useless xp

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Lost Dragons Tail.3760

Lost Dragons Tail.3760

Since it appears that for those of us that have no desire to do raids xp will be useless for us, I would like appreciate the xp from popping up on my screen. It is a useless number to me and at times very distracting.
Since I have no plans nor desire to ever play in a raid, removing those numbers from my screen would be helpful since they distract because I have to stop and think of why they are on there in the first place.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Yea, I agree. And all the +XP stuff are useless / not real rewards either.

InB4 “It’s really easy to get the raid mastery / you’re just not dedicated enough to the game / gg”

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Wolfs Shadow.7234

Wolfs Shadow.7234

It is unlikely they will have get ride of these. I feel they have higher priorities. There are still achievements that have been discontinued, but are still in the UI.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Kumion.7580

Kumion.7580

Yes. Either adjust it so non-raiders get XP too or halt its existence for us.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Eggbutt.6213

Eggbutt.6213

Pre-HoT you could get spirit shards for leveling up past 80. When half of the reward for doing events i s the XP, it feels like it’s going to waste. At least with the spirit shards it’s something.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Foefaller.1082

Foefaller.1082

Pre-HoT you could get spirit shards for leveling up past 80. When half of the reward for doing events i s the XP, it feels like it’s going to waste. At least with the spirit shards it’s something.

You… do get spirit shards, after you’ve done all the masteries…

Or does not having the Forsaken Thicket track prevent that from ever happening on HoT maps?

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Pre-HoT you could get spirit shards for leveling up past 80. When half of the reward for doing events i s the XP, it feels like it’s going to waste. At least with the spirit shards it’s something.

You could never get Spirit Shards for leveling past L80 before. For approximately 6 months before the release of Heart of Thorns, one got nothing whatsoever for leveling past L80, and previous to that, one received Skill Points. Never Spirit Shards.

Gaining Spirit Shards for leveling (post-L80) was only added in July of 2016, nine months after the release of Heart of Thorns.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Greener.6204

Greener.6204

Since it appears that for those of us that have no desire to do raids xp will be useless for us, I would like appreciate the xp from popping up on my screen. It is a useless number to me and at times very distracting.
Since I have no plans nor desire to ever play in a raid, removing those numbers from my screen would be helpful since they distract because I have to stop and think of why they are on there in the first place.

I’ve gotten to like those numbers, actually, and would prefer that they stay. They let me know approximately how many rolls on a loot table I’ve been getting as I go through a fight – i.e. the screen lights up like a slot machine. I’ve never been able to notice the scrolling items on the side of the screen while fighting, so the flashes have turned out to be a nice touch.

While the correlation between gaining experience and getting a loot roll isn’t perfect, it’s strong enough to let me know that my mes doesn’t tag enough baddies, while my staff druid is a harvesting beast.

G R E E N E R

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: sazberryftw.3809

sazberryftw.3809

I’m a bit confused about why getting exp has anything to do with raids? Can someone explain

| Lithia |

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

when you maxed maguma hot masteries you need to do 1 raid boss to unlock the last mastery line and after that is exped up you gain spirit shards for each level up after that.

If you dont do one raid boss you gain nothing.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: sazberryftw.3809

sazberryftw.3809

when you maxed maguma hot masteries you need to do 1 raid boss to unlock the last mastery line and after that is exped up you gain spirit shards for each level up after that.

If you dont do one raid boss you gain nothing.

I’m assuming you mean you’ve unlocked Forsaken Thicket but not killed a boss or something? Cause I have completed all masteries but haven’t unlocked Forsaken Thicket and I get spirit shards.

| Lithia |

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

when you maxed maguma hot masteries you need to do 1 raid boss to unlock the last mastery line and after that is exped up you gain spirit shards for each level up after that.

If you dont do one raid boss you gain nothing.

I’m assuming you mean you’ve unlocked Forsaken Thicket but not killed a boss or something? Cause I have completed all masteries but haven’t unlocked Forsaken Thicket and I get spirit shards.

You shouldent get it in expansion zones

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

when you maxed maguma hot masteries you need to do 1 raid boss to unlock the last mastery line and after that is exped up you gain spirit shards for each level up after that.

If you dont do one raid boss you gain nothing.

I’m assuming you mean you’ve unlocked Forsaken Thicket but not killed a boss or something? Cause I have completed all masteries but haven’t unlocked Forsaken Thicket and I get spirit shards.

