[WvW] New BL fixes balance issues?
One fundamental problem with WvW is the game is always the same size regardless of the number of players. This is a big and unnecessary problem. Unbalanced play is perfectly fine within certain tolerances, for example if EB has 100 Red, 60 Blue, and 30 Green, the WvW play still operates like WvW should. But all to often on borders you have situations like a dozen defenders twiddling their thumbs, doing busy work like refreshing seige, and running upgrades and repairing/building oil, cannons and mortars. Ten minutes later you might have three people on the border, when out of nowhere a 60 invader zerg shows up with riding 30 Omegas they’d been gradually stashing at the WP, and blitz the map. That’s effective for them, but not interesting or fun for anyone. Too much PvD in WvW; far, far too much.
Whatever this new border is, I hope it comes with some scaling and flexibility (and of course new mechanics/challenges) so the size of the game better correlates to the size of the participation. And that solos and roamers have more to contribute than flipping camps and scouting.
If it is as vertical as new zone, or atleast way more vertical than current borderlands it would be so much more fun try to navigate narrow pathways without getting caught in ambush