possible thought on specializations

possible thought on specializations

in Guild Wars 2: Heart of Thorns

Posted by: Sylent.3165

Sylent.3165

If they add 2 to each class firstly that would be great, but what I’d love to see more then anything is new skills.

So far we know the ranger can be a druid. Of course with a staff they get 5 new skills. Will maybe all the other weapons get new skills to?

With thief will we maybe get an assassin changing all the dagger skills?

I’d love so much getting new skills with these new specializations. That way it’s not just “druid is a ranger with a staff”. It would be awesome to have druid and ranger be 2 different classes in a sense. That way gw2 can finally add some diversity in the game I think. Make it feel a bit more like gw1 were we had plenty of options with which skills we used. This would also make pvp so much more fun to I think and bring a new experience to wvw and dungeons.

possible thought on specializations

in Guild Wars 2: Heart of Thorns

Posted by: Diovid.9506

Diovid.9506

As far as I’ve heard a specialization includes the following:

- New traits.
- Limitations on the use of old traits.
- One new weapon.
- One new healing skill.
- One new elite skill.
- A few new utility skills.
- Changed profession mechanics.

That sounds like enough to me. That is much more than just a ‘ranger with a staff’.