There ’s a difference between Core Tyria masteries and HOT masteries.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Rauderi.8706

Rauderi.8706

Ah, the “non-raider xp” topic again. ^^

I’m stuck at 168 with the rest of the non-raid plebes, and, honestly, I just wish ANet would unlock the tracks. While I get the idea that the mastery track should have been unlocked by doing raiding, that’s just holding a lot of players back.

I’d be happy enough to be allowed to work on the raid tracks without diving into them.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Hyper Cutter.9376

Hyper Cutter.9376

They should just put the raid masteries into their own seperate category, since that keeps non-raiders from being affected and gives them a place to put achievements for future raids that might be in other expansion areas or something.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Rauderi.8706

Rauderi.8706

They should just put the raid masteries into their own separate category, since that keeps non-raiders from being affected and gives them a place to put achievements for future raids that might be in other expansion areas or something.

That’d be a nice idea, but it’s not within their development framework as masteries exist currently. The raid tracks use HoT experience tracks and mastery points, and the achievements give HoT mastery points. There’s no crossover with core Tyria mastery points, and to attempt it would be an accounting nightmare. It’s pretty easy to assume the next expansion’s raid masteries will contribute to and consume from the mastery point pool.

I doubt they’ll want to change the system for it, so the easiest thing to do would be to keep the raid masteries unlocked.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: ProtoGunner.4953

ProtoGunner.4953

Sounds a lot of ‘non-raiders’ are actively fighting against going to the raid in any way. Bullheaded behaviour… just do the kitten escort. It’s really not harder than any dungeon. If you are not even willing to do that then live with it.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Rauderi.8706

Rauderi.8706

Sounds a lot of ‘non-raiders’ are actively fighting against going to the raid in any way. Bullheaded behaviour… just do the kitten escort. It’s really not harder than any dungeon. If you are not even willing to do that then live with it.

A sterling endorsement from the ‘raid community’. Come one, come all to experience the lack of joy and poor attitudes!

…Seriously, this doesn’t even affect raiders, so why kew about it?

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: starlinvf.1358

starlinvf.1358

I’m a bit confused about why getting exp has anything to do with raids? Can someone explain

Just to catch this all up.

In the early days, excess levels became skill points. You’d spend them on utility skills… and eventually just piled up with nothing to spend them on that weren’t related to the Mystic Forge (which were bottle necked by materials then by skill points).

When they were gearing up for HOT’s release, they dropped exp roll over rewards and shifted the currency needs to Spirit shards…. which came in the form of daily rewards and random drops. Down the line, they reintroduced Exp roll over rewards as a spirit shard, provided you have maxed out all existing mastery lines in the region.

The problem with HOT is that its has an after the fact expanding Mastery line, which requires you to update your completion to regain the spirit shard generation if something were to be added. Raids and Ancient magics are all considered part of the HOT mastery track line up, but aren’t readily visible unless you’ve have met the prerequisites to unlock them. In the case of raids, you have BEAT one of the bosses just to START working on that mastery track.

Until then, all exp which would normally go toward filling mastery tracks contributes to nothing. This is actually an extension of a problem within the system itself; which also blocks progress if an active mastery track is filled with exp, but you forget, or can not spend the mastery points to complete it.

So for people who haven’t or don’t want to participate in Raids, this blocks the ability to use roll over exp as spirit shards. For people who haven’t unlocked LS3 chapters (which are a requirement to gain access to those maps, and the mastery track line), Ancient magics can also block it as well.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: preacher.9370

preacher.9370

I was on that boat of not agreeing with wasted xp and having to do raids to stop that, but recently deciding to go back to work on some collections and getting around to making some of the new guild armor, I didn’t want to let a ton of xp go to waste, so I started watching the LFG, saw a Gors training run and jumped in on it, hoping for a kill. They were at some point before the cemetary I think (still haven’t done much with raids, so not sure), got to Gors, spent about an hour trying to kill, actually did pretty good most attempts, but couldn’t kill him. Later I said screw it, and paid out 100g for a boss kill(Gors). No, I didn’t just pay and stand there, I jumped in remembering the fight explanation from the training run, and participated.

Well, now after that, I’m like, thats actually not so bad, wouldn’t mind doing more, lol.

This coming from a person who said screw raids for the last year+ with no interest of ever doing them.

