told you, RAIDs &Elite Specs

told you, RAIDs &Elite Specs

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Posted by: Knighthonor.4061

Knighthonor.4061

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

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Posted by: ham.8209

ham.8209

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

do you have a link proving this that raids are in fact going to happen ? if so then please provide the link proof that raids will be coming to this game. other wise your just posting something that you only wish would happen .

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Posted by: Randulf.7614

Randulf.7614

https://forum-en.gw2archive.eu/forum/game/gw2/IGN-Tweet-Core-Game-F2P-what-does-this-mean-unconfirmed/first

http://dulfy.net/2015/08/27/gw2-getting-raids-with-core-game-being-free/

Also, the idea elites were built as part of a larger picture including the challenging content was something most people expected

Intentionally nerfed for beta is however tin foil hat stuff. It’s easier for them to tinker from a low base until they find the sweet spot they are after

(edited by Randulf.7614)

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Posted by: ham.8209

ham.8209

https://forum-en.gw2archive.eu/forum/game/gw2/IGN-Tweet-Core-Game-F2P-what-does-this-mean-unconfirmed/first

http://dulfy.net/2015/08/27/gw2-getting-raids-with-core-game-being-free/

Also, the idea elites were built as part of a larger picture including the challenging content was something most people expected

these have been posted already and in my book there is a super very small chance this is true . but yet they are very well disproved by the fact Anet did not come running out and saying yes or no. matter of fact Anet has not said a word about this problem Tweet that only leaves it to just another rumor . and some ones hoping that it will happen at best. and is not a fact it will

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Posted by: Randulf.7614

Randulf.7614

If they weren’t based on truth, then they would have removed the threads. They usually do when these things appear which are unfounded. Also, they wouldn’t have made their IGN Skritt joke on twitter either.

What we don’t know is the detail, but that is for the other thread. This is discussion around how the elite specialisations fit into raids

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Posted by: ham.8209

ham.8209

If they weren’t based on truth, then they would have removed the threads. They usually do when these things appear which are unfounded. Also, they wouldn’t have made their IGN Skritt joke on twitter either.

What we don’t know is the detail, but that is for the other thread. This is discussion around how the elite specialisations fit into raids

building up a fake hope maybe? and maybe they been so busy they (mods) have not had the chance yet to see and read all these post,s yet. and yet there once again i say this maybe building up a fake hope with this IGN Skritt joke on twitter too . just have to wait and see. and see if the mods do lock these topic,s . if they do not lock them . maybe Anet told them not too and let them have a little fun as it was . at our cost,s maybe humm. but i will say this to me it all is noting more then a rumor at best until proven other wise by Anet i say it,s all a fake out job at best LOL

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Posted by: Mo Mo.1947

Mo Mo.1947

They’re making a big announcement Saturday and this tweet slipped out early. They always come out and say it shortly after something big is leaked. Thr tweet is most likely true in some form.

Also @ OP I don’t doubt the possibility that you are suggesting, but you seem to be very focused in on the healing stuff, as if all the specs are made just for healing and that’s the only thing a raid group needs, lol.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

https://forum-en.gw2archive.eu/forum/game/gw2/IGN-Tweet-Core-Game-F2P-what-does-this-mean-unconfirmed/first

http://dulfy.net/2015/08/27/gw2-getting-raids-with-core-game-being-free/

Also, the idea elites were built as part of a larger picture including the challenging content was something most people expected

these have been posted already and in my book there is a super very small chance this is true . but yet they are very well disproved by the fact Anet did not come running out and saying yes or no. matter of fact Anet has not said a word about this problem Tweet that only leaves it to just another rumor . and some ones hoping that it will happen at best. and is not a fact it will

Here is how it works.
Anet sends information to all gaming news websites they want few days before the announcement. Writers read that information and prepare the article together with tweet that is meant to hype people and lead them to the article. All that is prepared and is ready to be posted automatically when embargo is lifted. Suddenly IGN messed up and released article AND new gw2 trailer where anet said that gw2 is going f2p. They instantly delete all this and turn on silent mode. But since it is 2015 and internet is fast they fail to delete it in time.
Anet is silent because “No” is a lie and “Yes” breaks the embargo.

