Anet and Lore
- No, because these things tend to be produced in much larger pacts. At least they’ve been given bug fixes. I won’t be expecting to see personal storylines expanded until either DLCs or expansions. And I think I’d prefer this.
- Guild Wars lore is tied into everywhere, more or less, seeing how Guild Wars 2 is founded upon Guild Wars lore. But I doubt we’ll be seeing much of anyone from GW1 making an appearance in the living story – few lived to modern day, and if we get referenced GW1 characters it’d be no different than how Jora, Rurik, or Pyre are referenced in the open world.
- Because there’s no real need? The GW1 stories are more or less closed, and most of their afteraffects have been dealt with until they became why we have the modern world. At least within Tyria (continent) – except for the whole “White Mantle behind the Bandits” situation, and the Flame Legion still being about, GW1’s lore is all just background, just like how the Exodus of the Gods or Lord Odran was background in GW1. I don’t see why people would expect a reference to GW1 very often, when GW1 didn’t reference historical events very often. Hell, most historical events by GW1’s timeframe we only knew about thanks to the manuals and other lore documents like An Empire Divided.
- Maybe, so long as it’s not overdone, but its far from needed. The Guild Wars lore is there, and expanded upon, with more focus on modern events than historical ones, so it isn’t forgotten or anything.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
- No, because these things tend to be produced in much larger pacts. At least they’ve been given bug fixes. I won’t be expecting to see personal storylines expanded until either DLCs or expansions. And I think I’d prefer this.
- Guild Wars lore is tied into everywhere, more or less, seeing how Guild Wars 2 is founded upon Guild Wars lore. But I doubt we’ll be seeing much of anyone from GW1 making an appearance in the living story – few lived to modern day, and if we get referenced GW1 characters it’d be no different than how Jora, Rurik, or Pyre are referenced in the open world.
- Because there’s no real need? The GW1 stories are more or less closed, and most of their afteraffects have been dealt with until they became why we have the modern world. At least within Tyria (continent) – except for the whole “White Mantle behind the Bandits” situation, and the Flame Legion still being about, GW1’s lore is all just background, just like how the Exodus of the Gods or Lord Odran was background in GW1. I don’t see why people would expect a reference to GW1 very often, when GW1 didn’t reference historical events very often. Hell, most historical events by GW1’s timeframe we only knew about thanks to the manuals and other lore documents like An Empire Divided.
- Maybe, so long as it’s not overdone, but its far from needed. The Guild Wars lore is there, and expanded upon, with more focus on modern events than historical ones, so it isn’t forgotten or anything.
Right I agree with most of that except that Guild Wars 2 would need references very often (any more than is already there, I realize there are references everywhere), however, GW1 didn’t reference anything because it was the history. It was the first incarnation. Guild Wars TWO could be asked to make references because it is essentially the sequel lore wise.
I know we have the lore there in game, everything from environment to characters and naming. However, I would rather it be more apparent you know? Story wise. I realize its there in the open world for all to see, but its just an itching feeling for me….that its not quite fulfilling enough?
I agree that it is probably reserved for content releases, just disappointed that it hasnt been seen yet. I’m in that I want to go to Cantha camp.
I believe they intentionally made the lore in GW2 a lot less blatant. They are forcing players to go around and talk to random NPC’s, pick up random books, or explore dangerous sites in order to understand the lore of the area a lot more often. It fits a lot with the Durmand Priory (who are the lorehounds of GW2 constantly seeking new information from the past), and it just works in general as to how you would find out what you can in a world where so much has been lost to the ages.
It’s 250 years past GW1 – how often do you run across things specifically from 250 years ago in your everyday life?
Lol, living in a town founded only 150 years ago it can be difficult. And that will be the case with a lot of Americans. As for Europeans, everything over there seems to be really new or waaay too old :P
Well, I was answering to the OP, my point being that even though in the past very major things have happened, you don’t really get in-depth rundowns on them unless you actually look into them. What was important in GW1 isn’t a contemporary issue in GW2 in most cases, worth trivia if anything. Having overly many ties to a specific span of time would be rather unrealistic and would degrade the value of history of other ages.
-snip-however, GW1 didn’t reference anything because it was the history. It was the first incarnation. Guild Wars TWO could be asked to make references because it is essentially the sequel lore wise.
Irrelevant in the long run. GW1 would reference its historical lore events just as GW2 would reference its own historical lore events (aka, GW1’s events and GW1’s historical events and the events since GW1). The amount of referencing would, overall, be the same. It all depends on relevancy. And GW1’s events aren’t that very relevant anymore except for human matters, and somewhat so asuran. And that’s where most references are at already – and plenty of them.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.