Guess basicly, if you haven’t given them a try even once, maybe you should, maybe you’ll like it, maybe you won’t. Heck, if the xp is that big of a deal for you, dish out the gold for a boss kill.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: DoctorDing.5890

DoctorDing.5890

Sounds a lot of ‘non-raiders’ are actively fighting against going to the raid in any way. Bullheaded behaviour… just do the kitten escort. It’s really not harder than any dungeon. If you are not even willing to do that then live with it.

A sterling endorsement from the ‘raid community’. Come one, come all to experience the lack of joy and poor attitudes!

…Seriously, this doesn’t even affect raiders, so why kew about it?

Yup, there is a raider’s attitude, right there.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: OriOri.8724

OriOri.8724

Sounds a lot of ‘non-raiders’ are actively fighting against going to the raid in any way. Bullheaded behaviour… just do the kitten escort. It’s really not harder than any dungeon. If you are not even willing to do that then live with it.

A sterling endorsement from the ‘raid community’. Come one, come all to experience the lack of joy and poor attitudes!

…Seriously, this doesn’t even affect raiders, so why kew about it?

As someone who doesn’t Raid, I agree 100% with ProtoGunner on this. People are whining about this when there is a solution right in front of their eyes. If you want spirit shards while playing HoT content, then just suck it up and complete the escort event in raids. There are groups that are willing to carry you, for free sometimes even, through almost any boss no experience required (most of them are on EU, but I have seen a few on NA). Its not as if options don’t exist, the problem is that people aren’t taking advantage of the options that do exist. And that isn’t something that Anet should spend time trying to “fix”, since it isn’t broken.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

I was on that boat of not agreeing with wasted xp and having to do raids to stop that, but recently deciding to go back to work on some collections and getting around to making some of the new guild armor, I didn’t want to let a ton of xp go to waste, so I started watching the LFG, saw a Gors training run and jumped in on it, hoping for a kill. They were at some point before the cemetary I think (still haven’t done much with raids, so not sure), got to Gors, spent about an hour trying to kill, actually did pretty good most attempts, but couldn’t kill him. Later I said screw it, and paid out 100g for a boss kill(Gors). No, I didn’t just pay and stand there, I jumped in remembering the fight explanation from the training run, and participated.

Well, now after that, I’m like, thats actually not so bad, wouldn’t mind doing more, lol.

This coming from a person who said screw raids for the last year+ with no interest of ever doing them.

Guess basicly, if you haven’t given them a try even once, maybe you should, maybe you’ll like it, maybe you won’t. Heck, if the xp is that big of a deal for you, dish out the gold for a boss kill.

Sure, perfectly reasonable to pay 100G just so I can get XP again. Not like XP is a normal thing that you get in pretty much every single MMO without having to pay in-game $.

And regarding “give them a try”, some people have very limited time to play a game. Why should they spend their limited time doing something they don’t want to do? Or even something they already know they don’t like to do if they’ve tried raiding in other MMOs? Just because Anet has decided they want to force us to play other game modes? No thanks.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Foefaller.1082

Foefaller.1082

Sounds like the simplest fix would be giving players the option to gain xp for spirit shards once they hit 80, regardless of their masteries.

Well, simplest from a “pleases all players” standpoint, no clue what it would take on the dev side of things.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Cristalyan.5728

Cristalyan.5728

ProtoGunner.4953

Sounds a lot of ‘non-raiders’ are actively fighting against going to the raid in any way. Bullheaded behaviour… just do the kitten escort. It’s really not harder than any dungeon. If you are not even willing to do that then live with it.

I will remind you here some details:
1. In the past, after hitting the lvl 80, for any “lvl-up” we received Skill Points. A Skill Point was used mostly to buy spirit Shards – I think this is the reason of the confusion with the past lvl-up = Spirit Shards.
2. The Raids – according to the developers (proud) statements – are designed to be completed by only a minority of the players. (a small part of the playerbase to be more exact)
3. The max. lvl of Mastery is connected with completing a Raid.
4. Only the players with max. Mastery lvl in Maguma can use the XP to “lvl-up”.
5. By leveling the XP, the player can obtain a reward (a Spirit Shard)

Conclusion: In the past we all had a reward for leveling up the XP (a Skill Point = a Spirit Shard). Today, only a small part of the playerbase (according to the developers) can obtain this reward. Taking into account that this “reward” is related with the XP, I simply cannot understand how and in what way this can improve the satisfaction of the players. Because, repeat, according to the developers statements this is designed only for a “small part of the playerbase”. No matter how easy a certain raid can be, as long as this statement is not changed by the Anet officials it remains as before: The XP after lvl 80 is working only for a small part of the playerbase.