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Posted by: ham.8209

ham.8209

https://forum-en.gw2archive.eu/forum/game/gw2/IGN-Tweet-Core-Game-F2P-what-does-this-mean-unconfirmed/first

http://dulfy.net/2015/08/27/gw2-getting-raids-with-core-game-being-free/

Also, the idea elites were built as part of a larger picture including the challenging content was something most people expected

these have been posted already and in my book there is a super very small chance this is true . but yet they are very well disproved by the fact Anet did not come running out and saying yes or no. matter of fact Anet has not said a word about this problem Tweet that only leaves it to just another rumor . and some ones hoping that it will happen at best. and is not a fact it will

Here is how it works.
Anet sends information to all gaming news websites they want few days before the announcement. Writers read that information and prepare the article together with tweet that is meant to hype people and lead them to the article. All that is prepared and is ready to be posted automatically when embargo is lifted. Suddenly IGN messed up and released article AND new gw2 trailer where anet said that gw2 is going f2p. They instantly delete all this and turn on silent mode. But since it is 2015 and internet is fast they fail to delete it in time.
Anet is silent because “No” is a lie and “Yes” breaks the embargo.

gosh i did not know how that was done. gee this just makes my day so much more better now with this information hahahaha :P .

Anet is silent because “No” is a lie and “Yes” breaks the embargo.

umm could be maybe seen that way

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Posted by: Knighthonor.4061

Knighthonor.4061

They’re making a big announcement Saturday and this tweet slipped out early. They always come out and say it shortly after something big is leaked. Thr tweet is most likely true in some form.

Also @ OP I don’t doubt the possibility that you are suggesting, but you seem to be very focused in on the healing stuff, as if all the specs are made just for healing and that’s the only thing a raid group needs, lol.

Thatd not what i said. I said under raid leadership those will be coordinated to be used as such.
Tempest has the best burst healing of all classes/ES. But Rev has the best sustainable heals of all classes/ES. With coordination a group of Tempest and Revenants can protect the main dps group.

a Dragon Hunter or two can hold down pack of trash mobs from attacking the main group.

Druid likely will have major cc and heals as well.

reaper gives Necro the much needed AoE damage and provides good up front support.

Chronomancer gets good support for group support. Likely the raids will have dps timers, Teq style which will require major burst damage or wipe. Chronomancer provides this needed buff to the group to counter timers.

berserker is all about face tanking and group control for trash mobs. Berserker+ Dragon Hunter combo is truly scary in terms of the level of coordination. Nothing would be able to escape, and Revenant in the mix can counter projectiles and keep trash mobs away from the team with UA while they stick to the Warrior and Guards and other Revenant.

Throw in Daredevil into the mix with major CC and avoidance for lock down and interruption for Defiance bar system. Thats one of your main defiance counters right there for even more rampage from the tank group.

the level of potential coordination from all of this is too exciting.

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Posted by: Vayne.8563

Vayne.8563

Raids probably are coming…but what Anet sees as a raid and what most people who have raided see, might be very different things.

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Posted by: Randulf.7614

Randulf.7614

Raids probably are coming…but what Anet sees as a raid and what most people who have raided see, might be very different things.

This is the detail Im looking forward to the most.

I also like what is in the concept art, altho Im pretty certain what we see there is unlikely to be what we get, unless they had some back up ships. That dragon though…

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Posted by: Erukk.1408

Erukk.1408

I thought raids were basically an open secret for a good while now. What will that long CDI with Chris discussing instanced coordinated group content (literally named Raiding) and HoT promoting “Challenging Group Content”.

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Posted by: Ayrilana.1396

Ayrilana.1396

You claiming that there would be raids wasn’t a big revelation or stretch since we all knew they were hiring at least one person specifically for that last year.

