Will the broken camera be fixed in HoT?

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Tachyon.5897

Tachyon.5897

Given how the game’s current camera is so broken that it makes anything that requires you to fight indoors migraine inducing and causes some jumping puzzles are nigh-on impossible, will HoT feature an overhauled camera with the spiel mentioning vertical maps?

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Tabootrinket.2631

Tabootrinket.2631

I surely do hope that one day we will have partial transparency for props/walls between the character and the camera instead of the sudden close ups because the camera doesn’t like being separated from the toon :p

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: yanipheonu.5798

yanipheonu.5798

Broken? Always seemed to me that it was utterly controllable by the player, given it’s only as broken as how well you control the camera with your mouse. Never really had a problem. No more than any other MMO.

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

zoom in when in interiors… it helps a lot because when you are zoomed all the way out and the camera hits against a wall, it’s trying to go back to where you last had it, and ‘spazzes’ out.

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: tota.4893

tota.4893

Broken? Always seemed to me that it was utterly controllable by the player, given it’s only as broken as how well you control the camera with your mouse. Never really had a problem. No more than any other MMO.

It is a little broken, because this still happens sometimes. My theory is that the camera’s “collision volume” that the game checks to see if there’s something between the character and the camera is set up a bit wrong and sometimes extends in front of the character, causing the camera to move in violently when your character touches some part of the scenery just right (or wrong) for a moment and the code tries to move the camera as close as possible before letting it go back again. Character size/height may be a factor here.

And then there’s the little shrubberies and stuff in some areas that should just be ignored by the camera as they aren’t large enough to block the view anyways; suddenly zooming in because one of them is in the way is more disruptive than not doing so.

This doesn’t seem very hard to fix but it’s probably like the forum software; the search has been broken for ages but isn’t getting fixed because whoever wrote it is no longer there and nobody else can find the time or courage to touch it.

Will the broken camera be fixed in HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Happicakes.2054

Happicakes.2054

The camera, as is, seems workable to me. The only thing I would love to see is the ability to toggle on/off mouse look (getting sick of having to hold right-click).

Celeste Dalenset – Mesmer/Chronomancer
Officer – League of Tyrian Adventurers [LoTA]
Fort Aspenwood