So, to answer ProtoGunner: We are not fighting against going to the raid. We are questioning the Anet decision to deny the XP for the most part of the players. We are still wondering why, after hiding exclusive rewards behind the raids Anet felt that it is a good follow-up to hide even a trivial thing as the XP behind the same raids.

Is this a good attitude? Can someone tell us in which way this can improve the game? And how the game can benefit from a lot of discontent players (because only a “small part of the playerbase” – according to the devs statements – can be content).

It may be a good thing that the designer of this aspect to come here on forum and to explain us why this way is better and how the denial of the XP for most of us can help the game.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: ProtoGunner.4953

ProtoGunner.4953

Probably, but I tell you something about human behaviour: Our nature is to overcome challenges even though we don’t like it.

1. You either do the escort and you don’t have to worry about this issue anymore
2. You live with the fact, that Anet decided to make things how they are
3. You wait until they change it

I have to admit that it may be not fair for those who don’t want to raid. But if you have such big issues with it you probably have to learn that life and even life in a game may force you to do something that isn’t all a pleasure. I’d understand the constant moaning if you had to complete the whole raid or a harder boss. But it isn’t. It’s really not hard. People have to learn that they are not eligible for everything in life but if they want it they have to work for it. Yes, even in a game. Maybe I think this way be cause I play games since the good old Nintendo difficulty times; it was quite normal to not finish a game at all. In fact, I haven’t finished about half of all the games I had and it was okay. I always kept thinking that I was bad I had to be better. Not the other way around.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Eventually many players who are not getting XP because of this will become dissatisfied and leave GW2. Not sure why Anet wants this, but I guess they want to stick to their “force people to play other game modes” guns.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’d be curious to see the statement where ArenaNet proclaims Raids are only for a small part of the player-base.

I’m not challenging the veracity, but I’ve never seen it, and would like to. Anyone have a link?

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Cristalyan.5728

Cristalyan.5728

This is a interview of Colin Johanson to the PC Gammer magazine. At that time Colin was the Game Director of GW2:
“We expect this to be the hardest content we’ve ever put in the game,” Johanson says. “And we want players to spend a long time working together to figure out how to defeat these challenges. We think that’s what makes raids rewarding, is playing, learning and adapting your strategies until you’re finally able to defeat it and move onto the next encounter.”
Johanson does expect a broad part of the community to attempt the raid, but, initially at least, thinks only a small portion will be able to defeat it.

The address of the entire article is here: http://www.pcgamer.com/raids-are-coming-to-guild-wars-2-heart-of-thorns/

So, from this article we can see that even from the beginning the Anet team was aware that the raids will be not even tried by all players (a broad part of is different of all / entire community)
And they were well aware that only a small portion will be able top defeat it.
And, knowing all this, they decided to give XP only to the players able to defeat the Raids.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Yobculture.5786

Yobculture.5786

This is a interview of Colin Johanson to the PC Gammer magazine. At that time Colin was the Game Director of GW2:
“We expect this to be the hardest content we’ve ever put in the game,” Johanson says. “And we want players to spend a long time working together to figure out how to defeat these challenges. We think that’s what makes raids rewarding, is playing, learning and adapting your strategies until you’re finally able to defeat it and move onto the next encounter.”
Johanson does expect a broad part of the community to attempt the raid, but, initially at least, thinks only a small portion will be able to defeat it.

The address of the entire article is here: http://www.pcgamer.com/raids-are-coming-to-guild-wars-2-heart-of-thorns/

So, from this article we can see that even from the beginning the Anet team was aware that the raids will be not even tried by all players (a broad part of is different of all / entire community)
And they were well aware that only a small portion will be able top defeat it.
And, knowing all this, they decided to give XP only to the players able to defeat the Raids.

The hardest content of an easy game is not exactly hard. (except Matthias)

Far Shiverpeaks

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

So, a broad part. Many. Even a majority.

Initially, small part, same as with dungeons when first released. Later, most would be able to complete it.

