[spoilers] That gliding phase was a bad idea
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: Chpoit.6498
The rock phase is there to incite you to level gliding mastery so you can dodge in teh air (or stealth, don’t remember).
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: Rucent.4752
Use the updrafts farthest away from the boss, and you should be far enough away to avoid being hit.
Then they should have locked the mission behind the mastery…Or at least have a message recommending the mastery. It makes no sense to run it without it. Its pretty much a requirement even if it is not mentioned. Otherwise its an exercise in frustration. Many people get in and just quit the story because of this.
Either do that or just make simple changes or at least do not reset the kitten boss when you die. Having to do a 20 minute fight all over again from scratch is just boring.
Liadri for example although it was difficult it never got boring as it had purely skill based mechanics and was a quick encounter. She was difficult and enjoyable at the same time. If you want to make sth that long create more checkpoints at least. This whole encounter (if you also take the bugs into consideration) feels very poorly designed.
(edited by Turin.6921)
Use the updrafts farthest away from the boss, and you should be far enough away to avoid being hit.
Some of the updrafts are only close to the boss. If you are unlucky enough to be at the part of the circle that does not have an updraft you have to go close or you are dead again. Again it feels that it is just luck based.
When he trows the rocks, drop out of your glider, catch yourself a bit lower, works every time. You’re welcome.
When he trows the rocks, drop out of your glider, catch yourself a bit lower, works every time. You’re welcome.
That is useful indeed…AS long as the glider does not glitch as it often does in the instance…
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: Llethander.3972
I just used the ability to strafe while gliding. Begin strafing when he throws the rock, laugh as it sails harmlessly past. I got hit by the first one he threw because I wasn’t expecting it but managed to get airborne fast.
What I didn’t like was how my character said “Shield yourself or get airborne!” and I ran into the big blue shield bubble with everyone else… and proceeded to die.
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: Dengar.1785
Wait… Stuff can hit you while gliding during the gliding phase?
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: DeathPanel.8362
Wait… Stuff can hit you while gliding during the gliding phase?
He throws rocks at you which knocks you to the ground and starts hitting you with dark energy bolts in the last phase in mid air.
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: Dengar.1785
I never got hit by any of those. O_o
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: DeathPanel.8362
I never got hit by any of those. O_o
You were either lucky or he threw it at someone else then.
[spoilers] That gliding phase was a bad idea
in Guild Wars 2: Heart of Thorns
Posted by: tonyajc.2618
Just requires some skillful Glider play. I only had Updraft use on my Glider…just had to stop gliding, and then glide again while he is throwing stuff to dodge.
Not difficult. Glider didn’t bug for me once. I loved it as a boss mechanic.
People seem to forget that GW2 has evolved from just a regular MMO with stats and stuff. There is an action element that has always been part of the game, and HoT makes this more relevant. Honestly I love it.