Zhaife
Graduated top of class esports academy
#1 on fractal leaderboards
Graduated top of class esports academy
#1 on fractal leaderboards
-when i use my glider my backpiece is still visible and its flapping clips through the glider
-if i’m not standing still and directly on a jumping mushroom, i can fly in the wrong direction or bug out and get caught spinning midair until i waypoint. the former can cause me to clip things and fly in the complete wrong direction and die. also, if the mushroom is sending me downwards i take fall damage and more often than not i straight up die
-the tempest’s warhorn skill water 4’s knockback begins behind the tempest and never manages to hit a moving target due to that and because it’s very slow. besides a couple cc’s, the weapon has very little damage mitigation and i find myself dying with it far more often than with other weapon sets.
-for chronomancers, why would i want my clones to get superspeed after i shatter? so they can run to the enemy faster? not a very good minor tbh it seems to lack pretty much any purpose. everything else is wonderful and i love it and i’m anticipating the nerfs
-why can’t dragon hunters just not target things behind them with their aoes like other bow users can? afaik other skills will just turn you around to use them if you hold still or you just straight up shoot the arrow behind you. weird that guardians can’t even target behind them and often i have to awkwardly turn slightly because the target is just slightly too far to my left or right
-still not comfortable playing revenant but i think it’s the circumstances. the skills that root you in place but show you somewhere else ruin you in aoe and enemy heavy environments like the new map. still seems like very little damage mitigation compared to the other classes and i’m not quite used to that yet either
-i fought the wyvern at the end of the hylek city event chain and it melted surprisingly and disappointingly fast. i would have liked to see it 1 shot more people than it did compared to how fast it died.
-the game isn’t out yet and i really want to play chronomancer without losing rewards
-the map has emptied quite a bit after the first day and i suspect it’s because some of the events seem to be very difficult to complete or are just bugged. i just assumed there were masteries that would help finish much faster and left people to argue in map chat while i explored and tried to outrun smokescales
-after 8k hours and no precursor drop i’m scared my time will finally come during a beta
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