Year later Hearts & Minds still buggy!

Year later Hearts & Minds still buggy!

in Guild Wars 2: Heart of Thorns

Posted by: Tiger Ashante.1792

Tiger Ashante.1792

This mission is still as buggy as ever! I tried doing it just tonight and 3 times at the last phase with Modremoth fight, where he’s at 25% HP, he stalls where he is permanently invulnerable and you cannot finish the misison. This really is bad, considering it is the final mission for HoT. It takes forever even when things don’t bug out, but when they do, it’s the most tedious, long and frustrating mission in the game. Please guys, fix this already will you? Or at least put check points on the phases or something, having to repeat the entire Modremoth fight even once is awful, but having it bug out 3 times in a row is really unacceptable at this point in time. I finally gave up and now i’m faced with having to repeat the entire mission which in itself is abhorrent to me. I really, really hate this mission, just in case I didn’t make it clear above.

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Posted by: Rain.7543

Rain.7543

There is nothing bugged there. When the boss goes to 25% you simply need to break its defiance bar and then you can dps burn him. Here is a good, helpful read, that everyone who is unfamiliar with the defiance bar mechanic should read: https://wiki.guildwars2.com/wiki/Defiance_Bar

Good luck!

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

A bug report will yield more results than posting it here on the Forum. Devs don’t usually answer these kinds of questions here. Also, taking out your frustration on someone who’s trying to help you by giving advice isn’t exactly helpful.

So I assume you know that after the last glide phase you don’t attack him or break his cc bar with your weapon skills, but defeat the mobs, then break his cc bar by using the rift, and then dps him? Weapon cc skills will not be able to break his bar because it refills too fast, but the rift is like an overpowered cc breaker and will stun him in about 2 seconds. I’ve done this mission about 8 or 9 times and the only time it bugged for me was the first time I did it, in the first week after HoT was released (when the fight was rife with bugs). Every single time I tried it afterwards I had no problems, no bugs whatsoever.

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Posted by: Ayrilana.1396

Ayrilana.1396

I’ve run into the defiance bar not breaking when you channel the right on several classes. I’ve not once had an issue breaking it. It is incredibly easy to break on Rev. I’ve ran the story at least 15 times and not once have I seen his defiance bar instantly refill.

If you truly have encountered a rare bug, then submit a bug report in game.

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Posted by: Blue Hare.8612

Blue Hare.8612

Was doing the mission with a pug group and it was super tedious and chaotic. We managed to get to the last fight and used the rift to get rid of the break bar but didn’t have enough damage to finish off the boss. After that, nothing… no enemies no rift.. gg.

Tried to use the /stuck command to reset the boss but it just throws you out without any means of getting bask to the boss.

And another thing I noticed, hearts and minds is far easier (and faster) to solo than to do with a random pug group. What I mean is that with more ppl there are more variables and more things that can go wrong. Not to mention mobs becoming stronger with scaling and ppl not pulling their weight makes fights take forever.

I soloed the mission with a zerk druid and I don’t really get why ppl keep saying it is hard and search for a group. Then again, ranger is probably the greatest solo profession and I haven’t finished hot with my alts yet so I don’t really know how it is with others.

And someone saying that there is nothing wrong with the defiance bar thing at 25% when the rift doesn’t appear again, it is not supposed to be your typical breakbar, it is a buff that the boss has: “Invulnerable to all but Rift Overcharge.” You are not supposed to be able to break it with cc but apparently when te bug happens you can do it for some reason. This is stated in the wiki: “In the final phase of the fight, sometimes Mordremoth’s defiance bar wont be broken after activating the rift and a new rift will not appear. If that happens he is immune to all attacks, but the bar can now be broken using crowd control skills such as Knockback or Chill.”

{Lepus Timidus}

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Posted by: Rain.7543

Rain.7543

There is nothing bugged there. When the boss goes to 25% you simply need to break its defiance bar and then you can dps burn him. Here is a good, helpful read, that everyone who is unfamiliar with the defiance bar mechanic should read: https://wiki.guildwars2.com/wiki/Defiance_Bar

Good luck!

Oh geez, are u serious? i’m not a frigging noob who doesn’t know about defiance bar! I’ve completed this mission at least 12 times and 70% of the time the kitten mission is bugged and I’ve had to repeat it multiple times to complete it. I haven’t done it since the April patch when i thought they may have fixed this mission, but i guess not.

I bought HoT on my 2nd acct recently and was at a point of doing it again and i know the difference between bringing down a defiance bar and a bug. I was on my rev and using every CC at my disposal, but the bar was instantly regenerating to full. Even with defiance bar, you can still do some dmg to the enemy instead of him being 100% invulnerable and his bar going full regen instantly as it was. In any case, this post was meant for the devs to answer, not u telling me everything is ok and i’m the one doing something wrong. People have been complaining about these bugs since HoT launched and the devs know full well this mission has more bugs then a sieve has holes and it’s about time they fix them.