Got it.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Sorin Noroku.5342

Sorin Noroku.5342

This is a interview of Colin Johanson to the PC Gammer magazine. At that time Colin was the Game Director of GW2:
“We expect this to be the hardest content we’ve ever put in the game,” Johanson says. “And we want players to spend a long time working together to figure out how to defeat these challenges. We think that’s what makes raids rewarding, is playing, learning and adapting your strategies until you’re finally able to defeat it and move onto the next encounter.”
Johanson does expect a broad part of the community to attempt the raid, but, initially at least, thinks only a small portion will be able to defeat it.

The address of the entire article is here: http://www.pcgamer.com/raids-are-coming-to-guild-wars-2-heart-of-thorns/

So, from this article we can see that even from the beginning the Anet team was aware that the raids will be not even tried by all players (a broad part of is different of all / entire community)
And they were well aware that only a small portion will be able top defeat it.
And, knowing all this, they decided to give XP only to the players able to defeat the Raids.

except now people are killing boss 1 with 3-4 people. That’s 3-4 people needed to kill it, that means 6 people can join in, meaning 6 people can get that kill, and 6 people can resume getting exp. Granted, it’s not easy carrying that many, so most groups resort to doing it with 6-8 people and having 2-4 people carried. Easiest so far is 8 people carrying 2. Find some raider friends, ask them to take you along, get the kill, never touch raiding again.

Free, no worries.

INB4 “I shouldn’t have to spend time doing something I don’t want to to get something I do want”. 2 words. Legendary. Weapons.

Gift of Battle is locked behind WvW which I spent so little time behind that I’m only level 15 there, and that is after grinding to level 10 for easy access to cheap food, then spending 10+ hours there just to make 1 legendary weapon. Now I’m looking at ANOTHER 8-10 hours there PER WEAPON. I’m seeing people complaining about a several hours playtime to get a SINGLE BOSS KILL, and then never have to touch it again as the rest of the track will then be unlocked.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Lost Dragons Tail.3760

Lost Dragons Tail.3760

It appears to me that the conversation went on a tangent to what I was suggesting. Keep in mind it was just a hope that it was possible to remove the blinking xp numbers on the screen. I am not a programmer and have no clue how easy or hard it would be to do.
But I by no means was trying to imply that the mysteries in HoT should be changed. I personally don’t care about getting more shards. Granted I do like seeing the xp bar go up but I have become accustomed to it being empty and truthfully don’t care if I am able to get xp in HoT. I just wanted the numbers to stop popping on the screen.
I have never tried raids but that is by personal choice. I, at this point, have no desire to do any raid and don’t expect or have a desire for them to change how it is done at present. I have full mysteries in core Tyria so I can get go there if I desire to see the bar move, or simply create a new character.
I had forgotten all about this post a while back because I just posted it as a suggestion. But by all means if you all want to debate an issue that has been on the forums for a while now be by guess. But just to be clear I was just wanting the numbers to stop popping up. And to tell the truth I would love to at least have the option to stop the numbers popping on the screen even when leveling a new character.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

If raids are so easy and people are completing with 4 people, why are some raid leaders charging 100g for a boss so people can open this Mastery? If its so easy why not let anyone in your raid?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

If raids are so easy and people are completing with 4 people, why are some raid leaders charging 100g for a boss so people can open this Mastery? If its so easy why not let anyone in your raid?

It’s a free market, and they will charge what the market will pay. Are they filling these raids? Also, are they expecting the people who pay to contribute absolutely nothing, or are they expecting them to participate, understand mechanics, etc?

I suspect you will find that this is paying to be carried through a boss kill as dead weight, no expectations at all on you, for the mastery.

If you want to not pay gold for it, try instead finding a training raid, or a guild that raids, and working with them instead.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: seabhac.5346

seabhac.5346

Yes. Either adjust it so non-raiders get XP too or halt its existence for us.

^^ This ^^ … as it has been mentioned many times on this forum. I would hope for a change this year.

Please ANET, make XP relevant again for us non-raiders!

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

If raids are so easy and people are completing with 4 people, why are some raid leaders charging 100g for a boss so people can open this Mastery? If its so easy why not let anyone in your raid?

It’s a free market, and they will charge what the market will pay. Are they filling these raids? Also, are they expecting the people who pay to contribute absolutely nothing, or are they expecting them to participate, understand mechanics, etc?