The elite specializations being built around raid content is just speculation which you haven’t provided any evidence to support

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Posted by: PlatinumMember.5274

PlatinumMember.5274

We all knew, you are not more special than the rest of us. We all saw the job posting, just like you did.

So what exactly were you trying to achieve with this topic? That you can read at a 6 grade level?

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Posted by: HaxTester.9816

HaxTester.9816

I haven’t played WoW, but I did play GW1 elite missions. I don’t know what raids are, or their mechanics, can someone explain to me the difference of raids to world events or dungeons? My impression is that it’s a dungeon designed for 15 or more people. If that is so, can random hillbillies join a PUG and finish it, just normal dungeons? My guilds ain’t into PvE so much, so maybe I have to start looking for PvE guilds willing to do challenged group content?

Anvil Rockers Unite!

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Posted by: Kimyrielle.3826

Kimyrielle.3826

Raids probably are coming…but what Anet sees as a raid and what most people who have raided see, might be very different things.

Agreed. I am still hoping their “raids” will be like GW1’s FoW and UW and not the string of silly scripted boss fights WoW established as “raids” back then.

Tarnished Coast

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Posted by: phys.7689

phys.7689

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

you make a pretty big leap from raids, to elite specs being created for raids. You do realize old ele is just as good at healing?

non of these specs are doing something another class couldnt do before(in context of a raid).
You do know other elementalists can probably put out similar healing to tempest right?
this is mostly playstyle changes, its not bringing new functionality to the available roles overall.

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Posted by: jweez.7214

jweez.7214

You claiming that there would be raids wasn’t a big revelation or stretch since we all knew they were hiring at least one person specifically for that last year.

The elite specializations being built around raid content is just speculation which you haven’t provided any evidence to support

Shhhh! Just let him feel special.

OP. Good job man. You should like trade stock or something. You’re also better looking than the rest of us. We are not worthy!

(edited by jweez.7214)

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Posted by: boomtap.6921

boomtap.6921

I hope all the rumors are true. I think this would be a great thing for the game, and I am sure that it will be a different experience than other games, which is what I love. The only thing I ask is that they keep things open. I don’t like how all of these new “mmo” expansions are becoming more and more on rails. I want to just do whatever I want, whenever I want. I need the freedom to screw up my build, do stupid things, try out new ways of playing and still enjoy the game.

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Posted by: DarkSnowman.8527

DarkSnowman.8527

Don’t know where is right place to ask this and don’t want to create topic for it, but what is raid? I mean after google all i got it’s like 20 people(or something) hard dungeon? Is this it?

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Posted by: Wwefan.4982

Wwefan.4982

https://forum-en.gw2archive.eu/forum/game/gw2/IGN-Tweet-Core-Game-F2P-what-does-this-mean-unconfirmed/first

http://dulfy.net/2015/08/27/gw2-getting-raids-with-core-game-being-free/

Also, the idea elites were built as part of a larger picture including the challenging content was something most people expected

Intentionally nerfed for beta is however tin foil hat stuff. It’s easier for them to tinker from a low base until they find the sweet spot they are after

1. Don’t trust IGN with any sort of GW2 news no doubt they got most of it wrong. 2. Colin actually said masteries will tie into the challenging group content nowhere has it been said Elite specs will tie into this content.

Sylvari mean

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Posted by: boomtap.6921

boomtap.6921

It is just a large group event. Like a dungeon, sort of. Usually more story driven, larger content and sometimes very impactful to the overall story. They also require lots of coordination. Usually it is the best loot, takes a long time to play and is difficult to the point where you can expect to die frequently.

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Posted by: Vavume.8065

Vavume.8065

No, the Elite specs are built for Esports, the raids are built for Esports, everything is built for Esports….

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Posted by: Randulf.7614

Randulf.7614

Don’t know where is right place to ask this and don’t want to create topic for it, but what is raid? I mean after google all i got it’s like 20 people(or something) hard dungeon? Is this it?