Instead of trying to act all smart and witty, next time provide more information in your initial post. The way it was presented, led to the impression that you simply didn’t know you have to break the defiance bar. Also I have done that mission several times and haven’t encountered any bugs. How come its bugged for some and not for others? Generally a bug, should be present for everyone who have done this particular encounter, or at least for the large portion of the player base, which… seems not to be the case, since most people complete it without problems.

If you didn’t want me telling you what to do, then perhaps fill up a ticket and take your issues with support. This is a forum, where people can freely express their opinion and try to help. I am sorry I tried to help you, it won’t happen again in your case, you can be asured of that.

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

You tried to help me? yet the first sentence you make is, “there’s nothing bugged here”. I don’t consider that very helpful at all and imo, it was you who was “acting smart”. If you truly were trying to help me then i must have misunderstood your intent, but I wasn’t asking for help from anyone, other than the devs to fix their game. And just b/c the instance wasn’t bugged for you, doesn’t invalidate my experience of it. The bugs in this mission seem to occur randomly and in different places. I’ve run the mission on one character with no issues, while on others bugs galore. It’s a luck of the draw the way the instance loads i think. sometimes it loads with those bugs in it, other times it doesn’t and you’re very lucky if u get a clean run.

There’s an option in game to report bugs. There is a bugs section on the Forum. Yet you post it on a discussion Forum. Are you surprised people respond, or are trying to help?

You come across as a bit abbrassive and that usually doesn’t engender sympathy or respect from people. We understand your frustration, but don’t take it out on other players. They can’t help that you encounter these bugs so often. People point this out yet you continue with your tone and demeanor, which tells me you don’t care at all about how you voice your opinion. And I have to agree that your description of the problem you run into isn’t exactly clear cut. It’s widely open to interpretation. So if people give you advice that you don’t need, just look at your original post to see where that comes from.

I was on my rev and using every CC at my disposal, but the bar was instantly regenerating to full.

This right here seems to be the problem (notice my use of the word “seems”, not “is”, because this is how you describe it). You said you finished it 12 times before, but this suggests you are using your weapon skill cc’s, while it’s the rift that breaks his bar.

Having said all that, I must be extremely lucky for having only encountered one bugged instance of Hearts and Minds, the first week after HoT release when nothing was fixed yet. The other 7 times, months later, it was a cakewalk and completely devoid of bugs (and yes, much easier to solo than doing it with a group).

(edited by TheNecrosanct.4028)

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Posted by: Healix.5819

Healix.5819

I’ve completed this mission at least 12 times and 70% of the time the kitten mission is bugged and I’ve had to repeat it multiple times to complete it.

If it happens to you so frequently, make a video to document it. Any remaining bugs are likely difficult to reproduce.

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Posted by: Greener.6204

Greener.6204

The CC problem is one I’ve constantly come across, ever since the stability update in April (Note: This is what I blame, and I may be wrong)

When you channel, it pulses CC, but not enough may hit Mordremoth as he can be immune to some of them. Unfortunately the rift disappears once you’ve completed your channeling, and Mordy just gains his defiance bar back to full. He stands there wobbling, the game expects him to be taking damage, you can’t hurt him, therefore the mechanics don’t reset.
I’ve had to do many, many rounds of trying to CC him with personal skills, timing the CC’s so that they don’t hit while he’s “immune” from the last strike. It’s not fun.

G R E E N E R

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Posted by: stale.9785

stale.9785

I’ve been facing a different bug – one that’s also been there since HoT release. For whatever reason, it’s impossible for me to glide during the encounter. Other’s can, when I party with them (this is how my necro got through) but I cannot.

It’s beyond frustrating, since this effectively removes my ability to finish the story.

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Posted by: Greener.6204

Greener.6204

I’ve been facing a different bug – one that’s also been there since HoT release. For whatever reason, it’s impossible for me to glide during the encounter. Other’s can, when I party with them (this is how my necro got through) but I cannot.

It’s beyond frustrating, since this effectively removes my ability to finish the story.

Run into the small wind markers on the ground; don’t jump at them. They’ll automatically give you a bounce into the air.

G R E E N E R

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Posted by: MokahTGS.7850

MokahTGS.7850

This bug has hit my group as well, so it isn’t that rare. We get to the 25% mark and no rifts and locked bar. NOTHING can damage him or break the bar. All CC tried but nothing happens…no rifts spawn…just endless looping of lightning and running around.

Frankly, this boss fight needs a count down timer when he gets to 25% that just hard breaks his bar to break the stalemate.