endgame content doubt

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: coso.9173

coso.9173

Hi everyone!
I have a doubt on endgame content. I have had a lv 80 character for some while and for now I’m just focusing in getting the jungle masteries (specially untill I can fly without spending stamina).
I know many people’s ultimate goal is to get legendary weapons but honestly I could care less about that. so what else is to do if I don’t care about legendaries? I guess getting ascended equipment to be able to do raids is a possible choice.
but whenever I say in zone map chat in the jungle that masteries are slow to train, most people tell me that they don’t even notice because they’re busy doing other things at letting masteries advance on their own while doing those other things. But what else is there to do in the jungle besides masteries if I don’t care about crafting legendaries?
I mean most events give items that people ultimately use for that, right? or is there something else I’m missing that I should be doing in the new maps?
I hope you can help me

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: Randulf.7614

Randulf.7614

These are the following things you can do. Like most people you have spoken to, I found my masteries flew past doing these things. By focussing on just the masteries as a means to an end, it will always feel like a grind.

- Exploring/map completion
- Meta events – Auric esp gives massive amounts of loot
- Achievements/collections
- Mastery points. This falls under exploration and achievements
- Story
- Adventures. OK they are a bit naff, but they give mastery points and AP as well as xp
- Going for your elite specialisation
- All round general messing playing with no aim
- Farming for mats
- Raids
- Repeating the above on alts

Doing all things as a mix will level your masteries in no time because you are occupied enough in other things.

The thing about GW2 is that there isn’t a defined end game like other MMO’s and that’s a big plus for so many people – it gives them the freedom just to go off and do anything or just mess around and in some way or another, feel like they are progressing or be rewarded for their time.

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: coso.9173

coso.9173

thanks for the reply, I’ll try to cover the points you made:
-exploring map completition. I have pretty much 100% on all maps by now, excepting by the last one because so many zones used to be locked unless specific events were cleared. (I’ve heard that changed alrady though)
-meta events and loot. loot for what? can we get anything actually useful if I don’t care about crafting legendary? can I get better than my current mostly exotic equipment?
-achievements/collections. I haven’t done this too much, never cared much about it, but I guess could check it out.
-mastery points: like map completition, I thik I have that pretty much covered. at least until I need more for masteries, for now I have a LOT of free points I can’t use yet.
-Story: I have it finished, it was the firwst thing I did when I got HoT.
-Adventures: I don’t really know what you mean by adventures, care to elaborate? =O
-Going for elite spec. I did all the skill/hero points in Tyria and I have pretty much unlocked everything by now, am I missing something?
-Farming for mats: mats for what? I don’t care about legendaries like I said, is there anything else I should be farming for?
-Raids: it’s one of my future goals indeed.

I hope you can elaborate on those that I don’t know much about
thanks!

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: Randulf.7614

Randulf.7614

- Yes DS is more accessible now. You still need leyline gliding or a helpful mesmer though

- So in terms of loot that can be broken down into 2 things
1) rare exclsuive skins (HoT introduced dozens)
2) Things to sell like ectos, jewels, and mats from salavaging. I just got 16 ectos from one Tarir run. That can be sold for other things I want, added to Guild Hall for buildings or used in crafting (they were helping to fund the last part of my legendary, now they are building a major Guild Hall upgrade) – eventually I will use them to craft some skins in some of the weapon collections)

You wont necs be more powerful, ut you might find a way to obtain things to change your look – a major part of what GW2 is all about.

- mastery points. Completionists like me and many others get them regardless as to whether they are needed or not. Plus they will likely be useful if they add more masteries in LS3.

- Elite spec. Players like myself have every profession. I have elites on most, but only half are 100% and have gained the ascended specifc weapon and the exclusive armour piece. That means I run different professions through HoT when I want variety.

- Adventures. They are the mini games like Tendril Torches in Verdant Brink, Auric and Tangled Depth. They usually have a flag next to them. They are an attempt to bring a competitive edge to the pve open world, which didn’t seem to work. Some are fun, some are dreadful.

- Legendaries are just one item people make. Players make things like skins, ascended, Guild Hall buildings and decorations. Or they farm mats to sell to fund other things. There are huge number of collections and achievements in this game, some of which are easier with gold to hand. Ascended is also easier to make if you have the gold to do so. Maybe you want a mini from the TP or a vendor. Or maybe you want gold to make gems to buy in the online store. The options are huge.

- Achievements/collections. For many, this is an endgame pursuit if you like. Whther it is the achievement point leaderboard, an OCD affection for completionism or whether you find them just plain fun. Some even reward useful things like ascended armour and weapons (Leystone Armour collection for example). Achievement points also reward laurels, gold, skins and gems at various intervals, which you can monitor in your achievement panel

(edited by Randulf.7614)

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

So what would you consider end game?

In every MMO I’ve ever played, with no exceptions, end game is either PvP or PvE. From what you’ve said, I guess you’re not a PvPer or WvW or tournament play would be end game for that.

So that leaves PvE. There are only a few things that have ever qualified for end game in PvE and they’re all in this game now. Gear progression (ascended), raids, achievement hunting, collections, crafted ie legendary weapons, and story progression which comes out too sporadically to be of use all by itself.

This game is about picking goals and working toward them. That’s it. If you can’t pick a goal and work toward it, you’re not going to enjoy the end game of this game.

Have you beaten every dungeon? How many dungeons can you solo. That would be your end game too.

If one of these things doesn’t appeal to you, then you shouldn’t be playing any MMO because that’s all the end game out there, end of story.

If you’re not going to raid, or

endgame content doubt

in Guild Wars 2: Heart of Thorns

Posted by: cranos.5913

cranos.5913

Dungeons, fractals and raids would be your typical endgame if you don’t care for open world. And raids give a decent amount of XP per boss. Personally I probably lvled 70% of my HoT masteries through raiding.