why can't jewelers create ascended trinkets ?

why can't jewelers create ascended trinkets ?

in Guild Wars 2: Heart of Thorns

Posted by: Ricky.4706

Ricky.4706

My jeweler was my first crafter, these days it’s pretty useless and now ascended items are becoming common place. The jeweler has been nerfed to death, literally.

Can we address this in future updates please.

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why can't jewelers create ascended trinkets ?

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Posted by: Sindex.9520

Sindex.9520

I believe it might have been planned back before we got the Escape from Lion’s Arch Season 1 update. Due to seeing Xunlai Electrum Ingot ascended crafting component in our material bank section since that particular update. However it seems they might have kept delaying it, because of they thought people would stop doing certain content connected with what was already in the game (fractals, guild missions, & WvW). Nevertheless with HoT we have new stat combinations that don’t have ascended variants. So maybe it’s still in the works. Honestly the one person who knows the answer to this question is probably John Smith (their fabled economist).

(edited by Sindex.9520)

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Honestly it should be made, because there are dozens of stats which don’t have ascended trinket variants – even long before HoT, hell even when the first set of trinkets were released before new stats were made.

With the exception of raid trinkets, all ascended trinkets count as unique gear which basically means you cannot equip two of the same kind. Which in turn means that if you want two rings or accessories with the same stats, you must have one that is offensive and one that is defensive for infusion slots – and what if you want two defensive or two offensive? Only current option is to do raids and pray to rngesus or farm it a lot.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Agemnon.4608

Agemnon.4608

To keep story mode achievements and fractals relevant.

why can't jewelers create ascended trinkets ?

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Posted by: Astralporing.1957

Astralporing.1957

To keep story mode achievements and fractals relevant.

If they need to keep rings from being crafted just to keep those relevant, it means that there’s something really, really wrong with both ls and fractals.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Aenaos.8160

Aenaos.8160

Given how easy it is to acquire the trinkets for no cost at all,why would you want to
spend expensive mats on crafting them?

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

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Posted by: flog.3485

flog.3485

Petsonally, Ikinda expect they would introduce ascended trinkets crafting with the next expansion

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Posted by: papry.8096

papry.8096

Given how easy it is to acquire the trinkets for no cost at all,why would you want to
spend expensive mats on crafting them?

To make the new way stats that they want to hide behind raid, thus giving an option outside raid to get them.
Add them to the jeweler 500.

You could also think of legendary trinket that will come at some point & that will be linked to jeweler 500 to craft like the other legendary weapons & probably armor too once the 3rd raid wing comes out.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

To keep story mode achievements and fractals relevant.

Because the rares and exotics that you get from story mode achievements are relevant.

Given how easy it is to acquire the trinkets for no cost at all,why would you want to
spend expensive mats on crafting them?

Reason 1: Because currently you cannot wear two berserker or sinister (etc) offensive-slot rings.

Reason 2: There are many stats you don’t have access to. Examples: full Dire, Assassin’s (sans accessories via Dungeoneer collections), Magi (sans accessories again), and more. Just compare this list to “the lists here”: to see what I mean.

Reason 3: There are several additional stats atop of Reason 2 which have no Utility amulet variation.

Reason 4: You cannot mix and match base and upgrade stats. You’re given a very limited option, most of the times being base and upgrade being the same but sometimes you got Dire/Rabid (only way to get Dire trinkets) or Berserker/Apothecary – want Berserker/Sinister? Fat chance!

Crafting ascended trinkets would allow fixing all of these issues if ArenaNet so chose.

Trying to properly equip your stats via ascended trinkets is about as limiting as your options for aquabreathers.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

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Posted by: Agemnon.4608

Agemnon.4608

Because the rares and exotics that you get from story mode achievements are relevant.

You get ascended trinkets for completing a chapter’s achievements.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

And you get exotics for completing the story steps. Why can’t we have both methods for ascended trinkets? Besides, there’s only three stats you can get from chapter achievements overall – that is hardly enough reason to not introduce crafting. Especially since of those three stats, you can’t even get a full set and there is no other method of obtaining those stats beyond raids! And you cannot – once again – duplicate the slot type for what you’re wearing.

The ascended trinkets rewarded from doing the chapter meta achievements won’t become irrelevant, trust me. Why do I know? Because you don’t have to craft them. It’s as simple as that. Most people will go after the achievements for the mastery points and the achievement points anyways, the ascended trinkets will be more of a (sometimes uncared for) bonus.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Dante.1508

Dante.1508

At this point i’m not sure why they don’t add Ascended items to the TP, the whole setup reeks of padded grind for no reason at all..

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Posted by: Aenaos.8160

Aenaos.8160

They could add the missing stat combos to the vendors,there is no need for crafting for that,especially for ascended items that are account bound and cannot be traded.
So if they add the missing stats to the vendors and to the loot drop lists,why would you want to use expensive mats on crafting them?

It would be the same with armor and weapons.If those were as easily available as the trinkets,no one would bother to craft them.
Unless they introduce some short of legendary trinket,I don’t see ascended jewellery crafting becoming a relevant profession,and even then we will most likely be talking about visual fluff in the form of an aura and a qol feature.
And I certainly don’t see raid specific gear to be made available through crafting because then what would be the point of farming the raid.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

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Posted by: Miellyn.6847

Miellyn.6847

To keep story mode achievements and fractals relevant.

Because the rares and exotics that you get from story mode achievements are relevant.

Given how easy it is to acquire the trinkets for no cost at all,why would you want to
spend expensive mats on crafting them?

Reason 1: Because currently you cannot wear two berserker or sinister (etc) offensive-slot rings.

Reason 2: There are many stats you don’t have access to. Examples: full Dire, Assassin’s (sans accessories via Dungeoneer collections), Magi (sans accessories again), and more. Just compare this list to “the lists here”: to see what I mean.

Reason 3: There are several additional stats atop of Reason 2 which have no Utility amulet variation.

Reason 4: You cannot mix and match base and upgrade stats. You’re given a very limited option, most of the times being base and upgrade being the same but sometimes you got Dire/Rabid (only way to get Dire trinkets) or Berserker/Apothecary – want Berserker/Sinister? Fat chance!

Crafting ascended trinkets would allow fixing all of these issues if ArenaNet so chose.

Trying to properly equip your stats via ascended trinkets is about as limiting as your options for aquabreathers.

No you can’t wear two ascended trinkets with the same name, it is not bound to the infusion slot. Raid trinkets allow to wear two offensive rings.

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