I suspect you will find that this is paying to be carried through a boss kill as dead weight, no expectations at all on you, for the mastery.

If you want to not pay gold for it, try instead finding a training raid, or a guild that raids, and working with them instead.

And why is “the market” willing to pay 100g? If raiding was so easy, anyone who wanted to raid should be able to do it without paying. People only pay for a completion because they can’t get one any other way or it takes so long that they’re willing to pay for convenience. I don’t think many people are paying 100g for convenience.

Why do you need to find a training guild if raiding is so easy?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Sigfodr.9576

Sigfodr.9576

If raids are so easy and people are completing with 4 people, why are some raid leaders charging 100g for a boss so people can open this Mastery? If its so easy why not let anyone in your raid?

If you are willing to pay 100g for escort, then… I dont even know. I have pugged this “boss” alot of times, mainly in “ALL welcome” runs and depending on the time of day (or night) the group fill in 5-15 min (also at night), and ALWAYS make it. Sometimes it takes 30 min to make it, sometimes it go faster, but I have literally only been in 1 failed escort and that was with 6 of the people joining to be so drunk that they where not able to do anything.

If you actually care about the xp (spiritsharts) then join 1 of the “all welcome” groups, or make yourown and do it. If 30 min. of your life is more then you are willing to spend, then you dont really care about it.

Personally I had to spend alot more kittining time of kitten minigames things to get my mastery points. I did not find that fun, but neded the points to be able to raid.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Rauderi.8706

Rauderi.8706

Personally I had to spend a lot more kittining time of kitten minigames things to get my mastery points. I did not find that fun, but needed the points to be able to raid.

When you put it that way, I’m inspired to rally the guild for whatever this Escort thingy is, slap “NOOB RUN” on the LFG and make it happen.

Because I remember the literal hour of fuming, spitting, and ranting from Sanctum Scramble. And that was, in theory, one of the Adventures that I liked (blah blah marred by unsmooth design choices blah blah).

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Sigfodr.9576

Sigfodr.9576

Personally I had to spend a lot more kittining time of kitten minigames things to get my mastery points. I did not find that fun, but needed the points to be able to raid.

When you put it that way, I’m inspired to rally the guild for whatever this Escort thingy is, slap “NOOB RUN” on the LFG and make it happen.

Because I remember the literal hour of fuming, spitting, and ranting from Sanctum Scramble. And that was, in theory, one of the Adventures that I liked (blah blah marred by unsmooth design choices blah blah).

Happy to hear. And if you are EU and want a hand, drop me a whisper and I will be happy to join and give a hand

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Ashantara.8731

Ashantara.8731

Since it appears that for those of us that have no desire to do raids xp will be useless for us

Actually, it should be even more “useful” to you since you don’t intend to do raids. Why? Because ascended gear crafting requires tons of Spirit Shards, and that’s what XP provide.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Tons of Spirit Shards? I thought it was 20 Spirit Shards per piece.

Spirit Shards drop much more frequently in/from other content than getting the one (or three?) from leveling up.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Lost Dragons Tail.3760

Lost Dragons Tail.3760

Ashantara I have been playing the game since beta so shards are not something I am needing. Plus there are other places to get shards. I tend to get one in a drop at least once a day. But the statement was meant to say if they never remove the requirement of killing a boss in a raid then those of us that have no intention of ever playing a raid of any kind will never be able to get xp. It was not meant to say xp is useless in general. Sorry for the confusion.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Rauderi.8706

Rauderi.8706

Personally I had to spend a lot more kittining time of kitten minigames things to get my mastery points. I did not find that fun, but needed the points to be able to raid.

When you put it that way, I’m inspired to rally the guild for whatever this Escort thingy is, slap “NOOB RUN” on the LFG and make it happen.

Because I remember the literal hour of fuming, spitting, and ranting from Sanctum Scramble. And that was, in theory, one of the Adventures that I liked (blah blah marred by unsmooth design choices blah blah).

Happy to hear. And if you are EU and want a hand, drop me a whisper and I will be happy to join and give a hand

Gah! NA here, but thanks for the offer!
I might try to guild-rally this weekend. Maybe it’ll work!

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Sorin Noroku.5342

Sorin Noroku.5342

If raids are so easy and people are completing with 4 people, why are some raid leaders charging 100g for a boss so people can open this Mastery? If its so easy why not let anyone in your raid?