At it’s most basic level, they tend towards large dungeons with more challenging mobs and mechanics. They often lasted multiple days due to their size and had weekly raid locks so you could essenyially “save” at a checkpoint and continue before the weekly reset. They traditionally end with an iconic boss and required 2-3 times as many players as a normal dungeon.

What GW2 does with that concept and how it evolves raids is what will interest people the most.

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Posted by: boomtap.6921

boomtap.6921

No, the Elite specs are built for Esports, the raids are built for Esports, everything is built for Esports….

I believe this. Esports is the rage.

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Posted by: Knighthonor.4061

Knighthonor.4061

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

you make a pretty big leap from raids, to elite specs being created for raids. You do realize old ele is just as good at healing?

non of these specs are doing something another class couldnt do before(in context of a raid).
You do know other elementalists can probably put out similar healing to tempest right?
this is mostly playstyle changes, its not bringing new functionality to the available roles overall.

Stock ele is good at heals, but take note from the Tempest’s shout heal which heals allies full amount compared to any other outgoing heal, that is the biggest burst heal next to Guardian’s elite sig. Also 5 tempest can also reset the cooldown on that same heal for a second burst heal if timed with coordination from a Raid leader. Thats huge burst healing. Add up the healing from single heal shout from 5 tempest. Thats huge.

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Posted by: Knighthonor.4061

Knighthonor.4061

No, the Elite specs are built for Esports, the raids are built for Esports, everything is built for Esports….

I believe this. Esports is the rage.

Life is an Esport. So thats Irrelevant.

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Posted by: kta.6502

kta.6502

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

To which I say: Bring it on!

I’m not afraid of Raid content in this game or any game for that matter. Raids are always optional content. In WoW, I never raided and spent more time with the RP community instead. The major problem in WoW: The Raiding community over there was too hard to get into. It also required too much dedication and time (Read: Way too hardcore for people with busy schedules). Plus, it was heavily elitist.

In GW2, I had fun doing the mini-raids in LS2: Duke Barradin’s Statue, the World Summit, and the centaur boss in Point of No Return. I wish the fights could of allowed more than 5 people. If the Raids for GW2 are similar to the LS2 events or better, I say “Go for it!” Plus, the community in this game is a zillion times nicer and more mature than WoW’s. As long as the newbies and returning vets have easy access to the content, I don’t think there is anything to worry about.

I’m going to love doing raids with my PvX and RP-PvX guilds! (squee)

(edited by kta.6502)

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Posted by: Morfedel.4165

Morfedel.4165

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

A lot of us guessed that raids, or something similar, was coming.

EDIT: And no, elite specs are not designed specifically for the difficult content. There is an entire game outside whatever difficult content this is coming out. They may have kept that in mind and it effected the design process… but prenerfed? Seriously? LOL

(edited by Morfedel.4165)

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Posted by: DevilLordLaser.8619

DevilLordLaser.8619

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

So…your entire notion of RAIDZ[!!!], the Ultimate Supreme Pinnacle of Achievement in challenging MMO content, is…

A bunch of dudes standing in front of a big fat boss guy waving their arms going "HIT ME! HIT ME!!, a bunch of dudes standing around the edges of those first bunch of dudes doing nothing but spamming redbar-ups on them, while a bunch of dudes behind the first bunch of dudes faceroll through damage rotations?

I think I know exactly the game for you, man. They’ve been doing this exact thing you’re talking about for over a decade now, they’ve gotten it down to a science. You might want to check it out.

Me, personally? if they have to do RAIDZ[!!!], and clearly they have to, I’m hoping they took their cue from the Tower of Nightmares. That was actually a lot of fun, seemed like it might make a decent backbone to build on for a GW2-ized, less obnoxious, worn-out and overdone version of RAIDZ[!!!] If that turns out to indeed be the case, then maybe losing dungeons for RAIDZ[!!!] won’t be a disaster after all.

Suppose we’ll have a clue by this time tomorrow. Good luck, ArenaNet.

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Posted by: Morfedel.4165

Morfedel.4165

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

So…your entire notion of RAIDZ[!!!], the Ultimate Supreme Pinnacle of Achievement in challenging MMO content, is…

A bunch of dudes standing in front of a big fat boss guy waving their arms going "HIT ME! HIT ME!!, a bunch of dudes standing around the edges of those first bunch of dudes doing nothing but spamming redbar-ups on them, while a bunch of dudes behind the first bunch of dudes faceroll through damage rotations?

I think I know exactly the game for you, man. They’ve been doing this exact thing you’re talking about for over a decade now, they’ve gotten it down to a science. You might want to check it out.

Me, personally? if they have to do RAIDZ[!!!], and clearly they have to, I’m hoping they took their cue from the Tower of Nightmares. That was actually a lot of fun, seemed like it might make a decent backbone to build on for a GW2-ized, less obnoxious, worn-out and overdone version of RAIDZ[!!!] If that turns out to indeed be the case, then maybe losing dungeons for RAIDZ[!!!] won’t be a disaster after all.

Suppose we’ll have a clue by this time tomorrow. Good luck, ArenaNet.

you know, I enjoyed tower of nightmares. I was just thinking of that recently, and how I wish it had not gone by the wayside.

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Posted by: boomtap.6921

boomtap.6921

No, the Elite specs are built for Esports, the raids are built for Esports, everything is built for Esports….

I believe this. Esports is the rage.

Life is an Esport. So thats Irrelevant.

Are you in the Matrix?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

That’s quite a fancy dream you have there. “raid” is open to interpretation. ANet have said time and time again they don’t want to lock things behind instanced content. World bosses could be considered raid content. They could do it in many different ways. Elite specs are optional, not mandatory. Untill tomorrow you’ve not told anyone anything, and going on a tweet that.is vague at best, from IGN of all people it not solid fact.

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Posted by: Test.8734

Test.8734

Those things are useless roles in vanilla pve content.

Ah, so the specializations are useless in the great majority of the game, will only be used in the raid (and HoT will have at most two of those), which have always been a niche activity (remember the data about how only less than 10% of WoW players ever bothered with raids), and you think that’s a good thing?

Really?

Specializations are a joke. They should be valuable to most of the game, but, just like you said, many have been so badly designed to be useless in most of GW2 PvE.

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Posted by: Zaklex.6308

Zaklex.6308

Here’s what the f2p will actually give people:

According to data mining free-to-play players will be met with a number of limitations, so don’t think that the game’s community will be ruined by too many gold spammers:

Only one or two character slots
Limit of level 15
Seems like a limit on how high a “rank” you can get (specific to trial or possibly PvP related)
Only able to send mail to friends.
Can’t send items or gold through mail
Can’t speak in map chat
Can’t access Team Arenas
Can’t access main WvW maps (EB and Borderlands)
Can’t sell items on TP

As for the Elite specs being useless in the core game…I get to differ, since Beta content is basically level 80 core content, they work just fine in normal old PvE…ignore the so-called genius that thinks Elite specs are only for the new Challenging Group content, which may or may not be the "raids’ that are coming to GW2.

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

Told who so? Told us all what? Did you.. not know it was public knowledge that Anet was hiring a raid content designer?

You didn’t tell me anything. You don’t own the trademark on the revelation of raids. Go back to yelling at clouds.

NSP’s resident crazy-eyed sylvari

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Posted by: runeblade.7514

runeblade.7514

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

do you have a link proving this that raids are in fact going to happen ? if so then please provide the link proof that raids will be coming to this game. other wise your just posting something that you only wish would happen .

https://forum-en.gw2archive.eu/forum/game/cdi/CDI-Guilds-Raiding/first

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Knighthonor.4061

Knighthonor.4061

Some how I told you so, just doesnt quite say it.

but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.

all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.

The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.

Raids are all about coordination.

Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.

tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.

Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.

all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.

do you have a link proving this that raids are in fact going to happen ? if so then please provide the link proof that raids will be coming to this game. other wise your just posting something that you only wish would happen .

https://forum-en.gw2archive.eu/forum/game/cdi/CDI-Guilds-Raiding/first

My only issue is i likely have to join the serious guilds for Raids.
I would like an LFRaid feature like WoW had.

Honestly i simply like the idea of nonstop Teq/TT type events in a controlled setting which we know population numbers. All raids dont need to be super hard. Just like the massive pve group element without the simple AA spam fest that most meta events have turned into.

(edited by Knighthonor.4061)

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Posted by: Sylent.3165

Sylent.3165

I’m not sure why you are so focused on the “it’s designed for the elite specs”

That will never be true. It’s just another way to approach it. The exact same skilled players using elite specs or not I highly highly doubt would make an impact

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Posted by: Knighthonor.4061

Knighthonor.4061

I’m not sure why you are so focused on the “it’s designed for the elite specs”

That will never be true. It’s just another way to approach it. The exact same skilled players using elite specs or not I highly highly doubt would make an impact

None of the old vanilla pve make good use of those elite specialization. Berserker> all in vanilla for a reason.
tempest support isnt needed in vanilla since stock ele can do it all on its own.

same for Dragon Hunter vs Guardian.

only ES i believe can improve the stock in vanilla is the necro since it was designed flawed and reaper improves AoE damage.

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Posted by: rotten.9753

rotten.9753

Tempest has worse support than core ele so I can’t really understand your ideas.

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Posted by: maddoctor.2738

maddoctor.2738

I’m not sure why you are so focused on the “it’s designed for the elite specs”

That will never be true. It’s just another way to approach it. The exact same skilled players using elite specs or not I highly highly doubt would make an impact

None of the old vanilla pve make good use of those elite specialization. Berserker> all in vanilla for a reason.
tempest support isnt needed in vanilla since stock ele can do it all on its own.

same for Dragon Hunter vs Guardian.

only ES i believe can improve the stock in vanilla is the necro since it was designed flawed and reaper improves AoE damage.

Reaper can out-dps current necro builds and become the new meta. Melee range, aoe cleave attacks (more cleave than dagger), so a Reaper should be better for current PVE content than “old” necro.

Chronomancer will be invaluable to meta groups due to Alacrity. Lowering cooldowns of key skills has the potential to make chrono a potent addition to any meta PVE build

Berserker and Daredevil, although their weapons might not be used in meta dps pve groups (Torch and Staff), their utility and elites will be. They offer great DPS boosts and have the potential to replace current utility/elite skills in meta builds

Dragon Hunter could be easily used as a replacement for scepter for those encounters you need ranged attacks and they don’t have large hit-boxes (so Scepter is nearly useless). Will have some uses in meta pve groups

Tempest…. nothing to say

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Posted by: Astralporing.1957

Astralporing.1957

reaper gives Necro the much needed AoE damage and provides good up front support.

Good up front support? Where? As i see it, Reaper will be useless in any raid content, it’s an open world pve spec.

Dragon hunter may indeed be made for some niche raid utility, because it sure seems useless anywhere else… but a core ele will still be better than tempest.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Ganathar.4956

Ganathar.4956

Tempest has worse support than core ele so I can’t really understand your ideas.

Unfortunately, this seems to be true thus far. It also won’t help that overloads are incredibly easy to interrupt, because challenging content will have mobs that can interrupt for sure.

As for raids themselves, I am not convinced that all of the elite specs are designed for that particular game mode. Different specs seem to have a focus on different game modes as far as I can tell. Focusing on making new specs only for raids would not be good imo.

Many MMOs have gone through the path where they try to balance around raiding and try to get you to raid. Raiding in GW2 should be a challenging group activity for whoever chooses to undertake it, and not crammed down our throats. If the elite specs were only made with raiding in mind, that would mean that they would be made for raiders only and not for players who don’t want to raid. I just want to say that this is a dangerous mentality to have for an inclusive game and I’m sure that Anet will not make the mistake of overly focusing on raiding.