet can change Orr without further problems. The past would be conserved in the story instances whereas the real world could evolve and progress in real time.

(edited by Belenwyn.8674)

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Posted by: Pifil.5193

Pifil.5193

Surely it’ll take quite a while for Orr to be restored? It was at the bottom of the sea for a few hundred years (up until quite recently) and it’s still full of undead (including undead dragons). It should take decades (or centuries) for it to be restored.

Killing Zhaitan shouldn’t be like flicking a switch from Corruption On to Corruption Off.

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Posted by: wasted.6817

wasted.6817

Doubt that, they would’ve mention that. Sure it would be great though. I always felt sad that Orr didn’t look more like Arah explorable.

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Posted by: Eilis.6089

Eilis.6089

I’d love to see an Orr that is beginning to cleanse. After all, they’re talking about being able to see the results of our work right? And as for what would we do there? Maybe make a new dungeon-since obviously not all the undead will disappear overnight.

Or maybe we need some artifact from the depths of Orr (dangerous I know) to help bring down Mordremoth?

Ascalon shall rise again!