It’s a free market, and they will charge what the market will pay. Are they filling these raids? Also, are they expecting the people who pay to contribute absolutely nothing, or are they expecting them to participate, understand mechanics, etc?

I suspect you will find that this is paying to be carried through a boss kill as dead weight, no expectations at all on you, for the mastery.

If you want to not pay gold for it, try instead finding a training raid, or a guild that raids, and working with them instead.

And why is “the market” willing to pay 100g? If raiding was so easy, anyone who wanted to raid should be able to do it without paying. People only pay for a completion because they can’t get one any other way or it takes so long that they’re willing to pay for convenience. I don’t think many people are paying 100g for convenience.

Why do you need to find a training guild if raiding is so easy?

Raids were made easy by people putting hours upon hours into studying them. Don’t misunderstand me by saying they can be completed with less people to mean they’re easy.

For those that sell the runs, most of the time, it is them carrying people through, and even have them die on purpose to make it easier on the seller. As for them charging 100g for a kill to unlock masteries, the same argument applies to artists. They spent a LARGE chunk of time and effort to make it so they can carry people, that is what you’re paying for. Their effort and to make it so you have to do nothing but sign an e-check so to say.

@Rauderi.8706 Hit me up sometime, my guild does training runs on raids in NA servers and always are looking for more! On the average, I’m pugging raids for fun too.

@Lost Dragons Tail.3760 I honestly wouldn’t mind an option to hide the numbers either now that you mention it. Sorry your topic hit such a tangent, but you do have a good idea there.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Eventually many players who are not getting XP because of this will become dissatisfied and leave GW2. Not sure why Anet wants this, but I guess they want to stick to their “force people to play other game modes” guns.

Eventually many players will what? Source.

I’m relatively sure many players who aren’t getting spirit shards don’t even know they’re supposed to and many others have tons of spirit shards from years of playing. I’m relatively sure the vast majority of the playerbase doesn’t use spirit shards anyway. But some people obviously do.

Older players are likely to have tons of spirit shards.

Other people who raid are probably getting them, so where does this many number come from?

Many people left the game over ascended gear being introduced. I find it highly unlikely that a significant number of people will leave the game over this.

That said, I still think it should be fixed. There should be a toggle to earn either mastery experience or spirit shards. If you toggle spirit shards, you don’t earn any mastery XP at all.

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Ashantara.8731

Ashantara.8731

One more thing:

Yes. Either adjust it so non-raiders get XP too or halt its existence for us.

What do you mean by that?

Everyone gets XP, not just the people who are doing raids. Of course, and that is probably what you meant, you need to max all available masteries for the XP bar to function as such again. However, I think that, if you haven’t unlocked the Raids mastery track yet, you can get the same benefit by simply maximizing the other masteries, no?

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

One more thing:

Yes. Either adjust it so non-raiders get XP too or halt its existence for us.

What do you mean by that?

Everyone gets XP, not just the people who are doing raids. Of course, and that is probably what you meant, you need to max all available masteries for the XP bar to function as such again. However, I think that, if you haven’t unlocked the Raids mastery track yet, you can get the same benefit by simply maximizing the other masteries, no?

If you mean by ‘get the same benefit’, Spirit Shards, then no, one can only obtain Spirit Shards at each post-80 level-up by completing all Mastery Tracks for a given zone/area; those being either Core Tyria or Heart of Maguuma (so far).

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

Again, I’m gonna add to this by reminding y’all that other games cough WoW cough BDO cough StarWars MMO cough just discard XP at max level, more or less, and they didn’t die of it.

(Yes, I know that BDO doesn’t technically discard it, it just hits the diminishing returns curve so hard that nobody is past 68 to 69 or whatever, and the next step will be exponentially longer than that. No rewards exist for grinding toward it though.)

So claiming that GW2 is unique in all the world, and here but only here, will players quit because they don’t get rewarded for their XP, is a hard sell and requires some convincing proof about why it’s different…

useless xp

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Again, I’m gonna add to this by reminding y’all that other games cough WoW cough BDO cough StarWars MMO cough just discard XP at max level, more or less, and they didn’t die of it.

They discard it for everyone. They don’t only give it to some players.

Either XP / Spirit shards is a reward or it isn’t. If it is useless, remove it for everyone like other MMOs do at cap. If it is not useless, don’t gate it behind Masteries. Masteries should be their own reward.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol