confusion about hero points

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Cayenne.5341

Cayenne.5341

returning player here so please excuse my confusion .. My characters are mostly old characters that I leveled not long after the original launch of GW2.

According to the wiki there are 398 level reward points (i assume old characters got them as well). Then are are 213 hero challenges in the world.

I need 340 more points to unlock the reaper fully for my lvl 80 necro. Where do I get them from?

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

You get them from completeing the more difficult hero challenges in the HoT maps, which award 10 points each but are generally harder fights (for example, one of them spawns a champ and 4 mobs you have to kill within a time limit), trickier to get to (One of them is on a precarious ledge surrounded by snipers and knockback hammer guys), or just plain more time intensive (One requires you to become “worthy” by advancing nuoch mastry to a certain point)

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Cayenne.5341

Cayenne.5341

Will I have completed all hero challenges in the world by the time I got my elite spec for one character?

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

Will I have completed all hero challenges in the world by the time I got my elite spec for one character?

No, you’ll have either completed zero challenges in core tyria, and all the hoT challenges, all of the core challenges and HALF of the HoT ones, or some where in between.

If you already had map competion on a character, you’re looking at completing roughtly half of the challenges in hoT before you fully max out the track.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Cayenne.5341

Cayenne.5341

thanks that helps

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

<3 good luck out there, some of those are tough

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Dadnir.5038

Dadnir.5038

You need to unlock all your specialisations/skill (which is done with the point that you gain from leveling) then you hunt for PvE hero point challenge.
In the core game you’ll gain around 200 pt (wvw map were rewarding you with the 10 or so more point not sure what we will get with new wvw map). It’s 1 point per challenge in the core game.
In Heart of thorn map I’ve seen something like 11 challenges on the 2 first map, since it’s 10 point per challenge here, you can expect to gain 220 hero point within these 2 map (3rd map should have almost the same number so around 330 in total I guess)

Other way to gain hero point would be by leveling your WvW level and trading your “glory” against “tome” that will valid random hero challenge in PvE.

No core profession should be balanced around an optional elite specialization.

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Eponet.4829

Eponet.4829

<3 good luck out there, some of those are tough

I wouldn’t say that they were tough. Of the fourteen that I did and others that I skipped, they were either impossible due to mastery gating/dps racing as a low personal dps class without bringing in other people or trivially easy.

The only somewhat interesting one was the place of power inside the poison vines that I had to set up three illusions for, blink to the point, begin the channel, distort, and then when distortion was about to end, use blurred inscriptions with signet of midnight.

Which was basically a repeat of the Shrine of Melandru hero point, and a stealthless version of the shrine of Balthazar.

(edited by Eponet.4829)

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

<3 good luck out there, some of those are tough

I wouldn’t say that they were tough. Of the fourteen that I did and others that I skipped, they were either impossible due to mastery gating/dps racing as a low personal dps class without bringing in other people or trivially easy.

The only somewhat interesting one was the place of power inside the poison vines that I had to set up three illusions for, blink to the point, begin the channel, distort, and then when distortion was about to end, use blurred inscriptions with signet of midnight.

Which was basically a repeat of the Shrine of Melandru hero point, and a stealthless version of the shrine of Balthazar.

Most of the time when people say “impossible” I interpret that as “difficult”

The bloom that spawns the timed champ for instance. It was impossible, then I altered my traits for a specific champ (the terragriff) and respawned it until he showed up. Boom, done!

They’re not literally impossible, just harder to get to, harder to fight, or simply a longer grind on a mastry track. So, yeah, in terms of difficulty as related to core hero points, they’re generally more difficult in one way or another. Not saying it’s all necessarily interesting difficulty, but in a technical sense its increased difficulty.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: Eponet.4829

Eponet.4829

<3 good luck out there, some of those are tough

I wouldn’t say that they were tough. Of the fourteen that I did and others that I skipped, they were either impossible due to mastery gating/dps racing as a low personal dps class without bringing in other people or trivially easy.

The only somewhat interesting one was the place of power inside the poison vines that I had to set up three illusions for, blink to the point, begin the channel, distort, and then when distortion was about to end, use blurred inscriptions with signet of midnight.

Which was basically a repeat of the Shrine of Melandru hero point, and a stealthless version of the shrine of Balthazar.

Most of the time when people say “impossible” I interpret that as “difficult”

The bloom that spawns the timed champ for instance. It was impossible, then I altered my traits for a specific champ (the terragriff) and respawned it until he showed up. Boom, done!

They’re not literally impossible, just harder to get to, harder to fight, or simply a longer grind on a mastry track. So, yeah, in terms of difficulty as related to core hero points, they’re generally more difficult in one way or another. Not saying it’s all necessarily interesting difficulty, but in a technical sense its increased difficulty.

When I say impossible, I mean in terms of at that point. i.e. “It’s effortless if you have the mastery, impossible if you don’t”, and some classes have easier times than others when it comes to DPS racing a timer, and the champion terragriff wasn’t actually a big deal compared to some of the ones in the later maps. Plus, thieves are great solo damage classes, your experiences aren’t exactly going to be typical of the standard mesmer.

Grinding mastery points isn’t difficult or interesting, it’s just grinding.

confusion about hero points

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

<3 good luck out there, some of those are tough

I wouldn’t say that they were tough. Of the fourteen that I did and others that I skipped, they were either impossible due to mastery gating/dps racing as a low personal dps class without bringing in other people or trivially easy.

The only somewhat interesting one was the place of power inside the poison vines that I had to set up three illusions for, blink to the point, begin the channel, distort, and then when distortion was about to end, use blurred inscriptions with signet of midnight.

Which was basically a repeat of the Shrine of Melandru hero point, and a stealthless version of the shrine of Balthazar.

Most of the time when people say “impossible” I interpret that as “difficult”

The bloom that spawns the timed champ for instance. It was impossible, then I altered my traits for a specific champ (the terragriff) and respawned it until he showed up. Boom, done!

They’re not literally impossible, just harder to get to, harder to fight, or simply a longer grind on a mastry track. So, yeah, in terms of difficulty as related to core hero points, they’re generally more difficult in one way or another. Not saying it’s all necessarily interesting difficulty, but in a technical sense its increased difficulty.

When I say impossible, I mean in terms of at that point. i.e. “It’s effortless if you have the mastery, impossible if you don’t”, and some classes have easier times than others when it comes to DPS racing a timer, and the champion terragriff wasn’t actually a big deal compared to some of the ones in the later maps. Plus, thieves are great solo damage classes, your experiences aren’t exactly going to be typical of the standard mesmer.

Grinding mastery points isn’t difficult or interesting, it’s just grinding.

I dunno, I find doing it pretty interesting. moves me around the maps, puts me in encounters that are different for each one, etc.

Grinding is really a matter of repetition, and hero points are the only new advancement system that don’t require repetition (unless you’re talking alts, but to be fair alts are by definition repetitive in terms of character progression anyway)

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